Download Franklin SA-206 User's Manual
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SA-206 Electronic Publishers SpellingAce With Thesaurus User’s Guide 20 License Agreement READ THIS LICENSE AGREEMENT BEFORE USING THE PRODUCT. YOUR USE OF THE PRODUCT DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE PRODUCT AND YOUR PURCHASE PRICE WILL BE REFUNDED. PRODUCT means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc. Limited Use License All rights in the PRODUCT remain the property of FRANKLIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive license to use this PRODUCT. You may not make any copies of the PRODUCT or of the data stored therein, whether in electronic or print format. Such copying would be in violation of applicable copyright laws. Further, you may not modify, adapt, disassemble, decompile, translate, create derivative works of, or in any way reverse engineer the PRODUCT. You may not export or reexport, directly or indirectly, the PRODUCT without compliance with appropriate governmental regulations. The PRODUCT contains Franklin’s confidential and proprietary information which you agree to take adequate steps to protect from unauthorized disclosure or use. This license is effective until terminated. This license terminates immediately without notice from FRANKLIN if you fail to comply with any provision of this license. 1 Key Guide Function Keys BACK CLEAR CONF ENTER GAMES HELP LIST NEXT ON/OFF ? ✽ Erases a letter or goes back a step. Clears to the Ready for word screen. Shows Confusables® (words that are similar or sound alike). Enters a word or scrolls. Shows the next thesaurus entry. In a game, starts a new round. Shows the menu for word games. Shows help messages. Shows your Personal Word List. At a thesaurus entry, shows the next entry, if any. In a game, starts a new round. Turns the Spelling Ace on or off. Types a question mark to stand for a letter in a word. Types an asterisk to stand for a series of unknown letters; in a game reveals a hint. Direction Keys Scroll left or right. Scroll up or down. At the Ready for word screen, adjust the screen contrast. Type an apostrophe or a period. 2 ▼ Getting Started To Install the Batteries ▼ This unit uses 4 AAA batteries. You must insert the batteries before getting started. The batteries should be changed when the screen contrast is too light even after adjustment. Please have a small Phillips screwdriver at hand before you follow the steps below. 1. Turn the Spelling Ace over. 2. Unscrew the back cover and slide it off in the indicated direction. 3. Install the new batteries following the markings in the compartment. 4. Replace the back cover. To View a Demonstration ▼ Unless disabled, a demonstration automatically appears when you turn on this unit. 1. Press ON/OFF. 2. To stop the demonstration, press CLEAR. 3. To disable the demonstration, type ✽✽d, and then press ENTER. 4. To enable the demonstration, press CLEAR, type ✽✽d, and then press ENTER. To Adjust the Screen Contrast 1. Press CLEAR. 2. Use or to lighten or darken the screen. 3 Checking Spellings 1. Type a word or misspelling. 2. Press ENTER. The flashing T to the right indicates that the word has at least one thesaurus entry. 3. Press to view more corrections. 4. Press to scroll up. 5. Press CLEAR when finished. ✓ Follow the Arrows The flashing arrows at the right of the screen show which arrow keys you can press to scroll. ✓ Typing Punctuation Marks At the Ready for word screen, you can type an apostrophe by pressing or a period by pressing . However, to type an apostrophe or period, you must first type another letter. 4 Using the Thesaurus When you enter a correctly spelled word, the thesaurus entry for that word appears. Thesaurus entries contain brief definitions, and synonym lists. Some thesaurus entries also include Classmates (words related by subject), idioms, and antonyms. And some words have more than one thesaurus entry. 1. Type a word (for example, happy). To erase letters, use BACK. 2. Press ENTER. This is the first thesaurus entry for happy. 3. Press ENTER again to automatically scroll through its definition. To stop scrolling, press BACK. You can also press or to scroll manually. 4. Press repeatedly to view its synonyms or Classmates. 5 Using the Thesaurus 5. Continue pressing to view its idioms and antonyms, if any. 6. Press NEXT to go to the next thesaurus entry for your entry word. 7. Use to view its synonyms, etc. 8. Press CLEAR when done. ✓ Help is Always at Hand You can view help information at most screens by pressing HELP. To exit help, press BACK. 6 Viewing Confusables® Confusables are words that have similar spelling or sound alike. If a question mark flashes to the right of a word, that word has Confusables. Try this example. 1. Type reign. 2. Press ENTER. Notice the flashing question mark at the right of the screen. 3. Press CONF. 4. Press to view more Confusables. 5. Press CLEAR when done. 7 Finding Letters in Words You can type a question mark in place of an unknown letter in a word. You can also type an asterisk in place of a series of unknown letters. More than one question mark and asterisk can be used in a word. 1. Type a word with question marks and asterisks in place of letters. g*dne?? 2. Press ENTER to view matches. giftedness 3. Press to view more matches, if any. 4. Press CLEAR when done. ✓ Solving Crossword Puzzles You can use question marks and asterisks in place of words to help solve crossword puzzles and similar word games. For example, if the second letter of a five-letter word is r and its last letter is d, enter ?r??d. 8 Using the Personal Word List ▼ The Personal Word List can contain up to 99 words of your choice for study or review. To Add a Word to the List 1. Press CLEAR. 2. Type the word you want to add. 3. Press LIST. 4. Press until you see Add To List. 5. Press ENTER to add the word. If you typed a word that is not in the Spelling Ace, you will see Add Anyway Y/N. Press Y to add the word or N to cancel. 6. To view the list, press ENTER. 7. Press CLEAR when done. 9 ▼ Using the Personal Word List To Delete a Word From the List 1. Press LIST. until you see Delete From List. 2. Press 3. Press ENTER. ▼ to choose the word you want 4. Press to delete, if needed. 5. Press ENTER to delete the word. To Erase the Entire List 1. Press LIST. 2. Press until you see Erase List. 3. Press ENTER. 4. Press Y to erase the list, or press N to cancel. 10 ▼ Playing the Games To Choose a Skill Level ▼ 1. Press GAMES. 2. Press until you see Skill Level and then press ENTER. 3. Use and to select a skill level, and then press ENTER. To Choose the Game Words ▼ 1. If needed, press GAMES. 2. Use and until you see Game Words and then press ENTER. 3. Select one of the following: • All words to use random spelling and thesaurus words. • Personal to use words from the Personal Word List. • Enter your own to use words that you enter before each round. 4. Press ENTER. To Select a Game 1. Press GAMES. 2. Use and to select a game and then press ENTER. 11 Playing the Games ✓ Keys to the Games You can use these keys in most games: To... Press... Get a hint ✽ End a round and reveal the answers ? Begin a new round NEXT If you ask for a hint, you will lose that round. Also, when a flashing T appears at the right of a word after a round, you can see its thesaurus entries by pressing ENTER. To return to the game, press BACK. ✓ Resuming Where You Left Off If you forget to turn off the Spelling Ace, it will turn off automatically in about two minutes. When you turn it on again, the screen that you last viewed will appear. 12 Playing the Games Hangman Hangman challenges you to guess mystery words one letter at a time. Each letter is hidden by a question mark. The number of wrong guesses appears at the right of the screen. Press ENTER or ✽ to reveal a letter. Anagrams Anagrams asks you to form a word from the letters of another word. Each anagram must be the minimum size (number of letters) that flashes before each round. Each letter can be used only as many times as it already appears. Any remaining anagrams are displayed. Type an anagram and press ENTER. Use the arrow keys to view the anagrams you have entered. Press ✽ to jumble the letters. 13 Playing the Games Word Jumble Word Jumble tests your skill at unscrambling letters. Unlike Anagrams, each letter needs to be used. The number to the right of the letters shows how many words can be made with the letters in order to win. Type your answer and press ENTER. To re-jumble the letters, press ✽ . Spelling Bee Spelling Bee flashes words on screen for you to try to spell. Just type the word that appeared, trying to spell it correctly, and press ENTER. If you do not spell it correctly, you lose the round. Word Builder (Scrabble® game referee) Word Builder can help you solve Scrabble® and similar word games. Just type a series of letters (or a word) and then press ENTER. The number to the right shows how many (other) 14 Playing the Games words can be made from your letters (or word). To play Word Builder, enter as many of the words as you can. To help solve Scrabble®, press ? and then use and to view the words built from the letters. Word Blaster In Word Blaster, you try to guess a mystery word. A series of question marks appear and then letters begin to fill in. You are prompted to guess the word, then press ENTER before the word is fully spelled, now type in a guess. If the guess is correct you win or a wrong answer prompts try again. Deduction 15 Playing the Games Deduction displays a mystery pattern represented by the four question marks. To make a guess, type the letters (a-f) in a pattern then press ENTER. A letter can be used more than once. After entering your guess, a scorecard appears showing the number of correct letters perfectly located (P) or misplaced (M). Press to return to the mystery pattern or type another guess. Press and to scroll through your previous guesses. Guess the pattern and you win! Flashcards Flashcards is a vocabulary building game. It flashes words on the screen for you to memorize or use to test friends or family members. Press NEXT to view a new word. 16 Product Specifications Dimensions 8.6x13.5x2.5 cm; Wt. 4 ozs.; Screen size 1-line 16 characters; Batteries 4xAAA. Cleaning, Storage, Problems To clean, spray a mild glass cleaner onto a cloth and wipe its surface. Do not spray liquids directly on this product. Do not use or store this product in extreme or prolonged heat, cold, humidity, or other adverse conditions. If you have a problem with this product, refer to the warranty. If you purchased this product outside the United States, contact the place of purchase to obtain warranty or repair information. Copyrights, Trademarks, Patents, ISBN © 1994-2000 Franklin Electronic Publishers, Inc. Burlington, NJ 08016-4907 USA. All rights reserved. U.S. PATENTS: 4, 490,811; 4,830,618; 4,891,775; 5,113,340; 5,203,705; 5,218,536; 5,396,606. EURO. PAT. 0 136 379. Patents Pending. ISBN 1-56712-561-1. Deduction and Word Blaster are trademarks of Franklin. Spelling Ace, Classmates, and Confusables are registered trademarks of Franklin. Scrabble is a registered trademark of Hasbro, Inc., manufacturer of Scrabble brand word games. To see a copy of the Limited Warranty outside the U.S. please go to www. franklin.com. This unit may change operating modes due to electrostatic discharge. Normal operation of this unit can be re-established by pressing the ON/OFF key or by removing or replacing the batteries. 17 FCC Notice NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: -Reorient or relocate the receiving antenna. -Increase the separation between the equipment and receiver. -Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. -Consult the dealer or an experienced radio/TV technician for help. NOTE: This unit was tested with shielded cables on the peripheral devices. Shielded cables must be used with the unit to insure compliance. NOTE: The manufacturer is not responsible for any radio or TV interference caused by unauthorized modifications to this equipment. Such modifications could void the user’s authority to operate the equipment. IDS-28000-00 P/N 7201474 Rev. A 18 Limited Warranty (U.S. only) LIMITED WARRANTY, DISCLAIMER OF WARRANTIES AND LIMITED REMEDY (A) LIMITED WARRANTY. FRANKLIN WARRANTS TO THE ORIGINAL END USER THAT FOR A PERIOD OF ONE (1) YEAR FROM THE ORIGINAL DATE OF PURCHASE AS EVIDENCED BY A COPY OF YOUR RECEIPT, YOUR FRANKLIN PRODUCT SHALL BE FREE FROM DEFECTS IN MATERIALS AND WORKMANSHIP. THIS LIMITED WARRANTY DOES NOT INCLUDE DAMAGE DUE TO ACTS OF GOD, ACCIDENT, MISUSE, ABUSE, NEGLIGENCE, MODIFICATION, UNSUITABLE ENVIRONMENT OR IMPROPER MAINTENANCE. THE SOLE OBLIGATION AND LIABILITY OF FRANKLIN, AND YOUR EXCLUSIVE REMEDY UNDER THIS LIMITED WARRANTY, WILL BE REPAIR OR REPLACEMENT WITH THE SAME OR AN EQUIVALENT PRODUCT OF THE DEFECTIVE PORTION OF THE PRODUCT, AT THE SOLE OPTION OF FRANKLIN IF IT DETERMINES THAT THE PRODUCT WAS DEFECTIVE AND THE DEFECTS AROSE WITHIN THE DURATION OF THE LIMITED WARRANTY. THIS REMEDY IS YOUR EXCLUSIVE REMEDY FOR BREACH OF THIS WARRANTY. THIS WARRANTY GIVES YOU CERTAIN RIGHTS; YOU MAY ALSO HAVE OTHER LEGISLATED RIGHTS THAT MAY VARY FROM JURISDICTION TO JURISDICTION. (B) DISCLAIMER OF WARRANTIES AND LIMITATION OF LIABILITY. EXCEPT FOR THE LIMITED WARRANTIES EXPRESSLY RECITED ABOVE, THIS FRANKLIN IS PROVIDED ON AN “AS IS” BASIS, WITHOUT ANY OTHER WARRANTIES OR CONDITIONS, EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, WARRANTIES OF MERCHANTABLE QUALITY, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, OR THOSE ARISING BY LAW, STATUTE, USAGE OF TRADE, OR COURSE OF DEALING. THIS WARRANTY APPLIES ONLY TO PRODUCTS MANUFACTURED BY FRANKLIN AND DOES NOT INCLUDE BATTERIES, CORROSION OF BATTERY CONTACTS OR ANY OTHER DAMAGE CAUSED BY BATTERIES. NEITHER FRANKLIN NOR OUR DEALERS OR SUPPLIERS SHALL HAVE ANY LIABILITY TO YOU OR ANY OTHER PERSON OR ENTITY FOR ANY INDIRECT, INCIDENTAL, SPECIAL, OR CONSEQUENTIAL DAMAGES WHATSOEVER, INCLUDING, BUT NOT LIMITED TO, LOSS OF REVENUE OR PROFIT, LOST OR DAMAGED DATA OR OTHER COMMERCIAL OR ECONOMIC LOSS, EVEN IF WE HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR THEY ARE OTHERWISE FORESEEABLE. WE ARE ALSO NOT RESPONSIBLE FOR CLAIMS BY A THIRD PARTY. OUR MAXIMUM AGGREGATE LIABILITY TO YOU, AND THAT OF OUR DEALERS AND SUPPLIERS, SHALL NOT EXCEED THE AMOUNT PAID BY YOU FOR THE FRANKLIN PRODUCT AS EVIDENCED BY YOUR PURCHASE RECEIPT. YOU ACKNOWLEDGE THAT THIS IS A REASONABLE ALLOCATION OF RISK. SOME STATES/COUNTRIES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU. IF THE LAWS OF THE RELEVANT JURISDICTION DO NOT PERMIT FULL WAIVER OF IMPLIED WARRANTIES, THEN THE DURATION OF IMPLIED WARRANTIES AND CONDITIONS ARE LIMITED TO THE DURATION OF THE EXPRESS WARRANTY GRANTED HEREIN. (C) WARRANTY SERVICE: UPON DISCOVERING A DEFECT, YOU MUST CALL FRANKLIN’S CUSTOMER SERVICE DESK, 1-800-266-5626, TO REQUEST A RETURN MERCHANDISE AUTHORIZATION (“RMA”) NUMBER, BEFORE RETURNING THE PRODUCT (TRANSPORTATION CHARGES PREPAID) TO: FRANKLIN ELECTRONIC PUBLISHERS, INC. ATTN: SERVICE DEPARTMENT ONE FRANKLIN PLAZA BURLINGTON, NJ 08016-4907 IF YOU RETURN A FRANKLIN PRODUCT, PLEASE INCLUDE A NOTE WITH THE RMA, YOUR NAME, ADDRESS, TELEPHONE NUMBER, A BRIEF DESCRIPTION OF THE DEFECT AND A COPY OF YOUR SALES RECEIPT AS PROOF OF YOUR ORIGINAL DATE OF PURCHASE. YOU MUST ALSO WRITE THE RMA PROMINENTLY ON THE PACKAGE IF YOU RETURN THE PRODUCT, OTHERWISE THERE MAY BE A LENGTHY DELAY IN THE PROCESSING OF YOUR RETURN. WE STRONGLY RECOMMEND USING A TRACKABLE FORM OF DELIVERY TO FRANKLIN FOR YOUR RETURN. 19