Download 1. Introduction SIO2 SDK Overview
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have read and write access (no other installation process is required). The SDK file architecture should look like this: ● SIO2_SDK/docs: Contain an HTML file that will automatically redirect you to http:// api.sio2interactive.com, where you can find the latest SIO2 API documentation, as well as the SIO2 Exporter manual for Blender, Maya and 3D Studio Max (available at the top of the left side treeview). ● SIO2_SDK/inc: This directory contain all the header files required by SIO2 as well as the other external libraries embedded inside the SIO2 Engine core. ● SIO2_SDK/lib: Contains pre-compiled static libraries (for iOS, MacOS, Windows and Android) used by SIO2 internally, along with their respective license(s), as well as their project file in order for you to be able to re-compile them from scratch for your targeted platform if needed. In addition for Windows developers, this directory contains all the necessary dependencies to mimic an iPhone, iPod Touch and iPad game development environment right on your Windows box, theses dependencies are required in order to be able to run SIO2 for your specific version of Windows. In addition by default all the dependencies are by default available for 32bits system, if you are using a 64bits system please make sure that you download the appropriate version for your system. ● SIO2_SDK/src: In this folder you can find all the source files used by the external SIO2 dependencies, associated with the header files contained in the SIO2_SDK/inc directory. ● SIO2_SDK/tools: All the necessary tools that you need to get you started are located inside