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Merge............................................................................................................... 22 Explode ................................................................ ................................ ............ 22 Subdivide surfaces................................ ................................ ............................ 22 Operations on surfaces ................................ ................................ ......................... 23 Extruding ................................ ................................ ................................ .........23 Flip normal ......................................................................................................27 Change vertex order................................ ................................ ......................... 28 Divide surfaces.................................................................................................28 Spline surfaces .................................................................................................28 Spike ................................ ................................ ................................ ................ 28 Make hole................................ ................................ ................................ .........28 Bevel ................................ ................................ ................................ ................ 29 Triangulate................................ ................................ ................................ .......29 Cut away object................................ ................................ ................................ 30 Remap texture coors................................ ................................ ......................... 30 Operations on Vertices ................................ ................................ ......................... 30 Snap-together ................................................................ ................................ ...30 Snap-to-grid ................................ ................................ ................................ .....30 Snap-objects-by-vertices................................................................ ................... 30 Snap object vertex pairs ................................................................ ................... 30 Insert Vertex................................ ................................ ................................ .....31 Create surface/object........................................................................................ 31 Create ordered surface ................................ ................................ ..................... 34 Remove surface only................................ ................................ ......................... 34 TEXTURING ................................ ................................ ................................ .........35 Using textures in conjunction with background images ........................................35 MATERIALS AND THE PALETTE....................................................................37 Editing Palette entries................................ ........................................................... 37 LOADING AND SAVING FILES................................ ................................ .........38 Importing other formats................................ ........................................................ 38 Triangle files ....................................................................................................38 Vector files ................................ ................................ ................................ .......38 Exporting files......................................................................................................38 VRML 1................................................................ ................................ ............ 39 VRML 2................................................................ ................................ ............ 39 DIVE ................................ ................................ ................................ ................ 39 MASSIVE ................................ ................................ ................................ .........39 RENDERMAN ................................ ................................ ..................................39 POVRAY ................................................................................................ .......... 39 Triangle files ....................................................................................................40 RENDERING ................................ ................................ ................................ .........41 APPENDIX............................................................................................................. 42 Performance tips ................................ ................................ ..................................42 Keypresses ................................ ........................................................................... 42 Preferences/settings................................ ................................ .............................. 43 3