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KoolMoves User Guide
Effects
The Fade/size and Spin/rotate effects use tweening to impart
motion and changes to an object’s appearance. Adjust the number of
“tween” frames between key frames to regulate the speed of these
effects. These effects are covered in Chapter 5 of the KoolMoves
user manual.
Flash Filters allow for the quick creation of compelling designs;
with tweening, the filtering can actually be animated. Because the
filters are rendered in real time, there is an associated CPU
processing cost. For details on how to use this feature, and some
sample images, please see the KoolMoves Filters User Guide.
Blend modes combine the colors of the destination image with the
source image, on a pixel by pixel basis, to produce the final image.
For details on how to use this feature, and some sample images,
please see the KoolMoves Blend Mode User Guide.
Behavior
The Behavior tab contains those properties that define a button’s
performance. The Ease in/out and Bitmap caching fields are covered
in this section, while the other fields are covered elsewhere.
The Library symbol field was covered in the Symbol / Library
Symbol subsection.
The Hit area field was covered in the States subsection.
The Actions field is covered in the Button Actions section.
The Sound field is covered in the Button Sounds section.
Button Properties
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