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THE DARK SIDE VIRTUAL INSTRUMENT Keyswitch Instruments C2 MELODY C1 Fuzz Bass, Short Fuzz Bass, Sustain Destroyer Bass C0 KEYSWITCHES Sometimes one instrument needs to play the sounds of different distortions within a single phrase. For example, some of the notes might sound best with the Destroyer Bass and others with the Fuzz Bass. While it’s possible to put all the Destroyer Bass notes in one MIDI track, all the Fuzz Bass notes in another track, and then assign those separate instruments to the separate tracks, there are many reasons that’s awkward. Keyswitch instruments can often— though not always—simplify the work. If you look at The Dark Side Bass Keyswitch, you’ll see these notes among the switches: • C#0 assigned to Destroyer Bass • D#0 assigned to Fuzz Bass, Sustain • E0 assigned to Fuzz Bass, Short Then you can set up your tracks to look like the diagram above. This drawing above is of a Piano Roll, a view available in most sequencers. The short notes at the bottom are the keyswitches. They sit below the range of the instrument, so they do not make any sound. Notice that these notes are slightly before the note they are intended to affect. The first note in the melody (an A) is preceded by the note that specifies Fuzz Bass, Sustain; that’s the very short D#0 near the beginning. Then, before the B-flat plays in the melody, there’s a C#0 near the bottom that means: Play the next note(s) with Destroyer Bass. That’s followed in the melody by two notes to be played with Fuzz Bass, Short, as indicated by the short E0 keyswitch note. The second C#0 near the bottom causes not only the G above it to play with the Destroyer Bass, but also the first 4 D’s in a row. A keyswitch remains in effect until another keyswitch is set; in this case, the final D#0 stops the Destroyer Bass, and causes the last D and G to play with Fuzz Bass, Sustain. The exact position in time and the duration of the keyswitches are not important. And their note-off events are ignored. Just make sure the start of the keyswitch is before the first note it is supposed to affect, but after the start of the last note of the previous articulation (if any). Try to work with these collections when you can, but sometimes you have to break a musical line across two separate MIDI channels, and assign a different instrument to each track. Chapter 5: Usng PLAY's Features 35