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Basic Concepts of Digital DJing external speakers (or an amplifier) and the cue/headphone signal of the mixer sent to the connected headphone. 3.2 Audio Sources: Audio Files vs. External Sources Both setup scenarios described above use media files (wav, mp3. etc) as the audio source. These files are loaded into the CROSS DJ players. Start the player to hear the track. As well as using media files you can additionally use an external audio source in CROSS. These external audio sources can come from any device that delivers an audio signal: turntable, CD player, MP3 player such as an iPod™, an effect device and so on. To be able to use external audio sources your audio interface needs to be equipped with at least one input that you can connect the external source to. U-MIX CONTROL PRO for example provides two stereo inputs that can be used to connect external devices and to integrate them into your setup. As CROSS DJ is built based on a two deck setup you can use a maximum of two external audio sources at the same time. The external devices are internally routed to one of the two CROSS DJ players. The following figure illustrates the signal flow in internal mixing mode when using external audio sources. CROSS Mixer (Cue, Gain, EQ, FX) CROSS Player A/B CD Audio to Player A Mix Cue Mix Signal USB INPUT 1/2 L R OUTPUT 3/4 L R 1/2 L R 3/4 L R L R Cue Signal In this example a CDJ player is connected to the inputs 1/2 of the audio interface. The input mode of player A (left part of the mixer panel) has been set to Line In. In this setting the audio coming from the CDJ player is routed into the CROSS DJ mixer and you can use the equalizer, the Cue button and the FX from player A to modify the incoming CD audio. Once the audio from the external source is inside the mixer the rest of the game is identical to using both players with media files: 14