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province’s primary resource. If your agent is successful, the merchants will be despised by the population, resulting in a 75% reduction in trade income from that province for the next 10 years. Due to natural resentment of the wealthy, this action is fairly easy to accomplish and requires only a modest 25 ducat investment. You will lose only a very small amount of prestige if your hand in the attempt is detected. Spy Ring Infiltration If you find yourself the frequent target of another nation’s espionage activities, you might consider sending one of your own agents on a mission to the capital to attempt to infiltrate that country’s spy ring. If successful, your spy will remain under cover and spend the next 15 years subverting all espionage attempts made by that country. This makes it 25% less likely that any further attempts at espionage by that realm will be successful. Although the mission involves only moderate difficulty, it is an expensive venture that will require a 100 ducat investment, and you will suffer a large loss of prestige if your attempt is detected. Support Revolt One of the more interesting and potentially productive missions for your spies is to go 88 around stirring up trouble in other countries’ provinces. You can send an agent to any province where he will attempt to cause a scandal to incite rebellion. If he succeeds, the province will experience a 3% increase in its revolt risk for the next 30 years. Human nature being what it is, this is a fairly easy mission that carries a modest base cost of only 50 ducats. Even if your spy is caught red-handed, you will suffer only a tiny loss of prestige. Commission Privateer. The last of the espionage missions involves hiring someone else to do your dirty work for you. You can send your spy to any coastal province where he will attempt to locate some of the seedier local sailors who might be interested in becoming privateers. If successful, he will supply them with a ship (or more than one) and they will begin to operate as pirates off the coast of the province. This will disrupt a portion of any overseas trade and taxes flowing into the nation until they can arrange for their navy to dispatch the unruly mariners. Although you will lose only a tiny amount of prestige if your attempt is discovered, this is an easy mission to accomplish and requires a fairly small investment of only 25 ducats.