Download Zero 88 jester 48 Instruction manual
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Program Mode Jester Operating Manual Program Mode Introduction Program Mode on the desk is used to select and create new memories or submasters and enter lighting data. Once a memory has been created it can be modified within Program Mode, and the contents re-stored. Memory Types There are two memory types which can be programmed on the Jester desk. They are SCENE memories and CHASE memories. A SCENE memory consists of a single static state, recording the output level of each desk channel. A CHASE memory consists of a number of steps (maximum of 999 steps). Each step consists of a single static state, recording the output level of each channel. The up or down cursor buttons are used to select the required memory, whilst the LCD is displaying the <Mem:> field. The LCD shows the selected memory number, along with its associated fade time(s) and its name. If the memory being programmed is a CHASE, the LCD also shows the current step number. The PRESET faders are used to set the output levels and the PROGRAM/GO button used to save the levels to memory. Submaster Types Scenes and Chases can also be recorded onto Submaster faders. These faders allow you to fade in scenes or chases on a single fader, whilst in Run mode. Pressing a channel flash button whilst in Program mode allows you to select the required submaster for programming. The Jester has 2 pages of 12(24) submasters, totalling 24(48). In Program mode, PRESET A represents submasters 1-12(24) and PRESET B represents submasters 13-24(25-48). Low Memory Warning The Jester has a maximum capacity of 500 memories, plus 24(48) submasters. Each memory may be a SCENE or a CHASE. The number of CHASE steps may cause the total number of memories to be less than 500. The desk software monitors the amount of memory used and displays a warning when the memory available is getting low, and when there is none left. NOTES Recording Output Values It is recommended that the GRAND MASTER is set to full (100%) when programming memories. Otherwise the output values may not be as expected when the memories are replayed in RUN Mode. The Jester stores scenes with the internal levels BEFORE the grand master. Desk Channels All desk channels are recorded into every memory or submaster, and are mixed on a highest-takes-precedence (HTP) basis. Jester Manual 73-403-00 Issue 3.4 11 of 53