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FL-net Message transfers Outline of message transfer process The message transfer process is a function that allows asynchronous data to be exchanged between nodes. The basic operation of the message transfer process is shown below. When a node receives a token, it will send a maximum of one frame of message data before the cyclic frame data sending. A maximum of 1024 bytes can be sent at one time. The ZM-80NU uses an algorithm to prevent nodes from exceeding the allowable refresh cycle interval for message transfers. It has a data send confirmation function used to check whether a target node has correctly received the data in a "1: 1" message transfer. Request Response Node 2 Node 4 Node 3 Node 1 Table of ZM-80NU support messages Request Response (Client function) (Server function) 1 Read/write byte-block data x x 2 Read/write word-block data O x 3 Read network parameters x O 4 Write network parameters x x 5 Start, stop commands x x 6 Read profile x O 7 Read communication log data x O 8 x O 9 Return message x O 0 x x No. Message Clear communication log data Transfer transmission message Client function: A function used to send request messages and receive response frames. Server function: A function to create and send response frames to request messages that are received. 10-12