Download 7.4. Default Loads - Robot Structural Analysis Professional

Transcript
page: 39
CBS Pro Version 20.1 – User’s Manual
YZ projection
- projection onto YZ plane
3D projection
- display of a structure in any position
Model with rendering - display of a structure with object rendering switched on
Skeleton model
- objects are presented only by means of edges
3D view comprises 3 default structure projections: ZX, XY, YZ corresponding to the front
view, top view and side view; the options are available in the menu View / 3D View /
Projection, on the 3D View toolbar and in the context menu on the 3D layout / Projection
(there are also keyboard shortcuts accessible: CTRL+ALT+1, CTRL+ALT+2,
CTRL+ALT+3 as well as return to the initial projection CTRL+ALT+0)
Parallel projection – switches on the axonometric structure view (the option is only
available for 3D view) – a view in parallel projection (a view without perspective
compression)
Perspective projection - switches on the perspective structure view (the option is only
available for 3D view); it is a structure view involving perspective compression; this
compression is equivalent to the compression for wide-angle lenses in photo or video
cameras (a perpective view enables ‘entering’ inside the object and recording a 3D movie
presentation)

Coordinate system – options for managing a position of the coordinate system
Translate – translates the origin of the coordinate system by means of the mouse, the
origin of the coordinate system is translated to the point indicated by the user on the
screen (the mouse-click point)
Rotate – rotates the coordinate system by means of the mouse; the rotation angle is
calculated based on positions of two points defined with the mouse (the axis of the
coordinate system is rotated in such a way so that the X’ axis creates with the X axis the
angle defined by the user on the screen)
NOTE:
Calculation results for slabs, walls, raft foundations, that are available in the Properties
dialog box, are presented in the current coordinate system (if the system is translated, the
coordinates are translated as well, and if it is rotated, the slab is rotated in the graphical
viewer).
Global system – restores the initial (default) position of the coordinate system
Define – option that enables defining a position of the coordinate system using the
options provided in the Coordinate system dialog box; data determining translation or
rotation of the coordinate system may be entered into appropriate edit fields located in the
dialog box or defined graphically on the screen (to do so, the user should set the cursor in
the edit field and enter data using the mouse)
According to object – sets the coordinate system according to the local system of the
selected object; an object should be selected with the mouse; position of the coordinate
system depends on a mouse-click point - the system will be adopted on this object end
that is positioned closer to the point selected with the mouse

Previous / next story – options managing display of a story view
When defining new elements (beam, column, etc.) it is possible to insert them at
characteristic points (see options available in the Snap toolbar) indicated on elements
from the previous / next story, analogously as for components from the current story;
additionally, they may be snapped to intersections of objects from the current and
previous / next story.
Remarks on the options Previous / Next story:
1) after activating the option, the  symbol appears next to the option’s name (these
options cannot be activated simultaneously)
2) elements from these stories are shown in a different color (identical to the grid color)
3) these elements cannot be selected
4) elements are displayed together with descriptions (if descriptions are switched on).
Characteristic points of elements from the previous and next stories are recognized by the
program except when the Dimension Lines / Automatic option is active (according to
© Robobat
www.robobat.com