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Chapter Four: Actions Moving/Performing Actions Seeing In The Dark Chapter Five: The Spookhouse History Members/Operatives Chapter Six: Monsters Chapter Seven: Troubleshooting 4 27 27 29 31 31 33 53 61 Placing the player in the realm of classic 1930’s pulp action adventures, Nocturne uses advanced technology to create a world of dark brooding shadows, suspense and terror. Gameplay takes the player through cinematic landscapes ranging from a small western town to the deepest bowels of hell. Real-time lighting casts shadows in which all imaginable evil lurks. The hero’s coat flaps in the wind as he darts from danger to danger. Seamless character meshes draw the player into a world of utmost realism where he finds himself surrounded by dense, moving fog and the gleaming red eyes of the darkest monsters of myth and legend. Cast in the role of The Stranger, a mysterious member of a top secret government organization referred to as Spookhouse, the player must defeat the forces of evil that threaten to overtake us all. 5