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61 MISCELLANEOUS MENU: BOOLEAN: Creates an object from two (or more) existing objects. (see “Boolean Menu”) BLOCK: Creates a Block Object. A Block, like any solid, is comprised of curves. Instead of having two curves (one for the cross-section, and one joining the cross-sections), a Block object is like an extended surface, but uses curves to define positive and negative space. The anti-clockwise curves define positive space (solid) and clockwise curves, running in the opposite direction, create negative space (holes). Block objects cannot be deformed using the Deform commands. Eg: JEWEL: Creates a pre-drawn jewel. The jewels are 1mm x 1mm, except the Taper, which is 2mm x 0.8mm. The Jewels are not 1mm deep, however. FACET OBJECT: Flat Shaded: Smooth Shaded: Flip Normal: Extend to Solid: shows individual facets when the object is rendered smooths facets when rendered reverses the Normal direction of Facet Objects creates an extended surface from a Facet Object