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ECE 477 Final Report
Spring 2008
int main( )
{
printf( "Not active without highgui\n" );
return 0;
} /* alternate main */
#endif /* HAVE_OPENCV_HIGHGUI_H */
/* eof */
###### Subvehicle/refs/od/od_SearchPath_test.c #####
/* od_SearchPath_test.c
*
* ObjectDetection: Search path test main
*
*/
#include "od_SearchPath.h"
int main( )
{
} /* main */
/* eof */
###### Subvehicle/refs/od/od_SearchPath.h #####
/* od_SearchPath.h
*
* ObjectDetection: Create a search path to find the logo
*
*/
#ifndef __SEARCH_PATH__H__
#define __SEARCH_PATH__H__
#include "od_common.h"
#include "od_dbase.h"
typedef struct _od_Path {
od_HeliState
target;
struct _od_Path
struct _od_Path
} od_Path;
*next;
*prev;
/* Given a database with the objects contained, this will create a good, idealy
optimal flight path for searching. the head of the path is the first element,
the next target is the next element in the doubly linked list. path may or may
not be allocated, since this function will be called many times. It is also
used to update the path as new information in the db is known.
This returns how many commands are in the path. 0 for any error encountered. */
int odCreatePath( od_DB *db, od_Path **path );
F-106