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1-2
3. Using the Manual
3.1 Manual Organization
The program documentation consists of a User
Manual.
The chapters of the manual are separated by divider
pages. The Manual may ship as a bound book in
loose leaf style or as electronic PDF files.
Each chapter contains a short summary of keyboard
command, reference chapters and commands, as
well as an overview of dialog box and palette entry
fields. These summaries are prefixed with a symbol
as in the examples below:
F = Tutorial exercises
Z = Summary
T = Technical information or Tips
Chapter 1
3.2 Definitions
The manual uses a number of terms and conventions
explained below for clarity:
 Characters printed in bold represent a menu,
command, dialog box, entry field, file, chapter,
palette, window, or document.
 Characters in Courier represent an input to be
performed by the user.
 Characters which are boxed (i.e. csK) represent shortcut keys.
 Characters printed underlined represent very important messages.
 Characters printed as symbols represent a key or
key sequence. Both program and manual use the
following symbols for the following keys:
Pointers
ø Mouse pointer
¿ Sizing pointer
∑ I-beam pointer
© Grabber pointer
… Object pointer
è Creation pointer
Ï Lock pointer(Object)
Ì Lock pointer(Text)
Ó Lock pointer(Picture)
Á Rotation pointer
Ë Mirror pointer
Ø Zoom pointer (reduce)
Û Zoom pointer (increase)
í Link pointer
ì Unlink pointer