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When To Use Console The Console application can be used without a DAW, simultaneously in conjunction with a DAW, or not at all. These scenarios are covered in greater detail in “Chapter 9: Working With Apollo” beginning on page 157. Console without DAW.Console can be used by itself without the use of a DAW or any other audio software. Using Console without a DAW provides access to all Apollo functionality and simplifies the use of Apollo’s digital mixing, monitoring, and Realtime UAD Processing features when a DAW’s recording and playback features are not needed. Console with DAW.Console is used at the same time as a DAW when low-latency monitoring and/or recording of Apollo’s inputs with (or without) Realtime UAD Processing is desired. In this scenario, Console is used as a “front end” to control input monitoring when recording, and the DAW’s software input monitoring feature is disabled. This workflow completely eliminates the I/O buffering latencies associated with using software monitoring via the DAW. Important: To eliminate doubled signals, software monitoring in the DAW must be disabled when Console is used for input monitoring. Conversely, Console inputs must be muted if the DAW’s software monitoring feature is enabled. UAD plug-ins can be used within Console and a DAW simultaneously. In this scenario, Apollo’s DSP resources are shared between the two applications. Realtime UAD Processing is available via Console, and buffered (non-realtime) UAD processing is available via VST, RTAS, AAX 64, or Audio Units plug-ins within the DAW. See “UAD Powered PlugIns: Console versus DAW” on page 157 for more details about this scenario. Tip: Console can be opened or quit at any time, whether or not a DAW is already running. Interactions Between Console and Apollo Console’s settings mirror the Apollo hardware. Changes made to one are also made on the other, and vice versa. If changes are made to Console when Apollo is not connected, then Apollo is subsequently connected, the Console settings are sent to the hardware. Important: If Console is launched after changes are made to Apollo using the front panel hardware controls, the current Console settings will overwrite the changes made using the hardware controls. Apollo Software Manual 18 Chapter 3: Console Overview