Download SoundHack manual
Transcript
Open one of the two source soundfiles by typing command - O. Type command - C to bring up the Convolve dialog. Open the second of the source soundfiles by clicking on the Pick Impulse button. Click Moving to have convolution move through the second soundfile, otherwise this process will convolve against a fixed segment of the second soundfile. Click Brighten to avoid over-attenuation of high frequencies. Select Triangle in the Window: popup menu to smooth the convolution. If you prefer an unsmoothed convolution, select Rectangle. Now set the Length Used: number. This is used to designate how much sound gets processed in each block. You can treat this number like the decay time of a reverb, because convolution has a sound which is like a very complex, tuned reverb. A length of 0.1 seconds (100 milliseconds) is a good place to start. For higher settings of Length Used:, the memory requirement increases exponentially. Now that everything is set, click Process. Because the gain in convolution is unpredictable, save the new soundfile in a format with a large dynamic range. When the Save Soundfile as: dialog appears, select a File Type: of NeXT (.snd) and a File Format: of 32 Bit Floating Point. Click Save and wait.