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Creating Animations Obey camera 241 If using the Keyframe camera feature, when the option is checked then a selected object will be panned or zoomed into. When unchecked, the object remains static, ignoring the camera. Use when text (company logo, a message, etc.) is to be permanently presented while panning and zooming is performed in the background. Autorun Although switched off by default, this advanced feature speeds up the animation process by automatically creating objects, their placement and attributes along the length of the storyboard, from a specific keyframe onwards. Even when editing an object, the changes are reflected throughout. Without Autorun enabled, objects are presented across keyframes by using the Insert button or clicking the object toolbar's Run forward or Run backward buttons. The Autorun feature does not "autorun" objects backwards but instead only runs objects forward. To autorun objects: 1. Click Autorun on the Storyboard tab. The button is highlighted when enabled. Click again to disable. 2. Create or modify an object on a keyframe to see the effect on the object in subsequent keyframes. As well as switching the Autorun feature on and off, you can also check one of the following options (click the down arrow on the Autorun button) to change how Autorun operates: Creation and Placement By default, an object will be created on every subsequent keyframe and object placement is mirrored throughout the subsequent keyframes of your storyboard. Creation The object is created on every subsequent keyframe throughout your storyboard but the object's position on keyframes remains unaffected. Placement The object's position is mirrored on subsequent keyframes on your storyboard.