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The Witcher game © CD Projekt RED sp. z o.o. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski.
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USER MANUAL
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- Players must be connected to the internet to activate and run the game the first
time, and the initial activation will include a file to download.
- Each copy of the game can be activated on up to 5 computers per player.
- The license can be revoked by the end user on any of the installed computer systems
and reactivated at any time on any computer.
- Activations are automatically revoked two months after initial activation, allowing
you to reinstall the game and reactivate it without any extra hassle if dormant for
some time.
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Table of Contents
1. Before you begin .. . . . . . . . . . . . . . 4
3.5Temporaryeffects............. 17
1.1Gameanddriverinstallation. . . . . 4
3.5.1Potionsandoils. . . . . . . . . 18
1.2Newgame . . . . . . . . . . . . . . . . . . . 4
3.5.2PlacesofPower . . . . . . . . 18
1.3Options. . . . . . . . . . . . . . . . . . . . . . 4
3.5.3Criticaleffects . . . . . . . . . 18
1.4Savingandloadingthegame. . . . . 5
3.6Finishermovesandadrenaline. . . 19
1.5Exitgame. . . . . . . . . . . . . . . . . . . . 5
4. Character advancement . . . . . . . . . 20
2. Beginning the game
4.1Experience. . . . . . . . . . . . . . . . . . 20
and the tutorial . . . . . . . . . . . . . . . . 5
4.2Abilities. . . . . . . . . . . . . . . . . . . . 20
2.1Gameinterface . . . . . . . . . . . . . . . 5
4.3Developmentpaths. . . . . . . . . . . . 20
2.1.1Maingameplayscreen . . . . 5
4.4Mutagens. . . . . . . . . . . . . . . . . . . 25
4.3.1Abilitylisting . . . . . . . . . . 21
2.1.2Medallion . . . . . . . . . . . . . . 7
2.1.3Quickselectionmenu . . . . . 8
2.1.4Inventorypanel. . . . . . . . . . 9
5. Alchemy . . . . . . . . . . . . . . . . . . . . . 26
2.1.5Journalpanel . . . . . . . . . . 10
5.1Typesofalchemicalmixturesh. . . 26
5.2Acquiringformulae . . . . . . . . . . . 27
2.1.6Mappanel. . . . . . . . . . . . . 11
2.1.7Meditation . . . . . . . . . . . . 11
5.3Ingredients. . . . . . . . . . . . . . . . . . 27
2.1.8Charactertraits . . . . . . . . 12
5.4Preparingmixturesandbombs . . 27
2.2Exploringthegameworld. . . . . . 12
2.3Minimapandmarkers. . . . . . . . . 13
6. Inventory . . . . . . . . . . . . . . . . . . . . 30
2.4Interactions. . . . . . . . . . . . . . . . . 13
6.1Swordandarmorupgrades. . . . . 30
2.5Dialogues. . . . . . . . . . . . . . . . . . . 11
6.2Craftingitems . . . . . . . . . . . . . . . 30
2.6Gameplaydialogues. . . . . . . . . . . 13
2.7QuickTimeEvents. . . . . . . . . . . . 13
7. Minigames . . . . . . . . . . . . . . . . . . . 31
7.1Dicepoker . . . . . . . . . . . . . . . . . . 31
3. Combat .. . . . . . . . . . . . . . . . . . . . 15
7.2Fistfighting . . . . . . . . . . . . . . . . . 32
3.1Movement . . . . . . . . . . . . . . . . . . 15
7.3Armwrestling . . . . . . . . . . . . . . . 32
3.2Melee. . . . . . . . . . . . . . . . . . . . . . 15
3.2.1Dealingblows. . . . . . . . . . 15
3.2.2Blockingand
counterattacking . . . . . . . 15
Español (Quickstart) .. . . . . . . 34
3.3Witchermagic. . . . . . . . . . . . . . . 16
Português (Quickstart). . . . . . . 37
3.3.1Signs. . . . . . . . . . . . . . . . . 16
Svenska (Quickstart) .. . . . . . . 40
3.4Bombs,daggersandtraps. . . . . . 17
Suomi (Quickstart) . . . . . . . . . . 43
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8. Default keys . . . . . . . . . . . . . . . . . . 33
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1. Before you begin
1.1 Game and driver installation
PlaceThe Witcher 2: Assassins of KingsgamediscinyourDVDdrive.
The initial installation screen will automatically appear if autorun is enabled.
Ifitisnot,executetheSetup.exefilefromtheDVDdrive.
Followtheinstructionson-screen.Selectthefastinstallationoptiontoinstallthe
game in a default directory, or the non-standard installation option to select the
installationdirectoryyourself.
Youwillbeabletorunthegameafterinstallingit.
The Witcher 2: Assassins of Kings requires DirectX® 9.0c drivers or better.
IfyoudonothaveDirectX®,theinstallerwillaskyoutoacceptalicenseagreement
andwillinstallthemostrecentDirectX®version.
1.2 New game
Selectthisoptiontobeginanewgame.Therearefourdifficultylevelsavailable.
Low–forinexperiencedgamers.Geraltmeetsweakeropponentsandreceivesless
damage,whilehehimselfdealsmoredamage.Mostbattlescanbewonusingonly
asword.
Medium–formid-advancedgamers.Theopponents’levelsarenormal.Thegameplayisbalanced.Mostbattlescanbewonusingaswordandmagicalsigns.
High–forveryexperiencedgamers.Opponentsdealhighdamage,andit’sharder
toacquireitems.Manybattlesrequiretheuseofasword,magicandalchemy.
Insane–forunusuallyskilledgamerswhoexpectanextremelyhighdifficultylevel.
OpponentsdealveryhighdamageandnosavedgamecanbeloadedifGeraltdies.
ThisdifficultylevelisharderthanHigh.
1.3 Options
Choosethisoptiontosetthegameoptionsyoulike.
Gameplay options–thispanelallowsyoutochangegameplayoptions,suchas
displayingsubtitlesandkeysonscreen,minimapmarkersandcontrols.
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Graphics options–thispanelallowsyoutochangedisplaysettings–saturation,
contrastandresolution.
Sound options–thispanelallowsyoutoconfigurethevolumeofmusic,backgroundsoundsanddialogues.
Extras–hispanelallowsyoutoviewadditionalgamematerial.
1.4 Saving and loading the game
Thegamewillautomaticallymakeasavegamefromtimetotimeatimportantpoints.Youshouldalsosavethegameyourselfinthemomentsyoudeemappropriate.
TheF5keyservesthatpurpose.Youcanloadasavedgamebyselectingthe„Load
game”optioninthemenu,whereyouwillfindalistofsavedgames.Wheningame,
youcanusethequickloadkeytoloadthemostrecentsavegame.
1.5 Exit game
Choosethisoptiontoexitthegame.
2. Beginning the game and the tutorial
YouplaythegameasGeraltofRivia.YoubeginthegameintheLaValettes’dungeons,interrogatedbyVernonRoche.Yourfirsttaskistoconvincethemanhehas
norighttodetainyou.
Everytimeyouhaveachancetomakeanewaction,learngameplaymechanisms
andtheinterface,atutorialwillappearon-screen.Itwillthenexplainbasicgame
elementstoyou.
2.1 Game interface
Theinterfaceallowsyoutolearnallinformationconcerningthegameanditsstory.
2.1.1 Main gameplay screen
Themaingameplayscreendisplaysthegameworld.
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Player’s status
Minimap
Time
indicator
Medallion
Tracked
quest
Sign and
quickslot indicator
Minimap–showsyourpositioninthegameworld.Itdisplaysmarkersconcerning
importantlocationsandquests.Itindicatesthedirectionyoushouldheadtoinordertocompletethepresentlytrackedquest.
Time indicator–displaysthecurrenttimeofday.
Tracked quest–displaysthepresentlytrackedquestandashortdescriptionof
itsgoals.
Sign and quickslot indicator –displaysthepresentlyselectedsignanditemin
thequickslot.
The main screen also displays information visible only for a set amount of time.
Theseinclude:
Quest updates –displayedwhenaquestentersanewphaseoriscompleted.
Tutorial–shortinformationhelpfulduringthegame.
Temporary effect timers –timersdisplayinghowlongtheeffectsofapotion,oil,
Quensign,PlaceofPowerorcriticaleffectwilllast.
Interaction indicator–displayedwhenit’spossibletointeractwithacharacter
oritem.
Looting window–displayedwhenyoucanpicksomeitemsup.Itdisplaysthefour
mostvaluableitemsfromagivencontainer.
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Combat log–displayedduringcombat,itinformsabouttheamountofdamage
dealtandreceived.
Adrenaline bar–displayedbeneaththeplayer’sstatuswhenyouareabletogain
adrenalinefromblows,signsorintoxication.
2.1.2 Medallion
Medallion
Toxicity
Vitality
Vigor
Medallion–canbeusedwhenenergized,asindicatedbyapulsatingyellowaura.
Themedallionhighlightsitems,herbs,monstersandplacesofPower.
Vitality–indicatesthecharacter’shealthlevel.Shoulditbedepletedduetodamagetaken,Geraltwilldie.
Vigor–indicatestheamountofthehero’svigorpoints.Vigorpointsarenecessary
tousesignsandblockingenemyblows.
Toxicity–indicatesthelevelofthehero’sintoxication.Ahightoxicitywon’tallow
youtoconsumeadditionalpotions,meaningyouwillhavetowaitforthetoxicity
tofall.
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2.1.3 Quick selection menu
Meditation
Silver sword selection
Quickslot
item
selection
Sign selection
Se
tra
ba
prop
Steel sword selection
ThequickselectionmenuisenabledbypressingtheCtrlkeyandallowsyoutoselect
asignoritemthatwillthenbequicklyusedincombat.
Sign selection–allowsyoutoselectoneofthesigns:Aard,Yrden,Igni,Quenor
Axii
Quickslot item selection–allowsyoutoselectadagger,bombortrappreviously
placedinaquickslotintheinventorypanel
Meditation–allowsyoutobeginmeditation
Silver sword selection–resultsindrawing/sheathingthesilversword
Steel sword selection–resultsindrawing/sheathingthesteelsword
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2.1.4 Inventory panel
Steel sword
slot
Total equipment
weight
Orens
available
Quickslots
Tabs
Silver
sword slot
List of
items in the
traveling
bag
Trophy
slot
Trousers
slot
Selected
traveling
bag item
properties
Armor
slot
Boots
slot
Drop
items
Gauntlets
slot
Selected equipped
item properties
Theinventorypanelisdividedintotwoparts.Yourtravelingbagandalistofitems
within it are visible to the left. Presently equipped items are visible to the right.
Itemscanbemovedbetweenthetravelingbagandtheequipmentslots.
Thetravellngbagisdividedintotabsthatdisplayvarioustypesofitems:weapons,
rangedweapons,armor,upgrades,traps,bombs,books,trophies,mutagens,alchemicalingredients,craftingcomponents,diagramsandformulae,baits,questitems
andatabdisplayingallitems.
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2.1.5 journal panel
Thejournalcontainsallinformationonthegameworldandgameplayelements.It
isdividedintothefollowingtabs:quests,locations,characters,monsters,crafting,
tutorials,alchemy,glossaryandretrospections.
Tabs
Quest phase
Quest
status
List of
quests
Quest description
Quest tab
Displays all quests that Geralt has accepted, including their descriptions and
status.
Quest statuses:
questtracked
questsuccessfullycompleted
questfailed
newjournalentryorentryactualization.
The other tabs have a similar structure. The crafting and alchemy tabs will allow
you to view diagrams and formulae that Geralt knows.
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2.1.6 Map panel
Thispanelallowsyoutoviewyourpositioninthegameworldandtoseeinformation
onimportantlocations.
Map
Current location
Zoom in/out scroll bar
Key
2.1.7 Meditation
Character level and talents
Alchemy
Character
Rest
Drink potions
Meditationallowsyoutoaccessfourpanels:
Alchemy–whichallowsyoutocreatemixturesbasedusingtheformulaeyouknow.
Drink potions –whichallowsyoutodrinkpreparedpotions.
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Rest–whichallowsyoutopasstimeuntilaselectedhour.
Character–whichallowsyoutodistributetalentsandlearnnewabilities.
2.1.8 Character traits
This panel displays all your statistics concerning attack, defense, regeneration,
bonusesandchances,aswellascriticaleffectimmunity.
2.2 Exploring the game world
YouseethegameworldinTPPviewandmoveGeraltusingtheW,S,A,andDkeys.
Yourotatethecamerausingthemousesoastohavethebestviewofin-gameevents.
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2.3 Minimap and markers
Theminimapallowsyoutoviewyourin-gamepositionataglance.Thefollowing
markersarevisibleontheminimap:
-trackedquest
-importantcharacter
-craftsman
-shop
-inn
Furthermore,yourenemiesarevisibleontheminimapintheformofreddots.
2.4 Interactions
Thankstousingamechanismofprecisetargetselection,allin-gameinteractions
aresupportedbytheleftmousebutton .Wheninteractingwithanitemispossible,informationregardingthetypeofinteractionwillbedisplayedon-screen.The
mostimportantinteractionsare:beginningdialogue,pickingupanitem,picking
herbs, passing a door and scaling an obstacle, lighting a lamp, viewing a notice
boardandmany,manymore.Whentwotypesofinteractionswithagivenitemor
personarepossible,therightmousebutton isalsousedforinteracting.
2.5 Dialogues
Whenyoutalktoothercharacters,thethingssaidbyboththemandyouwillbe
displayedatthebottomofthescreen.Dialogueoptionsaredisplayedinalistonthe
screen’sright,andyoucanpicktheoptionyouwantusingeitherthemouseorthe
keyboardarrowsandtheEnterkey.
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2.6 Gameplay dialogues
When talking to other characters, you will often see gameplay icons next to the
dialogueoptions.Theyareusedtoenterspecialpanelsorminigames.Theiconsare
asfollows:
Trade–opensashoppanel,whichallowsyoutobuyorsellvarious
Trade
items.
Craft an item –opensacraftingpanel,whichallowsacraftsman
touseitemsanddiagramsprovidedbyyoutocraftanitem,such
asaswordorarmor.
Bribe
Bribe–allowsyoubribethecharacter.Sometimesyouwillhave
tousethisoptiontogaininformation.
Intimidation–oneoftheformsofinfluencingthecharacteryouare
Intimidation
talkingto.Intimidationcanfail,andfailureswillaffecthowtherest
ofthediscussiontranspires
Persuasion–oneoftheformsofinfluencingthecharacteryouare
Persuasion
talkingto.Morepleasantthanintimidation.
Axii-oneoftheformsofinfluencingthecharacteryouaretalkingto.
Axii
MakesuseoftheAxiiSign.
pokers–beginsadiceminigame.
Dice pokers
Fistfighting–beginsafistfight.
Armwrestling–beginsanarmwrestlingminigame.
Exit dialogue–Allowsyoutofinishthediscussion.
2.7 Quick Time Events
Insomesections,theQuickTimeEvent(QTE)mechanismwillbeagameplayelement.Itrequiresyoutopresstheappropriatekeywhenahintisdisplayedon-screen.Ifthekeyhintisaccompaniedbyabar,itmeansyou’llhavetoholdthekeyuntil
thebarisfull.AfailedQTEmayhavedirerepercussions,sobeware.
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3. Combat
Combatisaninseparablepartofawitcher’sprofession,soyouwillhavemanychancestoperfectyourfightingabilitiesin-game.
3.1 Movement
Movementincombatisnotdrasticallydifferentfromregularmovement.Youcan
moveGeraltusingtheW,S,A,andDkeys.Yourotatethecamerausingthemouse
soastohavethebestviewofin-gameevents.
Rollingisanimportantmaneuver,asithelpstoquicklyavoidblowsorincreaseor
decreasethedistancetoanenemy.RollingforwardisdonebypressingtheSpace
key.Pressinganappropriatemovementkey(W,S,A,andD)twicewillresultin
arollintheselecteddirection.
3.2 Melee
Steel and silver swords, typical weapons of the witchers, are available in-game.
Steelswordsaremoreeffectivewhenfightingsentientraces,whilethesilverones
areusedagainstmonsters.Itmayturnoutthatyou’llhavetoyouseanimprovised
weapon–apickoranaxe–andinrarecircumstancesevenyourfists.
3.2.1 Dealing blows
Youattackyourenemiesbypressingeithertheleftortherightmousebutton.The
leftmousebuttonisusedforswiftblows,whiletherightmousebuttonisusedfor
strongblows.Youmustuseeitherstrongorswiftblowsdependingontheenemyyou
face.Swiftblowsdeallessdamagethanstrongblows,butareanexcellentchoice
when facing agile opponents who use no armor or shields. If you face less agile
butbetterarmoredopponents,thestrongblowswillbemoreappropriate–dealing
themtakesmoretime,buttheyhavemorestrengthbehindthem,whichresultsin
greaterdamagedealttoenemies.
Whenyou’reincombat,theclosestenemyisautomaticallyselected(thisisrepresentedbyanicononhisbodyandahealthbaroverhim),andpressingLMBorRMB
willresultinmakingablowinhisdirection.Toattackatargetotherthantheone
currentlyselected,allyouhavetodoisrotatethecameraorpressamovementkey
(W,A,SorD).
3.2.2 Blocking and counterattacking
Whenyou’refightingastrongenemy,oroneequippedwithashield,it’sagoodidea
toblockhisblows.Parryinganenemy’sblowsuccessfullystrikeshimoffbalance,
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makingiteasiertoattackhim.YoublockbypressingtheEkey.Vigorpointsare
necessarytoblock.
AftergettingtheRiposteskill,youwillbeabletoeffectivelyimpressivelycounter
enemyattacks.Youbeginthecounterattackwithyourblockup(holdingtheEkey)
–whenanopponentwilltrytolandablowonyou,theicononhisbodywillturninto
aswordiconforamoment,signifyingthebestopportunitytocounterattack.Atthis
pointyoushouldpressLMBandGeraltwillmakeadodgeandadynamicriposte.
3.3 Witcher magic
Thoughwitcherstendtousedswordswhenfighting,theyalsocanusespecialspells
–knownasSigns–thatcannotonlywoundopponents,butalsogivethemtactical
superiority.TocastaSignyouselectitusingthequickmenuandthenpresstheQ
keyorthemiddlemousebutton.CastingaSigncostsonepointofvigor.
3.3.1 Signs
GeraltusesfivebasicSignsandaspecialone,whichisonlyavailableaftergetting
theMagicalsenseskill(seesubsection3.6andsection4).Signscanbeupgraded
(Seesection4).
Sign–atelekineticwavethatcanthrowback,knockdown
The Aard Sign
orstunanopponent.ThisSigncanalsobeusedtodestroyobstacles,
forexamplecrumblingwalls.
The Yrden Sign
Sign–amagicaltrapplacedontheground,whichwillwound
andimmobilizeopponents.TheSign’sbasiclevelallowsyoutoplace
asingleYrdenSignontheground.Afterupgradingit,you’llbeable
toplaceuptothreeYrdenSignsatatime.Thesewillworkinunison,
creatinganimpassablebarrier.
The Igni Sign
Sign–agushofflamesthatwoundopponents.When
upgraded,theSignhasachanceofincineratingopponentsandhas
alargerareaofeffect.
The Quen Sign –aprotectiveshieldthatlastsfor30secondsatthe
Sign’sbasiclevel.ItisaSignthatGeraltusesonhimself–theQuen
absorbsalldamagedirectedatyou,andtheupgradedversionreflects
50%ofthedamageattheenemy.WhiletheQuenisineffect,Geralt
cannotregeneratevigor.
Sign–acharmplacedonanopponent.Ifthecharmattempt
The Axii Sign
issuccessful,theenemywillbecomeyourallyforashortwhile,fighting
atyourside.
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3.4 Bombs, daggers and traps
ApartfromtheSigns,Geraltalsohasaccesstobombsanddaggersthatallowhim
toattackatadistancelongerthanthesword’sblade,andtrapsthatcanbeplaced
ontheground.Tousedaggers,youmustfirstgettheDaggerthrowingskill.
Daggers areastandard ranged weapons, andare effective against weaker opponents.Bombs,ontheotherhand,areusefulagainstgroupsofenemies.Yourbombs
canhaveseveraleffects–stunning,incinerationorpoisoning.
Youcanthrowingdaggersandbombsintwoways.Theauto-aimingmodeisused
againstthecurrentlyselectedtarget.WhenyouquicklypresstheRkey,thedagger
orbombwillhitthattarget.Themanualaimingmode,allowsyoutousethemouse
toaim.Inordertodoso,youshouldpressandholdtheRkeyuntilacrosshairappears.Thiswillallowyoutoaimthemouseandthrowyourprojectilebyreleasing
theRkey.
You also use the R key when setting traps. After you press it, Geralt will begin
placingatrapatthespothe’scurrentlyin.Keepinmindthatsettingatraptakes
sometime,soifthereisanenemynearby,it’sbettertouseothermeansofdealing
withhim.
Youwillfindalistofbombsinsection5.
3.5 Temporary effects
Varioustemporaryeffectsmaybeineffectincombat.Thesearereflectedbytimers
intheupperpartofthemaingameplayscreen.
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3.5.1 Potions and oils
Potionsandoilstemporarilyraiseyourcombatstatistics,andmustbeusedbefore
enteringcombat.Usingthem,youcanincreaseyourdamage,regenerationorchancesofcausingacriticaleffect.
Drinking potions–todrinkapotionentermeditationandpickthe„Usemixtures”
option.Totheleftyouwillseealistofavailablepotions,whiletotherightyouwill
seethepotionscurrentlyineffect,alongwithyourtoxicitylevel.Pickthepotionyou
wishtodrinkandpresstheSpacekey.Youwillseehowintoxicatedyouwillbecome
ifyoudrinkthepotion.ThenpressEnterandyouwilldrinkthepotion.Twopotions
canbeineffectsimultaneously,andthreeafteryougettheTasterskill.
Coating blades–tocoatyourbladewithanoil,entertheinventorypanelandpick
the„Oils”tab.Dragtheoilyou’reinterestedintoyoursword,anditwillbeapplied.
Whenviewingthesword’sproperties,you’llbeabletoseewhatoiliscurrentlyin
effect,andhowlongitwillremainso.
3.5.2 Places of Power
APlaceofPowerisafocuspointofarcaneenergies,whichcanberecognizedby
ripples in the air. When you spot a place like that, use your medallion and enter
the ripples to activate it. Places of Power temporarily raise your statistics, such
asvitalityregenerationorSignpower.Theyprovideadditionalsupportincombat.
3.5.3 Critical effects
Critical effects –theseincludepoisoning,bleeding,incinerationandstun.Geralt
caninflictthemonhisenemies,buttheycanbeinflictedonGeraltinturn.Theeffect
willoccurdependingonwhetheritistriggeredandonGeralt’sresistance.
Youcanviewyourchancesofcausingcriticaleffectsinthecharacterpanel–the
odds can be raised by getting or improving the appropriate skills, acquiring new
mutations,drinkingpotionsandusingoils.
Geralt’sresistancestocriticaleffectscausedbyopponentscanberaisedbygetting
appropriateskillsandwearingappropriateequipment.
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3.6 Finisher moves and adrenaline
Ifyoumanagetostunanopponent,forexample,byusingtheAardSign,youwillbe
abletoperformanimpressivefinishermove,whichwillinstantlykillhim.Todoso,
youonlyneedtostrikethestunnedenemy.You’llbeabletofinishyouropponentsoff
thatwayifyourchanceofcausingacriticaleffect,suchasstunning,ishigh.
AdrenalineaccumulateswhenyoulearntheCombatacumen,MutantorMagical
senseskill.Theadrenalinebarwillthenappearbeneaththevigorbar.Whenitis
full,youwillbeabletouseaspecialability–agroupfinishermove,berserkorthe
HeliotropeSign.TheXkeyisusedtoactivatetheability.
The group finisher move – available after you learn the Combat acumen skill.
Itisaseriesofimpressiveblows,whichallowyoutokilluptothreeenemiesatonce.
Berserk–availableafteryoulearntheMutantskill.Onceberserkisactivated,
Geraltwilldealsupernaturalamountsofdamageforashorttime.
The Heliotrope Sign –availableafteryoulearntheMagicalsenseskill.ThisSign
warpsspaceandtime.Itisabarrierthatmakesyourenemiesmoveslowerthan
usual,allowingyoutogainincredibleadvantage,especiallywhenfacingmultiple
opponents.
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4. Character advancement
Asthestoryofhisadventureadvances,sodoesGeralt.Hewilllearnnewabilities,
upgradethosehealreadyhas,andraisehisstatistics.
4.1 Experience
Geraltwillreceiveexperiencepointsfordefeatingenemiesandforcompletingquests.Afterhegetsenoughexperiencepoints,hischaracterlevelincreases.Thisincreasesvitalityandgivesyouatalentpointwhichyoucanusetodevelopabilities.
Themaximumcharacterlevelis35.
4.2 Abilities
Abilitiesarethemostimportantpartofcharacteradvancement.Theyallowyouto
raiseyourstatisticsandtolearnnewskills.Todevelopanability,youmusthavetalentpointsavailableandentermeditation.Afterselectingthe“Character”option,
you will see an ability tree divided into four parts: training, swordsmanship, alchemyandmagic–thesearethedevelopmentpathsthatdetermineyourfocusin
combat.Almostallabilitieshavetheirprerequisites,asreflectedbythenetofconnectionsbetweenthem–youcannotgetanabilityifyoudonothavetheprerequisite
one.Twolevelsofeachabilityareavailable.
4.3 Development paths
Training–theprimarydevelopmentpath.Tobeginanotherpath,youmustspendat
leastsixtalentsonthetalentpathabilities.
Swordsmanship–ifyoudecidetodevelopthispath,Geraltwillbebetteratswordplay.Hewilldealmoredamage,sufferlessfromblocksandhaveabetterchanceof
causingcriticaleffectsonhisenemies.Thispathallowsyoutolearnhowtocounter
enemyblowsandexecutegroupfinishers.Thisdevelopmentpathisforthegamers
whoprefersimplegameplay,focusonstrengthandhead-oncombat.
Alchemy – developing this path means you will focus on using potions, oils and
bombs.Geraltwillbecomeanexpertinpreparingmixtures.Thedurationoftheir
effectiveneswillincrease,andwhileitlasts,Geraltwilldealmoredamageandregeneratemorequickly.Thispathallowsyoutolearntheberserkmodeandtocreate
mutagensassideeffectsofpreparingmixtures.Thisdevelopmentpathisforgamers
whoprefertoracktheirheadsabit.
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Magic–thispathallowsyoutoupgradetheSignsyouknow,whichwillstrengthen
theireffects,increasethedamagetheydealandaddnewtraitstothem–likeincineratingopponentswiththeIgniSignorreflectingdamagewiththeQuenSign.This
pathallowsyoutolearntheimpressiveHeliotropeSign,whichwarpsspaceand
time.Thisdevelopmentpathisforgamerswhopreferthegameplaytobebalanced
betweendirectandrangedcombat.
Youcandevelopthepathsindependentlyofeachother,butitisworthnotingthat
themostpowerfulabilitiesareattheendofeachtree,soyoushouldspendyour
talentswisely.Youcannotun-learnanabilityyouhavelearned;onceyouhavemade
yourchoice,youhavetolivewithit.
4.3.1 Ability listing
Training
Ability
Level 1
Level 2
Vigorregeneration
Vigorregeneration
outsidecombat+25%
Vigorregeneration
outsidecombat+25%
Hardiness
Vitality+10
Vitality+50
Parrying
Unlockstheability
toparryblowsfrom
alldirections.
Damagereduction
whenblocking:100%
Daggerthrowing
Unlockstheability
tothrowdaggers.
Damagedealt
bydaggers:+20
Arrowredirection
Unlockstheability
toredirectarrows.
Unlockstheability
toredirectarrows
towardstheshooter.
Fortitude
Vigorregeneration
incombat+10%
Vigor+1
Sworsmanship
Ability
Level 1
Level 2
Position
Damagetakenfrom
backstabs:150%
Damagetakenfrom
backstabs:100%
Riposte
Unlockstheabilityto
counteranopponent's
blows
Chanceofinstantkill
whencounterattacking:
50%
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Feetwork
Distancecoveredwhile
dodging+100%
Distancecoveredwhile
dodging+200%
Violence
Sworddamage+5%
Sworddamage+20%
Whirl
Unlockstheabilityto
dealdamagetomany
opponents.Additional
opponentstake50%
damage.
Additionalopponents
take100%damage.
Guard
Vigorneededtoblock
incomingblows:-25%
Vigorneededtoblock
incomingblows:-50%
ToughGuy
Damagereduction:
+5%
Damagereduction:
+40%
Schemer
Vigorregenerationduringcombat:+10%
Vigorregenerationduringcombat:+40%
Hardy
Vitality+25
Vitality+100
Precision
Chanceofcriticaleffect:
Chanceofcriticaleffect:
bleeding:20%,Sword
bleeding:10%
damage:+20%
Suddendeath
Chanceofinstantkill:
+2%
Chanceofinstantkill:
+5%
Finesse
Chanceofallcritical
effects:+5%
Chanceofallcritical
effects:+15%
Invincible
Vitality+50,Damage
reduction+10%
Vitality+150,Damage
reduction+30%
Combatacumen
Unlocksgroupfinishers,
activatedafterthe
adrenalinebarcharges. Damage+20%,DamaAllowsthegeneration
gereduction+20%
ofadrenalinethrough
swordblows.
Whirlwind
Generationofadrenaline
throughswordblows:
+10%,Allresistances:
+10%,Chanceofall
criticaleffects:+10%
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Generationofadrenaline
throughswordblows:
+30%,Allresistances:
+20%,Chanceofall
criticaleffects:+20%
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Alchemy
Ability
Level 1
Level 2
Alchemist
Bombdamage:+10%,
Trapdamage:+20%
Bombdamage:+20%,
Trapdamage:+20%
Synthesis
Vitality+10
Vitality+50
Sideeffect
Chanceofcreatinga
mutagenasabyproduct
ofalchemy:2%
Chanceofcreatinga
mutagenasabyproduct
ofalchemy:10%
Specialization:potions
Potionduration+10%
Potionduration+40%
Harvester
Alchemicalingredients
harvested:+50%
Alchemicalingredients
harvested:+100%
Catalysis
Effectsofpotionstaken: Effectsofpotionstaken:
+15%
+35%
Specialization:oils
Oilduration:+10%
Oilduration:+40%
Transmutation
Effectsofalloilsused
+15%
Effectsofalloilsused
+35%
Impregnation
Effectsofallmutagens
+15%
Effectsofallmutagens
+35%
Taster
Unlockstheability
todrinkanadditional
potion.
Damagereductionwhen
intoxicated+10%
Condensation
Vigorregenerationwhen Vigorregenerationwhen
intoxicated+15%
intoxicated+35%
Metathesis
Damagewhen
intoxicated+10%
Berserker
Chanceofaninstantkill Chanceofaninstantkill
whenintoxicated+1%
whenintoxicated+3%
Mutant
Unlocksberserkmode,
activatedafterthe
adrenalinebarcharges.
Allowsadrenalinegenerationwhenintoxicated.
Adrenalinegeneration
whenintoxicated+25%
Amplification
Adrenalinegenerationwhenintoxicated
+15%,Damagewhen
intoxicated+10%,
Damagereductionwhen
intoxicated+10%
Adrenalinegenerationwhenintoxicated
+50%,Damagewhen
intoxicated+30%,
Damagereductionwhen
intoxicated+30%
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Magic
Ability
Level 1
Level 2
EnhancedAardSign
UnlocksAardSignlevel
II.AardSigndeals
damagetoopponents.
Signdamage:1.Sign
range+2m
UnlocksAardSignlevel
III.AardSigndeals
damagetoopponents.
Signdamage:6.Aard
Signhasanareaeffect.
Signrange+6m
Destructivemagic
Signdamage+5
Signdamage+10,vigor
+1
EnhancedAxiiSign
UnlocksAxiiSignlevel
II.Hexedopponentgets:
Vitality+20%,Damage
dealt+20%
UnlocksAxiiSignlevel
III.Hexedopponent
gets:Vitality+50%,
Damagedealt+50%
EnhancedQuenSign
UnlocksQuenSignlevel
II.Quenreflects20%
damage.Signduration
+20s
UnlocksQuenSignlevel
III.Quendeflects50%
damage.Signduration
+60s
Magicintensification
Signpower+1
Signpower+2,Damage
reduction+10%
Venting
Quentransfersreflected
damagetotwoenemies.
Quentransfersreflected
damagetothreeenemies.
Fatalattraction
Enablestohexupto
twoopponentswithAxii
Sign.
Enablestohexupto
threeopponentswith
AxiiSign.
Magicalvigor
Vigor+1
Vigor+2
EnhancedIgniSign
UnlocksIgniSignlevel
II.Chancetoincinerate
anopponent.Signrange
+3m
UnlocksIgniSignlevel
III.IgniSignhasan
areaeffectSignrange
+6m
EnhancedYrdenSign
UnlocksYrdenSign
levelII.Theplayercan
settwotraps.
UnlocksYrdenSign
levelIII.Theplayercan
setthreetraps.
Glyphenhancement
Yrdentrapsjoin
Theglyphitcreates
together,makingitimdealsdamagetooppopossibleforopponentsto
nents:5damage/s
movebetweenglyphs.
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Energyflow
Criticaleffectchanceof
Signs+5%
Criticaleffectchanceof
Signs+25%
Magicallifeforce
Vitality+50
Allresistances+5%
Magicalsense
UnlocksHeliotrope
Sign,activatedafterthe
Allresistances+5%,
adrenalinebarcharges.
Adrenalinegeneration
Allowsthegeneration
throughSigns+50%
ofadrenalinethrough
Signs.
ControloverthePower
Allresistances+20%,
Signdamage+30%,
Adrenalinegeneration
throughSigns+10%
Allresistances+5%,
Signdamage+10%,
Adrenalinegeneration
throughSigns+65%
4.4 Mutagens
Mutagensarepowerfulmutation-triggeringagents.Theyallowyoutoraiseyour
abilitiesevenfurther.Mutagenscanbeacquiredintwoways:youcanlootonefrom
adefeatedenemyoryoucancreateoneasabyproductofalchemy.Toundergomutation,entermeditation,andthenselectthe„Character”optionandfindanability
thathasamutagenslot.Themutationcannotbereversed.
Mutagensusuallytakeoneofthreeforms:lesser,basicandgreater.Eachofthese
formsraisesthecharacter’sstatistics,butbyadifferentamounts.
Mutagen variants:
Critical effects mutagen
Effect:increasesthechanceofcausingcriticaleffect.
Range mutagen
Effect:increasestherangeoftheAard,IgniandAxiiSigns.
Vitality mutagen
Effect:increasesvitality.
Power mutagen
Effect:increasessworddamage.
Strength mutagen
Effect:increasesdamagereduction.
Concentration mutagen
Effect:increasesSigndamage.
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5. Alchemy
Regardlessofwhetheryouselectthealchemistdevelopmentpathornot,mastering
theartofpreparingpotionsandoilsaswellasproducingbombswillbeanimportant gameplay element. The skilful use of these items may save your skin many
times.Alchemicalknowledgeisimportantforawitcher,sincehecanoftenuseit
toincreasethedamagehedeals,hisregenerationabilities,orthechancestocause
acriticaleffect.
5.1 Types of alchemical mixtures
Inthisgameyouhavetheabilitytousealchemyinordertocreatethreetypesof
items:
Potions–drankbeforecombat,theytemporarilyraiseyourstatistics.Theseare
liquidmixturesthatarecreatedbyaddingspecialingredients,suchasherbsand
monsterbodyparts,toanalchemicalbase–usuallyalcohol.Drinkingapotionequalspoisoningone’sorganism,therefore,apartfromenhancingcertainsenses,most
potionshavesideeffects.
Oils–bladecoatingsusedbeforecombat.Theseallowtotemporarilyraisedamage
dealt to specific opponents, or raise the chance of causing a critical effect. They
havenosideeffects.
Bombs–distanceweaponsthatallowyoutosurprisetheopponentandstun,incinerateorpanichim.Oftenabombusedattheappropriatemoment,forexample
againstagroupofenemies,canhelpyougaintheupperhandinatoughfight.
5.2 Acquiring formulae
Toprepareamixture,youmustknowwhatalchemicalingredientstomix–formulaeandrecipesarehelpfulinthatregard.SinceGeralthasonlybasicalchemical
knowledge,hecan’tprepareallthemixtures,whichareoftentheresultsofexperimentsbymagesorherbalists.Formulaecanbeacquiredinthreewaysin-game:
asarewardaftercompletingaquest,boughtinashoporfoundasloot.Whenyou
learnanewformula,itwillbeavailableinyourequipment,journalandthealchemy
panel.
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5.3 Ingredients
Ninenaturalsubstancesareusedwhenproducingpotions,oilsandbombs.Theyare:
Vitriol,Hydragenum,Rebis,Aether,Quebrith,Vermillion,Caelum,SolandFulgur.
Thesesubstancesarefoundinalchemicalingredients:herbsandmonsterbodyparts
–forexampleinNekkerclaws.Whenyoupickupanalchemicalingredient,you’ll
beabletocheckwhatsubstanceitcontainsinyourequipmentandinthealchemy
panel.
5.4 Preparing mixtures and bombs
Tocreateamixtureorbomb,entermeditationandthenthealchemypanel.Tothe
left you will see the list of formulae you know; to the right you will see the available alchemical ingredients. The order in which you should mix the alchemical
substancesisvisibleatthebottomofthescreen.Todoso,youcanmanuallyadd
eachsubstancebyscrollingthelisttotheright,orusetheslotautofillingoptionto
automaticallyfillthecentralalchemypanelwithsubstancesnecessaryforagiven
formula.Whenyoumixtheingredientsintheproperorder,themixturewillbecreatedandaddedtoyourequipment.
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POTIONS
Cat
Effect:allowsseeingintotaldarknessandthroughwalls.Decreases
damagedealt.
Toxicity:low
Gadwall
Effect:increasesvitalityregenerationattheexpenseofvigorand
damagedealt.
Toxicity:high
Tawny Owl
Effect:increasesvigor
regeneration.
Toxicity:low
Wolf
Effect:increaseschanceofcausing
criticaleffects,forIgniincinerationandforAardknockdown.
Toxicity:low
Rook
Effect:increasessworddamage.
Toxicity:low
Swallow
Effect:increasesvitality
regeneration.
Toxicity:low
Golden Oriole
Effect:increasesallresistances.
Toxicity:low
Tiara
Effect:decreasesvigorlosswhen
blockingattheexpenseofvitality
anddamagedealt.
Toxicity:high
Maribor Forest
Effect:increasesvigoratthe
expenseofvitalityandchanceof
causingcriticaleffect.
Toxicity:high
Lapwing
Effect:considerablyincreases
vigorregenerationattheexpense
ofvitalityandresistances.
Toxicity:high
Virga
Effect:increasesdamagereduction
attheexpenseofresistancesand
chanceofcausingcriticaleffects.
Toxicity:medium
White Raffard’s Decoction
Effect:increasesvitalityatthe
expenseofdamagedealt.
Toxicity:veryhigh
Petri’s Philter
Effect:increasesSigndamage.
Toxicity:veryhigh
Badger
Effect:considerablyincreases
chanceofcausingcriticaleffects,
forIgniincinerationandforAard
knockdown.
Toxicity:veryhigh
Thunderbolt
Effect:considerablyincreases
damagedealtattheexpenseof
vitalityanditsregeneration.
Toxicity:veryhigh
Stammelford’s Philter
Effect:increasesSignpoweratthe
costofvitality.
Toxicity:medium
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OILS
Necrophage Oil
Effect:increasesdamagetonecrophages.
Falka’s Blood
Effect:increasesmaximumsword
damage.
Hanged Man’s Venom
Effect:increasesdamageto
humanoids.
Whirl
Effect:increasessworddamage.
Specter Oil
Effect:increasesdamageto
wraiths.
Spider Oil
Effect:increaseschanceofcausing
criticaleffect:poisoning
Brown Oil
Effect:increaseschanceofcausing
criticaleffect:bleeding.
BOMBS
Samum
Effect:stunsandimmobilizesall
enemiesinrange.
Firefly
Effect:blindsandimmobilizesall
enemiesinrange.
Beehive
Effect:afterdetonatingwoundsall
enemiesinrangewithshrapnel.
Flare
Effect:Illuminatesthesurrounding
areawhendetonated.
Stenchbulb
Effect:releasesafoul-smelling
cloudthatdecreasesthestatistics
ofallenemieswithinit.
Devil’s Puffball
Effect:releasesacloudofpoison
gas.
Dancing Star
Effect:explodeswithfireand
woundsenemies.
Dragon’s Dream
Effect:releasesacloudofflammablegas.
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6. Inventory
Duringthegame,youwillfindalotofitemsthatyoucanputintoyourtravelingbag
–touseorselllater.Theinventorypaneldisplaysitemssortedintogroups:swords,
ranged weapons, armors, upgrades, potions, traps, bombs, books, mutagens, alchemicalingredients,craftingcomponentsandquestitems.Geralt’stravelingbag
isvisibletotheleft,andhiscurrentequipmenttotheright.Youcanmoveitemsby
draggingthembetweenthetravelingbagandtheequipmentworn.Inthepanel’s
uppersectionyoucanseetheorensyouown,aswellasthetotalweightofcarried
items.Whenitexceedsatotalof200,Geraltwillbeoverloadedandwon’tbeable
torun,drasticallyreducinghiscombatcapabilities.
6.1 Sword and armor upgrades
Intime,youwillfindarmorandswordupgrades,allowingyoutoimprovethequalitiesoftheseitems.Youcanonlyupgradethoseitemsthatcontainslotsforrunes
andenhancements.Whenyouownsuchaswordorarmorandanupgrade,enter
theequipmentpanelanddragtheupgradeinquestiontoachosenitem–itwillbe
upgraded.Youcannotundoanupgrade.
6.2 Crafting items
Inthegame,youcandomorethanjustcreatemixturesbasedonavailableformulae.Youcanalsocraftitemsbasedonfoundorboughtdiagrams.UnfortunatelyGeraltdoesn’tknowhowtoforgeswordormakegauntlets,sotocraftanitemhemust
gotoaqualifiedcraftsman.Saidcraftsmanmustbeprovidedwithcraftingcomponents–suchaswood,leatherortwine-andhe’lluseadiagramtocraftanitem.
Whenyoufindacraftsmanandpickanappropriatedialogueoption,youwillsee
theitemcreationpanel.Thediagramsyouownwillbevisibletotheright,andcraftingcomponentswillbevisibletotheleft.Afterpickingadiagram,theorderand
amountofcraftingcomponentsnecessarytocrafttheitemwillappearatthecenter.
Youcanfillthelistmanually,clickingspecificcomponentsonthelisttotheright,
orautomatically.Afterfillingthelist,youcancrafttheitem,whichwillbeadded
totheinventory.
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7. Minigames
Theminigamesgiveyouachanceofearningextraorens,gettingadditionalexperiencepoints–whenyou’retakingpartinatournament–and,insomecases,gettingquestitems.Youwillusuallyfindtheopponentsyoucanfaceatinns.
7.1 Dice poker
Everyone plays dice poker – humans, elves and dwarves. No wonder, since the
gameisknownforitssimplerulesandhighbets.Tobeginagamepickthedialogue
options„Let’splaydice”.Youwillplayusingfivesix-sideddice,andthegamegoes
asfollows:
▪ Adicepokerboardwillappearafterbeginningthegame.Yourdiceareatthe
bottom,whileyouropponent’satthetop.
▪ Youplaceyourbidusingaslider.Youropponentcanraiseit,andyoucan
acceptthatorpass.
▪ Yourollthedicebyplacingthemabovetheboardandclickingtheleftmouse
button.Movingthemousewhenrollinginfluencesthedirectionthedicewill
rollandhowstrongthethrowwillbe.Youmustbecarefulnottothrowthem
beyondtheboard.Youropponentrollshisdiceafteryourollyours.
▪ Nowyoucancompareyourdicerolltoyouropponent’s.
▪ Clickthediceyouwouldliketorollagain.Theywillbehighlighted.After
acceptingyourchoice,youwillbeabletoincreaseyourbidandmakeanother
roll.
▪ Afteryouropponent’sroll,thedicearecompared,andtheplayerwiththe
betterrolltakesthemoney.
Winningrolls,fromhighesttolowest:
Five-of-a-kind–fivediceshowingthesamevalue
Four-of-a-kind –fourdiceshowingthesamevalue
Full House –apairandathree
Six-high strait –diceshowing2,3,4,5and6
Five-high strait–diceshowing1,2,3,4and5
Three-of-a-kind –threediceshowingthesamevalue
Two pairs –diceshowingtwomatchedpairsofvalues
One Pair–diceshowingasinglematchedpairofvalues
Shouldbothplayershavethesameroll,thewinnerisdeterminedbythevalueof
hisroll.Ifbothplayershavethesamerollandvalue,it’sadraw.
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7.2 Fistfighting
Fistfightingisnotapastimeforgentlemen,buttherewerenevermanyofthesein
Temeria,soGeralteasilykeptingoodshape.Afistfightingtournamentcanbeenteredateveryinnbytalkingtotheself-appointedfightorganizerandselectingthe
appropriatedialogueoption.Beforeyoubeginyourfight,youwillhavetoplaceyour
bet.Thestrongeropponent,thehigherthemaximumbet.
Whenyouenterfistfightingmode,youwillseeyouropponentinfrontofyou.His
healthbarisabovehim,yoursiswhereitalwaysis.Thewinneristheonetolower
his opponent’s health to a critical level first, in other words the one to bring the
otherdownandknockhimout.
Thisdynamicminigamerequiresgoodreflexes.ThefightusestheQuickTimeEvent
(QTE)mechanism,meaningthattomakeablow,aseriesofblowsoracounterattack,youwillhavetopresstherightkeysattherighttime.Duringtheshorttime
whenhintsaredisplayed,youwillbeabletoviewthefightinslowmotion.Failing
topresstherightkeywillresultinbeinghitbytheopponent,andmultiplefailures
inlosingthefight.
Afterwinningafight,yougetthemoneyyouandyouropponentbidearlier,andyou
willbeabletotryagain,butthistimeagainstastrongerfistfighter.Shouldyoulose,
youwillloseyourmoney.Togetthem(andyourhonor)back,allyouneedtodois
talktothefightorganizeraboutpayback.
7.3 Arm wrestling
Armwrestlingapastimeoffrequentvisitorstoinns–boredwithcontinuousdrinkingandpreferringhardbicepstostrongfistsandlostteeth.Tobeginthisminigame,findausuallysittingopponentandchoosetheappropriatedialogueoption.
Beforeyousitatthetableandbeginthecontest,youshouldchooseyourbid.Then
thematchwillbegin.Towin,youmusttoslamyouropponent’shandtothetable.
Youneedtokeepthefistcursorwithintheyellowbarthatwillbemovingbeneath
theopponent’s.Youmovethecursorusingthemouse.Thewinnertakesthemoney
thatwasbeteariler.
This sport is especially beloved by the dwarves, who work in mines and smithies
daily.They’reamongthemostdifficultopponents.
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8. Default keys
ACTION
Forward Back
Left
Right
Walk
Interact Usemedallion
Quickmenu
KEY
W
S
A
D
Shift
Left/rightmousebutton
Z
Ctrl
COMBAT
Drawsteelsword/additionalweapon
Drawsilversword NextSign Nextquickslot
Sheathesword
Makeaswiftblow Makeastrongblow UseaSign
Useaquickslotitem Block
Specialability
Roll
Rollforward
Rollback Rollleft Rollright 1
2
3
4
0
Leftmousebutton
Rightmousebutton
Q/middlemousebutton
R
E
X
Space
W(twice)
S(twice)
A(twice)
D(twice)
PANELS
Inventory Journal M p
a Character Meditation
I
J
M
C
Ctrl+Esc
OTHER
Exitgame
Quicksave Controltoggle
Esc
F5
Insert
YoucanusetheInsertkeytoswitchcontrolstoanXbox360.
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ESPAÑOL (QUICKSTART)
1. Antes de empezar
1.1 Instalación del juego y los controladores
•InsertaeldiscodejuegodeThe Witcher 2: Assassins of Kingsenlaunidadde
DVDdetuordenador.
•Sitienesactivadalafuncióndereproducciónautomática,lapantalladeinstalación inicial aparecerá automáticamente. De lo contrario, ejecuta el archivo
Setup.exedelaunidaddeDVD.
•Siguelasinstruccionesenpantalla.Seleccionalaopcióndeinstalaciónrápida
parainstalareljuegoeneldirectoriopredeterminado,olaopcióndeinstalación
personalizadaparaelegirtúmismoeldirectoriodeinstalación.
•navezinstaladoeljuego,podrásiniciarlo.
The Witcher 2: Assassins of KingsrequierecontroladoresparaDirectX®9.0c
osuperior.SinodisponesdeDirectX®,elinstaladortepediráqueaceptesunacuerdodelicenciaeinstalarálaversióndeDirectX®másreciente.
1.2 Nueva partida
Selecciona esta opción para comenzar una partida nueva. Hay cuatro niveles de
dificultaddisponibles.
Fácil: para jugadores inexpertos. Geralt se topa con rivales más débiles, sufre
menosdañoseinfligemásdañosasuvez.Lamayoríadeloscombatessepueden
ganarsoloconunaespada.
Media:parajugadoresintermedios.Elniveldelosrivalesesnormalyelsistemade
juegoestáequilibrado.Lamayoríadelasbatallassepuedenganarconunaespada
yseñalesmágicas.
Difícil: para jugadores experimentados. Los rivales infligen más daños y es más
difícilconseguirobjetos.Muchasbatallasrequierenelusodeunaespada,magia
yalquimia.
Loca: para jugadores increíblemente dotados que esperan un nivel de dificultad
notable.Losrivalesinfligenmuchísimodañoynopuedescargarpartidasguardadas
siGeraltmuere.EstenivelesmásduroqueelnivelDifícil.
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1.3 Opciones
Escogeestemenúparaajustarlasopcionesdejuegoquequieras.
Opciones generales: estepaneltepermitecambiaropcionesdejuego,comomostrar
subtítulosyclavesenpantalla,vermarcadoresdelminimapayvisualizarcontroles.
Opciones gráficas:estepaneltepermitecambiarlosajustesdevisualización,es
decir,lasaturación,elcontrasteylaresolución.
Opciones de sonido:estepaneltepermiteconfigurarelvolumendelamúsica,de
lossonidosdefondoydelosdiálogos.
Extras:estepaneltepermiteconsultarmaterialadicionaldeljuego.
1.4 Guardar y cargar la partida
Eljuegoguardaráautomáticamentelapartidadevezencuandoenpuntosimportantes.Tambiénesconvenienteguardarlapartidaportimismoenlosmomentosen
queloestimesoportuno.BastaconpulsarlateclaF5.Puedescargarunapartida
guardadasiseleccionaslaopción“Cargarpartida”enelmenú,dondeencontrarás
unalistadepartidas guardadas. Durante el juego, puedes usar la tecla de carga
rápidaparacargarlaúltimapartidaguardada.
1.5 Salir del juego
Seleccionaestaopciónparasalirdeljuego.
2. Comienzo del juego y del tutorial
JuegasenelpapeldeGeraltdeRivia.Comienzaslapartidaenlasmazmorrasdelos
LaValette,dondeteinterrogaVernonRoche.Tuprimercometidoesconvencerlode
quenotienederechoadetenerte.
Cadavezquetengaslaoportunidadderealizarunanuevaacciónoaprendermecanismosdejuegoydelainterfaz,apareceráuntutorialenpantallaparaexplicarte
elementosdejuegobásicos.
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3. Controles predeterminados
ACCIóN
Adelante Atrás
Izquierda Derecha Caminar Interactuar
Usarmedallón
Menúrápido
TECLA
W
S
A
D
Mayús
Botónizquierdo/derechodelratón
Z
Ctrl
COMBATE
Desenvainarespadadeacero/armaadicional
Desenvainarespadadeplata
Señalsiguiente
Siguienteespaciorápido
Envainarespada
Realizarungolperápido
Realizarungolpefuerte
Usarunaseñal
Usarobjetodeunespaciorápido
Bloquear Habilidadespecial Rodar
Rodarhaciadelante Rodarhaciaatrás Rodaralaizquierda Rodaraladerecha 1
2
3
4
0
Botónizquierdodelratón
Botónderechodelratón
Q/botóncentraldelratón
R
E/Alt
X
Barraespaciadora
W(dosveces)
S(dosveces)
A(dosveces)
D(dosveces)
PANELES
Inventario
Diario
Mapa
Personaje Meditación
I
J
M
C
Ctrl+Esc
OTROS
Salirdeljuego
Guardadorápido
Cambiarcontrol
Esc
F5
Insert
PuedesutilizarlateclaInsertparacambiarloscontrolesyusarunMandoXbox
360.
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PORTUGUêS (QUICKSTART)
1. Antes de começar
1.1. Instalação do jogo e do controlador
•ColocaodiscodejogoThe Witcher 2: Assassins of KingsnaunidadedeDVD.
•Oecrãdeinstalaçãoinicialsurgiráautomaticamente,casoaexecuçãoautomáticaestejaactivada.Casocontrário,executaoficheiroSetup.exeapartirdaunidadedeDVD.
•Segue as instruções no ecrã. Selecciona a opção de instalação rápida para instalarojogonumdirectóriopredefinido,ouadeinstalaçãopersonalizadapara
seleccionaresodirectóriodainstalação.
•Apósainstalação,poderásiniciarojogo.
The Witcher 2: Assassins of Kings requer controladores compatíveis com DirectX® 9.0c ou superior. Caso o sistema não possua DirectX®, o instalador solicitar-te-áqueaceitesumacordodelicençaeinstalaráaversãomaisrecentedo
DirectX®.
1.2. New game (Novo jogo)
Seleccionaestaopçãoparadarinícioaumnovojogo.Háquatroníveisdedificuldadedisponíveis.
Low (Baixo) –parajogadoresinexperientes.Geraltconfronta-secomadversários
mais fracos e sofre menos danos ao mesmo tempo que inflige danos maiores. A
maioriadasbatalhaspodeservencidausandoapenasumaespada.
Medium (Médio) –parajogadoresmédio-avançados.Osadversáriossãodenível
normal.Ajogabilidadeéequilibrada.Amaioriadasbatalhaspodeservencidausandoumaespadaesímbolosmágicos.
High (Alto) – para jogadores muito experientes. Os adversários infligem fortes
danoseémaisdifícilrecolheritens.Muitasbatalhasrequeremousodeespada,
magiaealquimia.
Insane (Tresloucado) –parajogadorescominvulgarperícia,queesperamumgraude
dificuldadeextremo.Osadversáriosinfligemdanosenormesenãosepodecarregarum
jogoguardadoseoGeraltmorrer.EsteníveldedificuldadeémaiselevadoqueoAlto.
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1.3. Options (Opções)
Escolheestaopçãoparaconfiguraresasopçõesdejogoaoteugosto.
Gameplay options (Opções de jogabilidade) –estepainelpermite-temudaras
opçõesdejogabilidade,comomostraraslegendaseasteclasnoecrã,mini-mapas
ecomandos.
Graphics options (Opções gráficas) –estepainelpermite-temudarasconfiguraçõesvisuais–saturação,contrasteeresolução.
Sound options (Opções de som) –estepainelpermite-teconfigurarovolumeda
música,ossonsdoambienteedosdiálogos.
Extras –Estepainelpermite-tevisualizarmaterialdejogoadicional.
1.4. Guardar e carregar o jogo
O jogo é gravado automaticamente, periodicamente, em pontos importantes do
jogo.Tambémdeverásguardarmanualmenteojogoemmomentosqueconsideres
apropriados. Para o efeito, deverás usar a tecla F5. Poderás carregar um jogo
guardadoseleccionadoaopção“Loadgame”(Carregarjogo)nomenu,ondeencontrarásumalistadosjogosguardados.Duranteojogo,poderásusarateclade
carregamentorápidoparacarregarojogoguardadomaisrecente.
1.5. Exit game (Sair do jogo)
Escolheestaopçãoparasaíresdojogo.
2. Dar início ao jogo e tutorial
JogarásnapeledeGeraltofRivia.ComeçasojogonasmasmorrasdeLaValettes,
aoseresinterrogadoporVernonRoche.Atuaprimeiratarefaéconvencerohomem
dequenãotemodireitodemanterdetido.
De cada vez que te for dada a oportunidade de levar a cabo uma nova acção,
aprenderosmecanismosdejogoedainterface,surgiráumtutorialnoecrã.Otutorialexplicar-te-áoselementosbásicosdojogo.
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3. Teclas predefinidas
ACçãO
Paraafrente
Retroceder
Paraaesquerda
Paraadireita
Caminhar Interagir Utilizaromedalhão Quickmenu(menurápido)
TECLA
W
S
A
D
Shift
Botãoesquerdo/direitodorato
Z
Ctrl
COMBATE
Empunharespadadeaço/armaadicional
Empunharespadadeprata
Próximosímbolo
Próximaquickslot Embainharespada Executargolperápido
Executargolpeforte Usarumsímbolo
Usarumitemdaquickslot
Bloquear Habilidadesespeciais
Rebolar Rebolarparaafrente
Rebolarparatrás
Rebolarparaaesquerda
Rebolarparaadireita
1
2
3
4
0
Botãoesquerdodorato
Botãodireitodorato
Q/botãodomeiodorato
R
E/Alt
X
Espaço
W(duasvezes)
S(duasvezes)
A(duasvezes)
D(duasvezes)
PAINéIS
Inventário
Diário
Mapa
Personagem
Meditação
I
J
M
C
Ctrl+Esc
OUTRO
Sairdojogo
Gravaçãorápida
Alternarcomandos Esc
F5
Inserir
PoderásusarateclainserirparamudaroscontrolosparaumaXbox360.
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SVENSKA (QUICKSTART)
1. Innan du börjar
1.1 Spel- och hårddiskinstallation
•SättinThe Witcher 2: Assassins of Kings-skivanidinDVD-enhet.
•Installationsskärmen öppnas automatiskt om autorun är aktiverat. Kör Setup.
exe-filenfrånDVD-skivanomdeninteöppnas.
•Följinstruktionernapåskärmen.Väljsnabbinstallationenförattinstalleraspelet
i förinställd katalog, eller den avancerade installationen om du själv vill välja
installationskatalog.
•Efterinstallationenkandustartaspelet.
The Witcher 2: Assassins of KingskräverDirectX®9.0cellersenare.Omduinte
harDirectX®kommerinstallationsprogrammetbedigattaccepteraettlicensavtal
förattsedankunnainstallerasenasteDirectX®-versionen.
1.2 New game (nytt spel)
Väljdethäralternativetförattstartaettnyttspel.Detfinnsfyrasvårhetsgraderi
speletattväljamellan.
Low (lätt) –föroerfarnaspelare.Geraltmötersvagaremotståndareochtarmindreskada,medanhansjälvgörmerskada.Deflestastriderkanvinnasmedenbart
ettsvärd.
Medium (medel) –förerfarnaspelare.Motståndarnaärnormalsvåraattmöta.
Speletärbalanserat.Deflestastriderkanvinnasmedhjälpavettsvärdochmagiskatecken.
High (svår) – för mycket erfarna spelare. Motståndarna gör mycket skada och
detärsvårareatthittaföremål.Mångastriderkräveranvändandetavsvärd,magi
samtalkemi.
Insane (extrem) –förextremterfarnaspelaresomvillhaettväldigtsvårtspel.
MotståndarnagörmycketskadaochingasparadespelkanladdasomGeraltdör.
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1.3 Options (inställningar)
Väljdettaomduvillgöraändringartillspeletsinställningar.
Gameplay options (spelinställningar) –härkandugöraspelinställningarsomatt
visaundertexterochtangenterpåskärmen,markörerpåminikartan.Dukanäven
görainställningartillkontrollen.
Graphics options (grafikinställningar) –härkandugörabildskärmsinställningar–ändramättnad,konstrastochskärmupplösning.
Sound options (ljudinställningar) – här kan du ställa in ljudvolym för musik,
bakgrundsljudochdialoger.
Extras (extra) –härkanduseytterligarespelmaterial.
1.4 Spara och ladda spel
Speletskaparautomatisktensparfilvidviktigapunkterispelet.Dubörocksåspara
speletsjälvvidlämpligatillfällen.DetgördumedF5-tangenten.Dukanladdaett
sparatspelgenomattväljaLoadgame(laddaspel)imenyn.Därhittarduenlista
medsparadespel.Underspeletsgångkanduanvändasnabbladdningstangentenför
attladdadetsenastsparadespelet.
1.5 Exit game (avsluta spel)
Väljdettaalternativförattavslutaspelet.
2. Början av spelet samt dess träningsavsnitt
DuspelarsomGeraltavRivia.DubörjarspeletiLaValettesfängelsehålor,därdu
blirförhördavVernonRoche.Dinförstauppgiftärattövertygahonomatthaninte
harrättattkvarhålladig.
Varje gång du kan utföra något nytt, lära dig en ny spelmekanism eller något i
gränssnittet,visasenguidepåskärmen.Dennaguideförklarardegrundläggande
funktionerna.
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3. Standardtangenter
FUNKTION
Framåt Bakåt
Vänster Höger
Gå
Interagera
AnvändMedaljong
Snabbmeny
STRID
Drastålsvärd/ytterligarevapen
Drasilversvärd
Nästatecken
Nästasnabbplats
Placerasvärdifodral
Görettsnabbtslag Görettkraftigtslag Användetttecken Användettsnabbplatsföremål
Parera Specialförmåga
Rulla
Rullaframåt
Rullabakåt
Rullavänster
Rullahöger
TANGENT
W
S
A
D
Shift
Vänster/högermusknapp
Z
Ctrl
1
2
3
4
0
Vänstermusknapp
Högermusknapp
Q/mitterstamusknappen
R
E/Alt
X
Space
W(dubbelklicka)
S(dubbelklicka)
A(dubbelklicka)
D(dubbelklicka)
FöNSTER
Inventory(förråd)
Journal Karta
Karaktär Meditation
I
J
M
C
Ctrl+Esc
ANNAT
Avslutaspel
Snabbspara
Växlakontroller
Esc
F5
Insert
DukananvändadigavInsert-tangentenförattändrakontrollernatillXbox
360-kontroller.
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SUOMI (QUICKSTART)
1. Ennen aloitusta
1.1 Pelin ja ohjaimen asennus
•AsetaThe Witcher 2: Assassins of Kings-pelilevyDVD-asemaasi.
•Alkuasennusruutu näkyy automaattisesti, jos autorun-ominaisuus on käytössä.
Mikäliseeiolekäytössä,käynnistäSetup.exe-tiedostoDVD-asemalta.
•Seuraa ruudulla näkyviä ohjeita. Asenna peli oletuskansioon valitsemalla fast
installation(pika-asennus)-vaihtoehtotaivalitseasennuskansioitsevalitsemalla
non-standardinstallation(yksilöllinenasennus).
•Asennuksenjälkeenvoitkäynnistääpelin.
The Witcher 2: Assassins of Kings vaatii DirectX® 9.0c:n tai sitä paremmat
ohjaimet.MikäliDirectX®:ää ei ole, asennusohjelma pyytää sinua hyväksymään
lisenssisopimuksenjaasentaauusimmanDirectX®-version.
1.2 New game (Uusi peli)
Aloitauusipelivalitsemallatämävaihtoehto.Pelissäonneljävaikeustasoa.
Low (Helppo) –Kokemattomillepelaajille.Geraltkohtaaheikompiavastustajiaja
vahingoittuuvähemmänsaadenkuitenkinitseaikaanenemmänvahinkoa.Suurin
osataisteluistaonvoitettavissaainoastaanmiekkaakäyttämällä.
Medium (Keskivaikea) – Hieman edistyneemmille pelaajille. Vastustajien tasot
ovat normaaleja. Pelaaminen on tasapuolista. Suurin osa taisteluista on voitettavissamiekanjataikamerkkienavulla.
High (Vaikea) –Erittäinkokeneillepelaajille.Vastustajatsaavatpaljonvahinkoa
aikaan,jaesineidenhankkiminenonvaikeampaa.Monettaistelutvaativatmiekan,
taikojenjaalkemiankäyttöä.
Insane (Mieletön) –Poikkeuksellisentaitavillepelaajille,joidentaidotvaativat
erittäinkorkeanvaikeustason.Vastustajatsaavathyvinpaljonvahinkoaaikaan,ja
tallennettuapeliäeivoiladatauudelleenGeraltinkuollessa.Tämävaikeustasoon
korkeampikuinHigh(Vaikea).
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1.3 Options (Asetukset)
Määrittelehaluamasipeliasetuksetvalitsemallatämävaihtoehto.
Gameplay options (Pelin asetukset) –Tässäruudussavoitvaihtaapelinasetuksia, kuten tekstityksen ja avainten näyttöä ruudulla, pienkartan merkkejä sekä
ohjaimia.
Graphics options (Grafiikka-asetukset) – Tässä ruudussa voit vaihtaa näytön
asetuksia–värienkylläisyyttä,kontrastiajatarkkuutta.
Sound options (Ääniasetukset) – Tässä ruudussa voit säätää musiikin, taustaääntenjavuoropuheluidenäänenvoimakkuuksia.
Extras (Lisäsisältö) –Tässäruudussavoittarkastellapelinlisämateriaalia.
1.4 Pelin tallentaminen ja lataaminen
Pelitallennetaanajoittaintärkeissäkohdissaautomaattisesti.Sinunonsyytämyös
tallentaa peli itse sopivaksi katsomissasi kohdissa. Tähän tarkoitukseen on olemassaF5-painike.Voitladatatallennetunpelinvalitsemallavalikosta“Loadgame
(Lataapeli)”-vaihtoehdon,jostalöydättallennettujenpelienluettelon.Peliäpelatessasivoitladataviimeisimmänpelitallennuksenpikalatausnäppäimenavulla.
1.5 Exit game (Lopeta peli)
Lopetapelivalitsemallatämävaihtoehto.
2. Pelin aloitus ja opastus
PelaatpeliäGeraltRivialaisena.AloitatpelinLaValettesinvankityrmästä,jossa
VernonRochekuulusteleesinua.Ensimmäinentehtäväsionvakuuttaahänetsiitä,
etteihänelläoleoikeuttapitääsinuavangittuna.
Jokakertasaadessasitilaisuudensuorittaauudentoiminnontaioppiapelinmekanismejajavuorovaikutustaruudullanäkyyopastus.Seesitteleepelinperuselementtejä.
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3. Oletusnäppäimet
TOIMINTO
Eteenpäin
Taaksepäin
Vasemmalle
Oikealle Kävele Vuorovaikuta
Käytämedaljonkia
Pikavalikko
NÄPPÄIN
W
S
A
D
Vaihtonäppäin
Hiirenoikean-/vasemmanpuoleinenpainike
Z
Ctrl
TAISTELU
Vedäesiinteräsmiekka/lisäase
Vedäesiinhopeamiekka
Seuraavamerkki
Seuraavapikapaikka Laitamiekkatuppeen
Lyönopeaisku
Lyökovaisku
Käytämerkkiä
Käytäpikapaikanesinettä
Torju
Erikoiskyky
Kieri
Kierieteenpäin
Kieritaaksepäin
Kierivasemmalle
Kierioikealle
1
2
3
4
0
Hiirenvasemmanpuoleinenpainike
Hiirenoikeanpuoleinenpainike
Q/hiirenkeskimmäinenpainike
R
E/Alt
X
Välilyöntinäppäin
W(kaksikertaa)
S(kaksikertaa)
A(kaksikertaa)
D(kaksikertaa)
OHjAUSTAULUT
Tavaraluettelo
Päiväkirja
Kartta
Hahmo Meditaatio
I
J
M
C
Ctrl+Esc
MUU
Lopetapeli
Pikatallennus
Ohjauspainike
Esc
F5
Insert
VoitsiirtääohjauksenXbox360-ohjaimeenpainamallaInsert-näppäintä.
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CREDITS
Text
ŁukaszBabiel
Translation
Jerzy„Gorthuar”Śmiałek
Wording
Jerzy„Gorthuar”Śmiałek
TroyGoodfellow
Proofreading
TroyGoodfellow
DTP
MichałZiółkowski
Graphics&DesignStudio
www.gdstudio.pl
PrzemysławJuszczyk
TheWitcher®isatrademarkofCDProjektREDsp.zo.o.
The Witcher game © CD Projekt RED sp. z o.o. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and
trademarks are the property of their respective owners. © 2011 Namco Bandai Partners S.A.S. Marketed, published, manufactured and distributed by Namco
BandaiPartnersS.A.S.FMODSoundSystem,copyright©FirelightTechnologiesPty,Ltd.,1994-2010.LicenseeDevelopedSoftwareusesHavok™.©Copyright
1999-2011Havok.com,Inc.(anditsLicensors).AllRightsReserved.Seewww.havok.comfordetails.NVIDIA,theNVIDIAlogo,andTheWayIt’sMeantToBe
Playedaretrademarksand/orregisteredtrademarksofNVIDIACorporation.Allrightsreserved.AgentmovementpoweredbyPathEngineTM–www.pathengine.
com.UsesScaleformGFx©2011ScaleformCorporation.Allrightsreserved.PortionsofthissoftwareutilizeSpeedTreetechnology.©2005-2011InteractiveData
Visualization,Inc.Allrightsreserved.
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