Download Hat Trick 4-3-09 Rev D Service manual

Transcript
Hat Trick
OWNERS AND SERVICE MANUAL
INNOVATIVE CONCEPTS IN ENTERTAINMENT INC.
TABLE OF CONTENTS
Safety and Warnings
4
Game Settings and Adjustments
5-6
Error Codes
6
Coin setup
7
Card Swipe Install
8-9
Assembly Drawings
10 - 26
Wiring Diagram
27 - 28
Spare Parts
29
3
SAFETY AND WARNINGS
BEFORE YOU BEGIN
WARNING: WHEN INSTALLING THIS GAME, A GROUNDED A.C. RECEPTACLE MUST BE USED. FAILURE
TO DO SO COULD RESULT IN INJURY TO YOURSELF OR OTHERS. FAILURE TO USE A GROUNDED RECEPTACLE COULD ALSO CAUSE IMPROPER GAME OPERATION, OR DAMAGE TO THE ELECTRONICS.
DO NOT DEFEAT OR REMOVE THE GROUNDING PRONG ON THE POWER CORD FOR THE SAME REASON AS GIVEN ABOVE. USING AN IMPROPERLY GROUNDED GAME COULD VOID YOUR WARRANTY.
HAVE A QUALIFIED ELECTRICIAN CHECK YOUR A.C. RECEPTACLE TO BE SURE THE GROUND IS FUNCTIONING PROPERLY. DO NOT WASH YOUR GAME WITH A PRESSURE WASHER.
AVERTISSEMENT: lors de l'installation de ce jeu, la terre AC récipient doit être utilisé. Ne pas le faire pourrait entraîner un préjudice à vous ou à d'autres. Le non-recours à la terre récipient pourrait également causer une mauvaise opération de jeu, ou les dommages causés à l'électronique. NE PAS détériorer ou de retirer la broche de
terre sur le cordon d'alimentation pour la même raison, comme indiqué ci-dessus. Indûment l'aide d'un jeu de la
terre pourrait annuler votre garantie. Ont un électricien qualifié de vérifier votre récipient AC pour s'assurer que le
sol fonctionne correctement. Ne lavez pas votre jeu avec une laveuse à pression.
INSTALLATION
The game comes ready to play with just a few simple things to keep in mind.
1. Plug the game into the A.C. outlet and turn on power to the game through the inside of the game next to
the main board assembly. See assembly drawings for location.
THIS GAME IS DESIGNED TO DISSIPATE STATIC ELECTRICITY THROUGH THE GROUNDING PLANE OF THE
GAME. IF THE A.C. GROUND DOES NOT WORK, THE GAME COULD DISCHARGE STATIC ELECTRICITY
THROUGH THE GAME CIRCUITRY, WHICH COULD CAUSE DAMAGE.
2. Make sure the game is level after installation. It is necessary to make sure the game is level for safety
concerns.
3. Check that the A.C. voltage rating on the back of the game matches the A.C. voltage of your location.
THE POWER SUPPLY IS NOT VOLTAGE ADJUSTABLE. TO OPERATE THE GAME AT VOLTAGES OTHER THAN
THOSE IT WAS DESIGNED FOR. PLEASE CONTACT OUR SERVICE DEPARTMENT FOR VOLTAGE CONVERSION INFORMATION.
WARNING
DO NOT remove any of the components on the main board (e.g. compact flash and eproms) while
the game is powered on. This may cause permanent damage to the parts and the main board. Removing any main board component part while powered on will void the warranty.
Ne retirez pas l'un des composants sur la carte principale (par exemple Compact Flash et
EPROMs), tandis que le jeu est sous tension. Cette mai causer des dommages permanents aux
parties et la carte principale. Suppression de tout bord principal élément sous tension alors que annulera la garantie.
NOTE: THIS GAME IS INTENDED FOR INDOOR USE ONLY.
SHOCK HAZARD - DO NOT OPEN. REFER SERVICING TO SERVICE PERSONNEL.
REMARQUE: CE JEU EST DESTINÉ POUR USAGE À L'INTÉRIEUR SEULEMENT.
AVERTISSEMENT: RISQUE DE CHOC - NE PAS OUVRIR. RÉPARATION À UN PERSONNEL
DE SERVICE.
4
Game Settings and Adjustments
Your game has been shipped with our recommended defaults for optimal earnings. We have included extra
decals located in your parts package in case you would like to alter the game settings for your location. To
clear audit data press and hold the “UP” button located on the test panel and turn the AC power switch on.
The display will display a random pattern until you release the “Up” button. The game will then clear its audits and reset back in game mode. To reset your game back to factory default settings, press and hold “reset”
button located on the test panel and turn the AC power on. The display will display a random pattern until
you release the “reset” button. The game will revert to default settings and reset back to game mode.
At anytime you can press the “MODE” button located on the test panel to enter programming. Each time you
press the “MODE” button, you advance to the next option. Each option can be changed by either pressing the
“UP” or “DOWN” button also located on the test panel. The game will automatically save the change when
you press the mode button to advance to the next option.
Option
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
Description
Values
Hit Score
2 to 50
Hit Score
2 to 50
Hit Score
2 to 50
Hit Score
2 to 50
Hit Score
2 to 50
Jackpot Score
50 to 400 (increments of 50)
Wheel Speed control
400 to 500 (increments of 20)
Demo Sound
0 or 1
0=all the time
1=each time the coin is inserted
Display total ticket payout - See Audits below
Display total number of coins - See Audits below
Mercy Ticket in Out Hole
0 to 10
Locked value of Jackpot score 50 to 1000 (increments of 50)
Mercy Ticket for Coin in
0 to 5
LED Stadium Lights - See diagnostics below
Limit Switch Tests - See diagnostics below
Number of coins outputted by hopper per card swipe. 0 to 50
Return to game mode, press “reset” located on main pcb.
Default
15
5
30
10
20
150
440
1
1
1000
0
10
Audits
Option 9 will display the total amount of tickets paid out. This option can be cleared as described above.
Option 10 will display the total amount of coins in. This option can be cleared as described above.
Test
Option 14 allows you to toggle the LED stadiums lights to ensure each LED is on. Pressing the “UP” button
will turn all LED on and pressing the “DOWN” button will turn them off.
5
Test (Continued)
Option 15 allows you to test the limit switches found in all the coin out holes. They are called “Home Run
Hole”, “Hit Hole”, and “Out Hole”. When a limit switch is defective, the display will show the hole with the
defective switch and the station number. The station numbers are 1 for red, 2 for blue, and 3 for yellow. A
display of “Ho” means home run hole, a display of “Ht” means Hit hole, and a display of “Ot” means out
hole. This error display can occur when game is first powered up if a switch is “stuck” on. The game will
not function until you enter programming and cycle through to option 16 or replace the defective switch.
Error Codes
At any time during game play, if a error occurs, the following will be displayed:
TICKET ERRORS:
After loading tickets, press the “Ticket Button” to dispense remaining tickets owed.
“Err1” appears on the Jackpot display. This means no ticket in ticket dispenser 1.
“Err2” appears on the Jackpot display. This means no ticket in ticket dispenser 2.
“Err3” appears on the Jackpot display. This means no ticket in ticket dispenser 3.
SENSOR ERRORS:
“ErrC” appears on the Jackpot display. This means the count sensor has failed.
“ErrZ” appears on the Jackpot display. This means the Home sensor has failed.
“ESSS” appears on the Jackpot Display. This means both sensors have failed.
A note on Sensor Failures:
The game expects a steady pulse from the count sensor and when the playfield has gone a full revolution a pulse is received by the home sensor. If after a period of time the home sensor is not seen, the game
will display the “ErrZ” error. Ensure that the home sensor flag triggers the top sensor when a full revolution
is done. If the playfield is not turning smoothly, this will cause the count sensor to become erratic and display a “ErrC” on the jackpot display. Check underneath the playfield to ensure that none of the brackets are
moving or have become loose. It might be necessary to remove one coin chute above the coin drawer to access the assembly. Please refer to the assembly diagrams for details. Total sensor failure will display a
“ESSS” meaning it cannot see both the count sensor or home sensor. Check to ensure there is no physical
damage to the sensor has occurred.
COIN SWITCH ERRORS:
When the game is powered on it will self check for stuck switches before entering game mode. If any switch
is found to be stuck, the game will display the error switch location code and will not enter game mode. You
can force the game into game mode by pressing mode button 16 times if it is not possible to repair at that time.
It is highly recommended to attended to this error as soon as possible.
“Ho1” appears on the jackpot display.
“Ho2” appears on the jackpot display.
“Ho3” appears on the jackpot display.
“Ht1” appears on the jackpot display.
“Ht2” appears on the jackpot display.
“Ht3” appears on the jackpot display.
“Ot1” appears on the jackpot display.
“Ot2” appears on the jackpot display.
“Ot3” appears on the jackpot display.
Defective switch located in the “Home run hole” on red station.
Defective switch located in the “Home run hole” on blue station.
Defective switch located in the “Home run hole” on yellow station.
Defective switch located in the “ Hit hole” on red station.
Defective switch located in the “Hit hole” on blue station.
Defective switch located in the “Hit hole” on yellow station.
Defective switch located in the “Out hole” on red station.
Defective switch located in the “Out hole” on blue station.
Defective switch located in the “Out hole” on yellow station.
6
SETUP - ASSEMBLY
This game has three stations that require you to insert your game room token or the
coin you wish to use into each of the coin comparators before they will accept any
coins or tokens. You will also need to load tickets into each station’s ticket dispenser.
See below for loading coins or tokens.
NOTE: RED STATION PICTURES SHOWN BELOW
STEP 1: At each station open the coin door to
access the coin comparator.
STEP 2: Pull back the coin holder and insert
your coin into the coin slot.
STEP 3: Release coin holder and close coin
door.
7
Card Swipe Installation
The game has been designed for easy integration of any card swipe system. You will find in the cash box all
the necessary hardware to install hoppers into each station. Hoppers and harnesses are not included and can
be obtained from ICE Service Department.
To convert your game to card swipe you will need to install a coin cup and hopper into each station.
Step 1:
Remove the four mounting screws to the front cover of the coin return chute found above each cash box.
Step 2:
Locate the bottom bracket plate and attach the mount for the hopper with four screws.
Step 3:
Slide the hopper and bracket assembly into the opening of the coin chute. You will need to slide the assembly back and then to the left to install the four mounting screws shown below.
8
Card Swipe Installation (Continued)
Step 4:
Locate the coin out ramp and position it in front where the coins are dispensed from the hopper and install the
two mounting screws.
Step 5:
Remove the coin chute plate from the door and install the coin cup with remaining hardware.
The remaining steps to finish your card swipe installation is different per card swipe system used. Refer to
your owners manual of your card swipe for further information.
The main logic board can directly control the hoppers. A wire harness from the hoppers to the main board
can be purchased form ICE Service Department. The default payout per swipe is 10 coins. This can be adjusted in the games settings. This game also has separate coin and ticket meters for each station located
above the main logic board. It is recommended to disconnect the meters and directly connect to your card
swipe system. Refer to the wiring diagrams from detail information.
9
Cabinet Assembly
14
14
13
13
77
88
99
22
66
10
12
12
10
15
15
11
11
11
33
55
14
4
Location
Part number
Description
QTY
1
Lower cabinet
1
2
Upper cabinet
1
3
Lower Bat assembly
6
4
Ticket door assembly
3
5
Main PCB door
1
6
Coin station assembly (Red, blue, yellow)
3
7
Jackpot display assembly (Red, blue, yellow)
3
8
Stadium light assembly
6
9
Coin collector platform assembly
3
Playfield base plate assembly
1
Center acryl playfield
1
10
See page 25
11
12
XHAT3027X
Right and left side window acryl set
6
13
XHAT3001
Acryl dome
1
Dome bracket
1
Title panel
3
14
15
XHAT7001HT
10
Cabinet Assembly (cont)
55
44
88
77
33
66
22
11
Location
Part number
Description
QTY
1
Main pcb assembly
1
2
Coin station assembly (Red/Blue/Yellow)
3
3
Jackpot display assembly (Red/Blue/Yellow)
3
4
Stadium light assembly (Red/Blue/Yellow)
6
5
Coin chute assembly (Red/Blue/Yellow)
3
6
Coin box cover (Red/Blue/Yellow)
3
7
Dome LED pcb bracket
3
Dome LED pcb
3
8
XHAT2037X
11
Cabinet Assembly (cont)
99
88
77
66
55
11
33
44
22
Location
Part number
Description
QTY
1
Main shaft assembly
1
2
Coin collector platform assembly
3
3
Bearing assembly
3
4
Middle cover plate bracket
6
5
Cabinet middle cover plate
3
Mirror acryl Set (two sizes per each set)
1
7
Playfield base plate assembly
1
8
Playfield base plate
1
9
Center acryl playfield
1
6
XHAT3025X
12
Cabinet Assembly (cont)
11
13
44
33
22
Location
55
Part number
Description
QTY
1
Motor assembly
1
2
Coin Collection box assembly
3
Bottom LED PCB
3
4
Bottom LED PCB bracket
3
5
Bottom finish plate
3
3
XHAT2038X
Bearing Bracket Assembly
A
a
14
22
11
33
Location
Part number
Description
XHAT1050
Bearing
1
2
Bearing bracket
1
3
Bearing bracket 1
1
4
SEMS machine screw bolt
2
1
QTY
Coin Chute Assembly
(1 each of red, blue and yellow for each station)
A
22
44
11
Bb
33
C
c
D
d
5
5
C
c
Location
Part number
Description
XHAT3002/3004/3004 (Red, Blue, Yellow)
Coin Chute Acryl (Red, Blue or Yellow stations)
1
2
Coin receiver (Red, Blue or Yellow stations)
2
3
Coin chute bracket (Red, Blue or Yellow stations)
1
4
Coin chute bracket 1 (Red, Blue, or Yellow stations)
1
5
Coin chute support (Red, Blue, or Yellow stations)
1
A
Truss screw bolt
2
B
Truss screw bolt
2
C
Truss screw bolt
2
D
Button head cap screw
1
E
U-lock nut
4
1
15
QTY
Jackpot Zone Coin Collector Assembly
11
22
33
A
a
bB
Location
Part number
Description
QTY
1
Jackpot coin collector
1
2
Jackpot coin collector
1
3
Jackpot switch and bracket assembly
2
4
SEMS machine screw bolt
2
5
SEMS machine screw bolt
4
16
Hit Zone Coin Collector Assembly
aA
11
22
3
B
b
Location
Part number
Description
QTY
1
Hit zone coin collector
1
2
Hit zone coin collector bracket
1
Limit switch assembly
2
4
SEMS machine screw bolt
2
5
SEMS machine screw bolt
4
3
XHAT211X
17
AA
11
22
11
33
A
A
Location
Part number
Description
QTY
1
Hit zone coin collector assembly
2
2
Jackpot coin collector assembly
1
3
Coin collector platform
1
4
SEMS machine screw bolt
6
18
Coin Station Assembly
(Red, Blue and Yellow)
B
b
3
3
11
2
2
A
a
Location
Part number
Description
QTY
1
Coin station box (Red, blue and yellow)
1
2
Coin machine
1
Coin station lock
1
A
Round rivet screw bolt
4
B
Lock nut
4
3
XHAT5014
19
2
2
Dd
1
1
Jackpot Display Assembly
c
C
Cc
Dd
5
5
4
D
4
d
3
3
a
A
7
7
66
8
8
Bb
Location
Part number
Description
1
QTY
Jackpot display case
1
2
See page 21
Coin LED pcb assembly
2
3
XHAT2033X
Jackpot FND pcb
1
4
XHAT2032X
Ticket FNC pcb
1
5
Title panel LED pcb
2
6
Jackpot display assembly
1
7
XHAT3006
Acryl pop
1
8
XHAT3007TP
Jackpot display cover
1
A
Truss screw bolt (black)
4
B
Truss screw bolt (silver)
6
C
U-lock nut
4
D
SEMS machine screw bolt
12
20
Coin LED pcb Assembly
(Available in Red, Blue, or Yellow - Two per color)
22
1
BOLT M3X8X2
Location Part number
1
Description
XHAT2039X/2040X/2041X Red, Blue, Yellow)
2
21
QTY
Coin LED pcb
6
Jackpot display LED pcb cover
6
Main Shaft Assembly
11
22
11
cC
33
44
3
5
66
aA
bB
Location
1
Part number
Description
XHAT1051
Bearing
2
Shaft
1
Bearing
2
Bearing housing
1
2
3
XHAT1052
4
QTY
5
XHAT1053
Shaft gear
1
6
XHAT1055
Lock Key
1
A
Washer
1
B
Socket head cap screw
1
C-Ring
1
C
XHAT1054
22
Motor Assembly
aa
dd
33
bb
bb
ee
22
11
66
cc
4
4
5
Location
Part number
Description
XHAT2008X
Motor with gearbox assembly
1
Motor bracket1
1
Motor gear
1
4
Motor bracket
1
5
Motor base plate
1
6
Motor assembly
1
Lock key
1
B
Socket head cap screw
2
C
SEMS machine screw bolt
1
D
Double SEMS SW+FW mode
4
E
SEMS machine screw bolt
4
1
2
3
A
XHAT1056
XHAT1057
23
QTY
Playfield base assembly
B
b
30
30 10
10
15
15
20
20
5
5
30
30
10
10
15
15 20
20 5
5
30
30
10
10 15
15
20
20
44
33
C
c
15 15
55
22
6
11
A
a
Location
Part number
Description
QTY
1
Playfield base plate
1
2
Playfield base plate
1
Acryl playfield set
1
4
Out zone board
15
5
Score label
15
6
Zero sensor bracket
1
A
Screws bolt
21
B
SEMS machine screw bolt
30
C
SEMS machine screw bolt
30
3
XHAT7002GENX
24
5
5
Stadium Light Supporter assembly
33
11
B
B
A
A
22
Location
Part number
1
Description
QTY
Stadium light support (red, blue, or yellow)
1
Stadium light PCB
1
3
Stadium light SUS cover
1
A
SEMS machine screw bolt
4
B
Flat Screw bolt (black)
4
2
XHAT2042X
25
TICKET
DISPENSER
ASS'Y
Ticket
Dispenser
Assembly
3 sets
3EA 1SET
55
44
33
A
11
22
a
a
Location
Part number
Description
QTY
1
Ticket Door
1
2
Ticket Box
1
3
Ticket Dispenser
1
4
XHAT2004
Ticket Button
1
5
XHAT5015
Door Lock
1
U-Lock nut
3
A
26
1 2
1 2
0 9
1 2
0 9
1 2
0 9
0
2
7
8
9
1
2
1
2
RESET
3
4
9
0
2
0
1 2
9
0
2
PANNEL
_ FND
1 2 3 4
4
UP
2
1 2 3 4
4
0
4
0
DOWN
1
0
1
3
5
6
1 23
TRANS
9
1 1
0
2 2
9
3 3
0
4 4
MODE
6
2
4
4
5
9
0
03
01
01
3
2
1
5
4
3
03
6
0
05
2
7
05
1
1
0
5
3
0
COIN_1
6
3
6
2
5
1
4
4
5
JACKPOT_HIT3
+
-
2
SENSOR
COIN_2
COIN_3
AUDIO-VR
4
8
0
7
4
5
9
0
1 2
8 9
COUNTER_IN
COUNTER_ZERO
+
-
1 2 3 4
1 2
094
1 23
1 2 3 4
1 2
1 2
0 9
1 2
0 9
1 2
0 9
9
0
2
1 2 3 4
1 2
1 2 3 45
1 2
8
COIN
SERVICE PANEL
1 2 3 45
1 2
1 23
094
1 23
094
1 23
094
1 2 3 4
27
0 9
1 2
1 2
1 2
1 2
0 9
1 2
1
0
4
1 2 3 4
LED_
UNDER
DOME
1 2
0 9
1 2
0 9
1 2
0 9
+
-
1 23
1 23
1 23
4
5
9
0
93
97
98
4
1 2
1 2
93
1 2
1 2
97
1 2
6
1 2
1 2
98
1 2
5
1 2
1 23
3
1 2
1 23
1 23
2
1 2
1 23
1 23
1
1 2
1 23
JACKPOT_HIT 2
4
1 2
01
NO
COM
1 2
01
NO
COM
1 2
03
NO
COM
1 2
7
03
NO
COM
1 2
1 2
0
05
NO
COM
1 2
1 2
1 2
1 2
1 2
1 2
0
05
0
3
0
1
0
1
NO
COM
1 2
1 2
1 2
8
3
1 2
1 23
094
2
1 2
1 23
094
3
0
1
1
1 2
1 23
094
4
4
1 2
1 23
3
1 2
1 23
2
1 2
1 2
1 2
1 2
1 23
1
1 2
0
5
NO
COM
1 2
JACKPOT_HIT 1
TICKET
DISPENSERS
LED_LAMP1
LED_LAMP2
LED_LAMP 3
01
NO
COM
1 2
LED_STADIUM LIGHT
1 23
1 23
1 23
1 2
1 2
1 2
01
NO
COM
1 2
1 23 45
0250 9
1 23 45
0250 9
03
NO
COM
1 2
1 23 45
1 23 45
0250 9
03
NO
COM
1 2
1 23 45
1 23 45
0250 9
094
1 23
094
23
LED_INSIDE DOME1
LED_INSIDE TITLE PALIEL
1 23 45
05
NO
COM
0 9
1 2
1 23 45
0250 9
1 23 45
02
E
1 23 45
05
1 2 3 4
1 23 45
1 23 45
0 9
1 2
0
1
TICKETS OWED 1
TICKETS OWED 2
TICKETS OWED 3
50
6 0
0
9
LED_
UNDER
CABINET
0
5
3
50
6 0
20
20
3
0
5
3
1 23 456
0250 9
2
1 23 456
0250 9
1
1 23 456
0250 9
6
1 23 456
0250 9
5
1 23 456
0250 9
4
1 23 456
1 23 456
02
NO
COM
1 23 456
NO
COM
1 23 456
NO
COM
1 23 456
NO
COM
1 23 456
NO
COM
POWER SWITCH
SUB POWER SWITCH
JACKPOT_FND 1
JACKPOT_FND 2
JACKPOT_FND 3
1 23 456
1
COIN_LED YELLOW3
COIN_LED BLUE 2
COIN_LED RED 1
9
2/1
NO
COM
E
250V/5A N
3
0
E
L
2
NOISE
FILTER
1
AC INLET
AC CABLE
Specifications for regions using 110 voltage
area.
COIN_LED
4
Wiring
Diagram
3
12V
MOTOR
7
3
2
1
GND
1
+5V
2
3
4
6
0
2
4
5
9
1
2
3
6
7
8
4
7
5
7
5
0
4
9
8
4
9
8
0
7
5
5
1
2
3
4
5
6
7
8
2
4
0
6
1
9
5
0
4
2
0
0
0
9
6
9
2
3
4
5
6
5
3
3
0
3
1
7
2
3
5
9
1
1
5
1
5
5
11 12 13 14 15 16 17 18 19 20
4
5
6
7
8
2
0
7
6
2
1
9 10
2
3
4
1
CON13
PANNEL_FND
AUDIO_VR
2
3
4
5
CON1
COIN
1
2
3
4
5
CON5
TICKET
6
7
8
9
11 12 13 14 15 16 17 18 19 20
9 10 11 12 13 14
8
10 11 12 13 14 15 16 17 18
9 10
8
7
6
5
1
2
3
4
5
6
1
7
CON12
JACKPOT_COIN_FND
2
3
4
5
6
7
CON4
JACKPOT_HIT
8
9 10
7
6
1
2
CON2
SENSOR
4
7
2
5
6
3
5
2
2
4
1
4
1
1
9 10
8
7
6
6
CON14
SPEAKER
Code
Color
0
Black
TRIPLE PLAY
1
Brown
2
Red
PCB_MAIN
BOARD
3
Orange
4
Yellow
5
Green
6
Blue
7
Purple
8
Gray
9
SPEAKER_3
0
0
5
9 10 11 12 13 14
8
10 11 12 13 14 15 16 17 18
9 10
3
2
1
4
9
8
0
2
8
7
6
0
9
2
2
9
1
6
2
5
3
2
5
2
0
0
6
2
0
2
0
3
2
1
6
0
9 10
8
7
6
2
9
0
0
1
7
CON10
HEADERX
2
0
SPEAKER_2
+
-
5
3
8
8
7
0
3
8
2
0
3
4
2
+
-
4
0
4
4
SPEAKER_1
4
CON6
LED_LAMP
1
2
0
3
9
0
9 10 11 12
8
7
+12V
+
-
0
E
SWITCHINGREGULATOR
AC
IN
0
5
5
6
2
8
9 10 11 12
8
7
E
9
9
9
0
4
E
White
Green/Yellow
VR
1.0
Wiring
Diagram
SWIPER INTEGRATION 1
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
0
2
4
1
1
8
1
COIN OUT
COIN HOPPER 3
2
4
3
4
4
4
3
4
5
6
7
8
1
3
2
3
2
1
8
7
6
5
4
3
2
1
1
8
7
6
5
4
3
2
1
0
1
2
1
2
2
4
0
2
6
8
8
0
9
9
7
7
4
SWIPER INTEGRATION 2
COIN COUNTER 2
J4
RELAY
J3
INPUTS
COIN OUT
COIN HOPPER 1
9
4
1
3
2
3
4
5
6
7
8
COIN COUNTER 3
7
5
6
7
5
6
2
3
3
4
8
8
0
5
1
2
2
3
7
6
1
2
COIN OUT
COIN HOPPER 2
5
1
1
4
2
J7
DC INPUT
J6
OUTPUTS
COIN COUNTER 1
6
4
5
J4
RELAY
J3
INPUTS
3
2
3
2
J7
DC INPUT
J6
OUTPUTS
1
8
7
6
5
4
3
2
1
1
8
7
6
5
4
3
2
1
0
1
2
1
6
2
4
0
9
9
SWIPER INTEGRATION 3
J4
RELAY
J3
INPUTS
2
4
3
1
2
3
4
5
6
7
8
3
2
3
2
J7
DC INPUT
J6
OUTPUTS
1
8
7
6
5
4
3
2
1
1
8
7
6
5
4
3
2
1
1
2
TICKET COUNTER 3
28
6
4
0
2
1
9
2
4
0
TICKET COUNTER 2
0
5
7
8
0
0
4
4
6
9
4
4
4
2
16 15 14 13 12 11 10
8
7
6
4
5
3
4
9
4
9
2
1
0
TICKET COUNTER 1
16 15 14 13 12 11 10
8
0
7
5
7
6
0
4
4
5
8
0
4
3
6
9
4
4
4
10
1
2
9
8
7
10
8
9
7
9
0
0
4
9
10
8
9
10
5
4
4
5
8
5
0
7
3
8
4
0
2
7
3
4
6
1
1
CON7
HOPER MACHINE
2
3
5
3
5
6
1
CON8
COIN COUNTER
9
4
4
2
5
3
0
4
0
6
2
6
4
5
3
2
1
1
4
2
6
0
0
4
6
4
5
0
4
6
0
3
2
0
4
0
1
2
4
2
0
4
4
18 17 16 15 14 13 12 11 10
9
8
7
6
5
4
3
2
1
18 17 16 15 14 13 12 11 10
1
CON3
TIKET COUNTER
TRIPLE PLAY
PCB_MAIN
BOARD
2
4
3
1
4
2
4
6
4
2
6
9
4
4
5
6
6
2
6
9
4
6
4
0
20 19 18 17 16 15 14 13 12 11
4
0
7
0
9
20 19 18 17 16 15 14 13 12 11
9
2
4
0
1
9
8
7
6
5
CON9
MAGNETIC
MACHINE
4
3
2
1
Code
Color
0
Black
1
Brown
2
Red
3
Orange
4
Yellow
5
Green
6
Blue
7
Purple
8
Gray
9
E
White
Green/Yellow
VR
1.0
Spare Part list
PART NUMBER
XHAT5005
XHAT5006
SH5001
XHAT2005
XHAT2006
XHAT2007
XHAT2032X
XHAT2033X
XHAT2034X
XHAT2036X
XHAT2037X
XHAT2038X
XHAT2039X
XHAT2040X
XHAT2041X
XHAT2042X
XHAT211X
XHAT3001
XHAT3002
XHAT3003
XHAT3004
XHAT3006
XHAT3007CEC
XHAT3007TP
XHAT3025X
XHAT3027X
XHAT7001HT
XHAT7001TP
XHAT7002BRENX
XHAT7002CECX
XHAT7002GENX
XHAT7002TPX
DESCRIPTION
White Button used on main board assembly
Red button used on main board assembly
Coin Comparator
BUTTON (WHITE)
BUTTON (RED)
BUTTON (BLUE)
PCBA (TICKET FNC)
PCBA (JACKPOT FND)
Main board w/out CPU or Eproms
PCBA (SENSOR TIMER BOARD)
PCBA (DOME LED)
PCBA (BOTTOM LED)
PCBA (BONUS COIN RED)
PCBA (BONUS COIN BLUE)
PCBA (BONUS COIN YELLOW)
PCBA (STADIUM LIGHTS)
LIMIT/JACKPOT SWITCH ASY
DOME
COIN CHUTE (RED)
COIN CHUTE (BLUE)
COIN CHUTE (YELLOW)
ACRYLIC POP
JACKPOT DISPLAY COVER (CEC)
JACKPOT DISPLAY COVER (TP)
MIRROR SET (3 PIECES)
WINDOW SET
TITLE PANEL (HAT TRICK)
TITLE PANEL (TRIPLE PLAY)
PLAYFIELD DECAL SET (BRENT)
PLAYFIELD DECAL SET (CEC)
PLAYFIELD DECAL SET (GENERIC)
PLAYFIELD DECAL SET (TRIPLE PLAY)
29
4
3
2
1
TITLE
ML1000X SYSTEM SCHEMATIC
BLACK
GREEN
WHITE
BALLAST
#CS8449X
1
2
3
BROWN
G/Y
BLUE
1
2
3
green
orange x 2
black x 2
white
brown
P1
orange
red
yellow
blue
black x 2
black
1
2
3
4
5
6
black
M
STROBE
LIGHT
red
black
M
black
white
brown
1
2
3
4
5
6
7
8
9
10
D
1 orange x 2
2 blue/white x 2
1 orange x 2
2 blue/white x 2
1
2
red
black
RECEIVER
TRANSMITTER
green
red
black
1
2
3
1
2
3
red
green
black
red
green
black
1
2
3
4
1
2
3
4
orange
brown
tan
ML2039RX
1
2
red
black
orange x 2
black/white x 2
1
2
1
2
red
black
orange x 2
black/white
1
2
1
2
red
black
1
2
3
4
red
green
black
white
J1
red
green
black
white
BACK RECEIVER
ML2039RSX
1
2
3
4
5
6
7
8
9
10
red
red/black
blue
green/white
white
white/black
red/white
green
green/black
red
red/black
blue
green/white
white
white/black
red/white
P1
green
green/black
DA2133MLX display
red
black
1
2
1
2
orange
black/white
red
black
1
2
1
2
orange x 2
blue/white
1
2
3
4
5
6
7
8
9
10
red
black
P2
red
green
black
white
1
2
3
4
1
2
3
4
1
2
1
2
orange x 2
blue/black
DA2133MLX display
R
orange x 2
orange
blue/black
black
1
2
3
4
black x 2
blue/white
red
green
black
white
1
2
3
4
C
green
green/black
P2
R
ML2039TX
red
green
black
white
BACK TRANSMITTER
red 1
green 2
black 3
4
T
red
red/black
blue
green/white
white
white/black
red/white
1 black/white
2 orange/black
1 black/white
2 orange/black
DA2133MLX display
1
2
3
4
ML2039TSX
ML2039TSX
1
2
1 pink
2 violet
1
2
orange x 2 1
2
tan x 2 3
yellow 4
1
2
3
4
orange x 2
black/white x 2
ML2039RSX
C
red
black
1 orange/black
2 blue/black
1
2
J1
P1
1
2
3
4
5
6
7
8
9
10
D
FRONT RECEIVER
J1
red
green
black
white
ML2032YX display
green
green/black
red
black
STRIKE ZONE
ML2039RX
red
green
black
white
1
2
3
4
5
6
red
red/black
blue
green/white
white
white/black
red/white
orange x 2 1
2
tan x 2 3
white 4
1
2
3
4
SPIN ZONE
SR2035
1 orange
2 blue/white
1
2
black
white
brown
DA2133MLX display
1
2
3
4
red
green
black
J1
green
orange
J1
green
orange
P1
red
black
1
2
3
4
5
6
ML2032YX display
NB2032YX display
1
2
J2
1
2
3
4
5
6
NB2035X
red
red
black
J1
1
2
3
4
1
2
3
4
T
orange x 2
orange
blue/black
black
black x 2
blue/white
1
2
3
4
red
green
black
white
1
2
3
4
red 1
green 2
black 3
4
black x 2
1
orange
2
blue/white
3
black
4
RB2009BX opto sensor
red
red/black
1
2
ML2039TX
1 blue/black
2 black/white
1
2
3
4
5
6
7
8
9
10
SPEED
P1
L
red
red/black
blue
green/white
white
white/black
red/white
orange
blue/black
1
2
1 red
2 black
1
2
3
4
blue/black
black/white
P1
FB2008X
12VDC
1
2
3
4
5
6
7
8
9
10
black x 2
orange
blue/white
black
FRONT TRANSMITTER
red
red/black
blue
green/white
white
white/black
red/white
1
2
FB2008X
12VDC
P1
R
red
black
red
red/black
blue
green/white
white
white/black
red/white
1
2
3
4
5
6
7
8
green 9
green/black 10
1 orange
2 blue/white
1
2
green
green/black
DA2133X display
DA2133X display
ticket counter
coin counter
ticket sense
lockout
coin 2
DBV
+12V
coin 1
ground
blue
black
white
tan/black
sel 1
+12V
ground
seg D
+12V
sel 2
seg A
seg F
sensor enable
seg E
sense
flash
seg G
seg B
seg C
ticket run
J5
ORANGE/WHITE
yellow/brown
gray/brown
BLACK/WHITE
1
2
3
4
+12V
start light
start button
ground
J4
J23
1
2
3
4
+12V
ball gate
ball gate down
ground
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
sel 1
+12V
ground
seg D
+12V
sel 2
seg A
seg F
“Speed” LED
seg E
“Zone” LED
speed beacon
seg G
seg B
seg C
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
white
orange
black
green
white/black
red
green/white
blue/black
green/black
blue/white
black/white
blue
red/black
red/white
J7
sel 1
+12V
ground
seg D
+12V
sel 2
seg A
seg F
motor +
seg E
sense
motor seg G
seg B
seg C
white
orange
black
green
orange/black
white/black
red
green/white
blue/black
green/black
blue/white
black/white
blue
red/black
red/white
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
white
orange
green
orange/black
white/black
red
green/white
blue/black
green/black
blue/white
black/white
blue
red/black
red/white
sel 1
+12V
ground
seg D
+12V
sel 2
seg A
seg F
spin zone LED
seg E
left window
right window
seg G
seg B
seg C
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
white
orange
DA2001X
POWER
SUPPLY PCB
green
orange/black
white/black
red
green/white
blue/black
green/black
blue/white
black/white
blue
red/black
red/white
BLACK/BLUE
BLACK/WHITE
BLACK x 2
ORANGE
BLACK x 2
ORANGE x 2
black/white
gray/brown
white/red
BROWN
G/Y
BLUE
ORANGE
BLUE
INSERT STEP DOWN
HERE FOR 220 GAME
BROWN
G/Y
BLUE
1
2
3
1
2
3
BROWN
G/Y
BLUE
0000
white/green
white/blue
BLUE
white/orange
black
1
2
3
4
5
6
7
8
9
violet/blue
black*2
violet/white
orange*2
1
2
3
4
orange
1
violet/green
2
8212 FLASHING LED
TICKET
DISPENSER
green
orange
black
white
tan/black
J1
J2
1
2
3
4
5
6
1
2
3
4
5
6
COIN
SWITCH 2
3
black x 2
DBV
P1
white/violet
red/gray
brown/gray
ADVANCE
black
FLOOD
LIGHT
SOCKET
#BB2022X
green/black
orange/black
black/white
white/black
tan/black
ML2032X display
SELECT
COIN
SWITCH 1
FLOOD LIGHT
#E00377
white/gray
CB2232X display
2
1
2
3
4
5
6
orange/black
green/black
white/black
tan/black
black/white
1
BROWN
G/Y
BLUE
1
2
3
1 BROWN
gray/red
1
2
3
1
black x 2
1
2
3
1
2
3
4
5
6
7
8
9
LOW
TICKET SWITCH
TICKET
red
black
PROGRAM
LOCKOUT
COILS
tan
black x 2
BROWN x 2
G/Y x 2
BLUE x 2
P3
RED
BLUE
0000
BROWN
white/brown
RED
RED
ORANGE
BLUE
GREEN/YELLOW
orange/white
yellow/brown
black/yellow
black x 2
FB2008X
12VDC
1
2
3
4
5
6
7
8
9
1 BLUE
4
COIN LAMPS
#161 BULB
black x 2
black x 2
red/white
brown/white
black
red
orange
tan x 2
MZ2005
BROWN
G/Y
BLUE
CONTROL PANEL
orange x 2
orange
1
2
3
BLACK
1 ORANGE/BLUE
2 BLUE/BLACK
1
2
3
1
1 BROWN
1
2
BROWN x 2
G/Y x 2
BLUE x 2
WHITE
1
1 BLUE
GREEN/YELLOW
1
red
red/black
INSERT STEP DOWN
HERE FOR 220 GAME
white
orange
green
white/black
red
green/white
blue/black
green/black
blue/white
black/white
blue
red/black
red/white
BLACK/WHITE
ORANGE
RED
ORANGE
BLACK
BLACK/BLUE
BLACK
BLUE
BLACK
WHITE
orange
black
BROWN
G/Y x 2
BLUE
1
2
3
J3
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
J16
1
2
3
4
5
6
7
8
9
orange x 2
black x 2
gray/orange
1
2
3
P1
J1
black/red
black x 2
BROWN
G/Y
BLUE
MA1019
COIN
START
BUTTON & LIGHT
POWER ENTRY MODULE
DN2007X
white
orange
black
green
white/black
red
green/white
blue/black
green/black
blue/white
black/white
blue
red/black
red/white
B
I
O
sel 1
+12V
ground
seg D
+12V
sel 2
seg A
seg F
outer LED
seg E
middle LED
inner LED
seg G
seg B
seg C
Ground
+12 VDC
+5 VDC
+12 VDC
Ground
Audio Ground
Ground
FLOOD LIGHT
#E00377
+15VDC (Audio)
banner sense
front sense
back sense
over sense
“Strike Zone” LED
+12V
+12V
sensor enable
ground
ground
+5V
ORANGE/BLUE
BLACK/BLUE
gray/red
BLACK
J18
1 red
2 black
1
2
3
4
5
6
7
8
9
10
11
12
white
orange
black
green
orange/black
white/black
red
green/white
blue/black
green/black
blue/white
black/white
blue
red/black
red/white
J2
+ 12 VDC
CLK
DATA
GND
LATCH
1
2
3
4
5
6
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
J6
J17
green
orange
FLOOD
LIGHT
SOCKET
#BB2022X
1
2
3
4
5
6
7
8
white/brown 9
BLACK 10
11
violet/white 12
+ 12 VDC
CLK
DATA
GND
LATCH
1
2
3
4
5
6
green
yellow
white
blue
violet
orange
pink
brown
tan
black
red
A
black/yellow
black/red
violet/blue
tan
white/red
white/orange
ORANGE
sel 1
+12V
ground
seg D
+12V
sel 2
seg A
seg F
sensor enable
seg E
sense
flash
seg G
seg B
seg C
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
6A MDQ
black
white
tan/black
1
2
3
4
5
6
J15
sel 1
+12V
ground
seg D
+12V
sel 2
seg A
seg F
motor +
seg E
sense
motor seg G
seg B
seg C
J8
DA2002X
1
2
3
4
5
6
+ 12 VDC
CLK
DATA
GND
LATCH
J11
orange
brown
green
black
white
red
yellow
green
orange
ML2034X
I/O
BOARD
J10
1
2
3
4
5
6
J14
E2034X
orange
tan/black
green
black
white
POWER CORD
J9
program
select
increment
decrement
ball gate up
ground
ORANGE/BLUE
BLACK/BLUE
gray/red
black x 2
white/green
white/blue
white/violet
white/gray
red/white
brown/white
red/gray
brown/gray
1
2
3
4
5
6
1
2
3
4
5
6
7
8
9
10
11
12
white/green
white/blue
white/violet
white/gray
gray/orange
1
2
3
4
5
6
7
8
9
10
11
12
white/brown
white/red
white/orange
tan
orange x 2
black x 2
black/red
black/yellow
violet/blue
BLACK/WHITE & black/white
violet/white
ORANGE/WHITE & orange/white
gray/orange
gray/brown
yellow/brown
ML
1.00
ORANGE/BLUE
BLACK/BLUE
gray/red
BLACK
white/green
white/blue
white/violet
white/gray
red/white
brown/white
red/gray
brown/gray
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
LSPKR +
LSPKR -
RSPKR RSPKR +
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
J19
red/white 1
brown/white 2
3
red/gray 4
brown/gray 5
B
white/brown
white/red
white/orange
tan
ORANGE
BLACK
black/red
black/yellow
violet/blue
BLACK/WHITE
violet/white
ORANGE/WHITE
gray/orange
gray/brown
yellow/brown
red
red/black
MPH
green
green/black
DA2133X display
RB2009BX opto sensor
1
2
1
2
3
BROWN x 2
G/Y x 2
BLUE x 2
A
Contacts at SEGA
Machine Sales
Telephone: +44 (0) 208 391 8090
Fax: +44 (0) 208 391 8099
www.sega-amusements.co.uk
SEGA Spares
Telephone: +44 (0) 208 391 8060
Fax: +44 (0) 208 391 8096
www.segatotalsolutions.com
Customer Services
Telephone: +44 (0) 208 391 8065
Fax: +44 (0) 208 391 8096