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Simscript III Programming Manual
declaration defines subsystem’s interface with the system and other subsystems while
private data and method declarations hide implementation details.
Chapter 5 lists the “system” routines, variables, and constants, which are defined by
SIMSCRIPT III’s library.m subsystem and are implicitly imported into every module. Other
system modules like GUI.m, SDBC.m, Continuous.m are imported on demand and
described in specialized manuals.
Chapter 6 provides SIMSCRIPT III example programs, rewritten from SIMSCRIPT II.5.
Original programs are from the book: Building Simulation Models with SIMSCRIPT II.5.
These examples illustrate use of classes, objects, inheritance, subsystems, creating
simulations with process-methods and collection of statistics on object attributes.
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