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Melodyne essential All these phenomena stem from the principles upon which Live operates and its special way of handling time. The clips in Session View represent small loops within the linear running time of the Arrangement in Live. It is from this Arrangement time that Melodyne derives its timing information; Melodyne is not informed about loops hidden within clips. Schematically, the picture looks like this: Whilst the clip is still cycling within in the loop, Melodyne has long since moved on. If you nonetheless do wish to use Melodyne with clips in the Session View, you should activate Live’s global (Arrangement-) loop and set it to the length of the clip that you wish to edit with the plug-in in Session View. Then the loop of the linear time (and therefore also of Melodyne’s time) will correspond to the loop of the clip to be edited: Given all this, it follows that it is impossible to record and subsequently play back the switching of clips on a track in Melodyne in any sensible way: if you switch clips during the transfer, Melodyne will still record the contents, but do so along the linear time axis that is determined by the arrangement. And the contents will be played back accordingly. It is therefore not possible to reproduce in Melodyne clip changes implemented in Live’s Session View, as Melodyne is always guided by Live’s linear Arrangement Time rather by that of individual clips. You are therefore recommended to use Melodyne only when working in Live’s Arrangement View. But you would presumably do this anyway when editing vocals or other instruments. Besides which, Live offers user-friendly functions for transforming clips into building blocks of the arrangement, editing them there in Melodyne and then rendering them once more as clips. © Celemony Software GmbH 2015 • Last updated on 14.01.2015 • Online Manual • www.celemony.com 80