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CrossOver 6 Solo
CrossOver 12 Solo
User Manual
Software Issue: 3.0
CrossOver 6 Solo / 12 Solo • User Manual
• Ross Part Number: 4801DR-004-3.0
• Release Date: May 11, 2010. Printed in Canada.
• Software Issue: 3.0
The information contained in this manual is subject to change without notice or obligation.
Copyright
© 2010 Ross Video Limited. All rights reserved.
Contents of this publication may not be reproduced in any form without the written permission of Ross Video
Limited. Reproduction or reverse engineering of copyrighted software is prohibited.
Patents
This product is protected by the following US Patents: 4,205,346; 5,115,314; 5,280,346; 5,561,404; 7,034,886;
7,508,455. This product is protected by the following Canadian Patents: 2039277; 1237518; 1127289. Other patents
pending.
Notice
The material in this manual is furnished for informational use only. It is subject to change without notice and should
not be construed as commitment by Ross Video Limited. Ross Video Limited assumes no responsibility or liability
for errors or inaccuracies that may appear in this manual.
Trademarks
•
is a registered trademark of Ross Video Limited.
• Ross, ROSS, ROSS ®, CrossOver, and MLE are registered trademarks of Ross Video Limited.
• All other product names and any registered and unregistered trademarks mentioned in this guide are used for
identification purposes only and remain the exclusive property of their respective owners.
Important Regulatory and Safety Notices to Service Personnel
Before using this product and any associated equipment, refer to the “Important Safety Instructions” listed below
to avoid personnel injury and to prevent product damage.
Product may require specific equipment, and/or installation procedures to be carried out to satisfy certain regulatory
compliance requirements. Notices have been included in this publication to call attention to these specific
requirements.
Symbol Meanings
Protective Earth — This symbol identifies a Protective Earth (PE) terminal, which is provided for
connection of the supply system’s protective earth (green or green/yellow) conductor.
This symbol on the equipment refers you to important operating and maintenance (servicing)
instructions within the Product Manual Documentation. Failure to heed this information may present a
major risk of damage or injury to persons or equipment.
Warning — The symbol with the word “Warning” within the equipment manual indicates a
potentially hazardous situation which, if not avoided, could result in death or serious injury.
Caution — The symbol with the word “Caution” within the equipment manual indicates a potentially
hazardous situation which, if not avoided, may result in minor or moderate injury. It may also be used to
alert against unsafe practices.
Warning Hazardous Voltages — This symbol is intended to alert the user to the presence of
uninsulated “dangerous voltage” within the product enclosure that may be of sufficient magnitude to
constitute a risk of shock to persons.
ESD Susceptibility — This symbol is used to alert the user that an electrical or electronic device or
assembly is susceptible to damage from an ESD event.
Important Safety Instructions
Warning
1. Read these instructions.
2. Keep these instructions.
3. Heed all warnings.
4. Follow all instructions.
5. Do not use this apparatus near water.
6. Clean only with a dry cloth.
7. Do not block any ventilation openings. Install in accordance with manufacturer’s instructions.
8. Do not install near heat sources such as radiators, heat registers, stoves, or other apparatus
(including amplifiers) that produce heat.
9. Do not defeat the safety purpose of the polarized or grounding-type plug. A polarized plug has
two blades with one wider than the other. A grounding type plug has two blades and a third
grounding prong. The third prong is provided for your safety. If the provided plug does not fit
into your outlet, consult an electrician for replacement of the obsolete outlet.
10.Protect the power cord from being walked on or pinched, particularly at plugs, convenience
receptacles, and the point where they exit from the apparatus.
11. Only use attachments/accessories specified by the manufacturer.
12.Unplug this apparatus during lightning storms or when unused for long periods of time.
13.Refer all servicing to qualified service personnel. Servicing is required when the apparatus
has been damaged in any way, such as when the power-supply cord or plug is damaged, liquid
has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to
rain or moisture, does not operate normally, or has been dropped.
14.Do not expose this apparatus to dripping or splashing, and ensure that no objects filled with
liquids, such as vases, are placed on the apparatus.
15.To completely disconnect this apparatus from the AC Mains, disconnect the power supply
cord plug from the AC receptacle.
16.The mains plug of the power supply cord shall remain readily operable.
Warning
17.Indoor Use: WARNING: To reduce the risk of fire or electric shock, do not expose this
apparatus to rain or moisture.
18.The safe operation of this product requires that a protective earth connection be provided. A
grounding conductor in the equipment's supply cord provides this protective earth. To reduce
the risk of electrical shock to the operator and service personnel, this ground conductor must
be connected to an earthed ground.
Warning
19.WARNING: This product includes an “Ethernet Port” which allows this product to be
connected to a local area network (LAN). Only connect to networks that remain inside the
building. Do not connect to networks that go outside the building.
20.WARNING: This apparatus, when equipped with multiple power supplies, can generate high
leakage currents. To reduce the risk of electric shock, ensure that each individual supply cord
is connected to its own separate branch circuit with an earth connection.
21.CAUTION: These service instructions are for use by qualified service personnel only. To
reduce the risk of electric shock, do not perform any servicing other than that contained in the
operating instructions unless you are qualified to do so.
22.Service barriers within this product are intended to protect the operator and service personnel
from hazardous voltages. For continued safety, replace all barriers after servicing.
23.Certain parts of this equipment still present a safety hazard with the power switch in the OFF
position. To avoid electrical shock, disconnect all A/C power cords from the chassis' rear
appliance connectors before servicing.
24.This product contains safety critical parts, which, if incorrectly replaced, may present a risk of
fire or electrical shock. Components contained within the product’s power supplies and power
supply area are not intended to be customer-serviced and should be returned to the factory for
repair.
25.To reduce the risk of fire, replacement fuses must be the same type and rating.
26.Use only power cords specified for this product and certified for the country of use. Refer to
the Product Power Cord Requirement section that follows.
27.The safe operation of this equipment requires that the user heed and adhere to all installation
and servicing instruction contained within the equipment’s User Manual.
EMC Notices
United States of America
FCC Part 15
This equipment has been tested and found to comply with the limits for a class A Digital device, pursuant to part 15
of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference when the
equipment is operated in a commercial environment. This equipment generates, uses, and can radiate radio
frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful
interference to radio communications. Operation of this equipment in a residential area is likely to cause harmful
interference in which case the user will be required to correct the interference at his own expense.
Notice — Changes or modifications to this equipment not expressly approved by Ross Video Limited
could void the user’s authority to operate this equipment.
CANADA
This Class “A” digital apparatus complies with Canadian ICES-003.
Cet appariel numerique de la classe “A” est conforme a la norme NMB-003 du Canada.
EUROPE
This equipment is in compliance with the essential requirements and other relevant provisions of CE Directive
93/68/EEC.
INTERNATIONAL
This equipment has been tested to CISPR 22:1997 along with amendments A1:2000 and A2:2002, and found to
comply with the limits for a Class A Digital device.
Notice — This is a Class A product. In domestic environments, this product may cause radio
interference, in which case the user may have to take adequate measures.
General Handling Guidelines
• Careful handling, using proper ESD precautions, must be observed.
• Power down the system before PCB removal.
A Word About Static Discharge
Throughout the many procedures in this Engineering Manual, please observe all static discharge precautions.
Caution — Avoid handling the switcher circuit boards in high static environments such as carpeted
areas, and when synthetic fiber clothing is worn. Exercise proper grounding precautions when working
on circuit boards.
Warranty and Repair Policy
Ross Video Limited (Ross) warrants its switchers and related options, to be free from defects under normal use and
service for a period of ONE YEAR from the date of shipment. Fader handle assemblies are warranted for the life of
the product. If an item becomes defective within the warranty period Ross will repair or replace the defective item,
as determined solely by Ross.
Warranty repairs will be conducted at Ross, with all shipping FOB Ross dock. If repairs are conducted at the
customer site, reasonable out-of-pocket charges will apply. At the discretion of Ross, and on a temporary loan basis,
plug in circuit boards or other replacement parts may be supplied free of charge while defective items undergo
repair. Return packing, shipping, and special handling costs are the responsibility of the customer.
Software upgrades for switchers may occur from time to time, and are determined by Ross Video. The upgrades are
posted on the Ross Video website, and are free of charge for the life of the switcher.
This warranty is void if products are subjected to misuse, neglect, accident, improper installation or application, or
unauthorized modification.
In no event shall Ross Video Limited be liable for direct, indirect, special, incidental, or consequential damages
(including loss of profit). Implied warranties, including that of merchantability and fitness for a particular purpose,
are expressly limited to the duration of this warranty.
This warranty is TRANSFERABLE to subsequent owners, subject to Ross’ notification of change of ownership.
Environmental Information
The equipment that you purchased required the extraction and use of natural resources for its production. It may
contain hazardous substances that could impact health and the environment.
To avoid the potential release of those substances into the environment and to diminish the need for the extraction
of natural resources, Ross Video encourages you to use the appropriate take-back systems. These systems will reuse
or recycle most of the materials from your end-of-life equipment in an environmentally friendly and health
conscious manner.
The crossed-out wheeled bin symbol invites you to use these systems.
If you need more information on the collection, reuse, and recycling systems, please contact your local or regional
waste administration.
You can also contact Ross Video for more information on the environmental performances of our products.
Company Address
Ross Video Limited
Ross Video Incorporated
8 John Street
Iroquois, Ontario, K0E 1K0
Canada
P.O. Box 880
Ogdensburg, New York
USA 13669-0880
General Business Office: (+1) 613 • 652 • 4886
Fax: (+1) 613 • 652 • 4425
Technical Support: (+1) 613 • 652 • 4886
After hours emergency: (+1) 613 • 349 • 0006
E-mail (Technical Support): [email protected]
E-mail (General Information): [email protected]
Website: http://www.rossvideo.com
Contents
Introduction
1
About This Manual ............................................ 1-1
Documentation Terms........................................ 1-1
Technical Support .............................................. 1-1
Control Panel Overview..................................... 1-1
Control Panel Rear Connections Overview ....... 1-2
Menu System ..................................................... 1-3
Knobs ................................................................. 1-3
Buttons ............................................................... 1-4
Button Inserts ..................................................... 1-4
Shift.................................................................... 1-4
Fader .................................................................. 1-5
Positioner ........................................................... 1-5
Selecting Colors ................................................. 1-5
Configuration
2
Reference Type .................................................. 2-1
Switcher Video Format ...................................... 2-1
Format Conversion and Frame Sync.................. 2-2
Output Reference Sync ...................................... 2-4
Aspect Ratio....................................................... 2-5
Ancillary Data .................................................... 2-6
Input BNC Configuration .................................. 2-6
Clean Feed ......................................................... 2-7
MultiView .......................................................... 2-8
CrossOver CleanSwitch ..................................... 2-8
IP Address .......................................................... 2-9
Switcher Personality ........................................ 2-10
Basic Operation
3
Transition Overview .......................................... 3-1
Configuring the Auto Trans Rate....................... 3-2
Wipe Transitions ................................................ 3-2
DVE Transitions ................................................ 3-2
Pausing a Transition........................................... 3-3
Keying Overview ............................................... 3-3
Key Transitions .................................................. 3-4
Dedicated Key Transitions................................. 3-5
Chroma Key ....................................................... 3-5
DVE Key............................................................ 3-6
Mattes................................................................. 3-6
Fade to Black ..................................................... 3-8
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Advanced Operation
4
Transition Limit..................................................4-1
Modifying Wipes................................................4-1
Modifying DVE Transitions...............................4-2
Using the Memory System .................................4-3
Memory AI and Recall to Preview .....................4-4
Reset Options......................................................4-6
USB Storage .......................................................4-8
Software Upgrades .............................................4-9
Advanced Keying .............................................4-10
Aux Buses.........................................................4-14
Creating an FTP Connection ............................4-15
Live Edit Decision Lists (EDL)........................4-16
Tallies ...............................................................4-18
General Purpose Interface (GPI) ......................4-19
Editor Port.........................................................4-21
Media-Store
5
Media-Store Overview .......................................5-1
Loading Media by Browsing ..............................5-1
Loading Media by FTP.......................................5-2
Understanding Media Numbers..........................5-2
Loading Media by Media Number .....................5-3
Modifying Media-Store Image Attributes ..........5-4
Animation Control..............................................5-5
Saving and Reverting Attributes.........................5-5
Media-Store and Memory Registers...................5-6
Specifications
6
Dimensions .........................................................6-1
Weight: ...............................................................6-1
Power Requirements...........................................6-1
Ports ....................................................................6-1
Video Formats ....................................................6-1
Inputs/Outputs ....................................................6-1
Error Messages ...................................................6-2
GVG100 Protocol Supported Commands ..........6-2
i
What’s New
The following features are new or have been updated in this software version:
MultiView ............................................................................................................................................. 2-8
Media-Store Mode .............................................................................................................................. 2-14
Transition Area Behavior.................................................................................................................... 2-15
Reset Options ........................................................................................................................................ 4-6
Saving Memory Registers, Personality, and Installation Settings ........................................................ 4-8
Loading Memory Registers, Personality, and Installation Settings...................................................... 4-9
Fixing an Aux Bus to a Source ........................................................................................................... 4-15
Creating an FTP Connection............................................................................................................... 4-15
Live Edit Decision Lists (EDL) .......................................................................................................... 4-16
General Purpose Interface (GPI)......................................................................................................... 4-19
Media-Store Modes............................................................................................................................... 5-1
Loading Media by FTP ......................................................................................................................... 5-2
Media-Store and Memory Registers ..................................................................................................... 5-6
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
ii
Introduction
The CrossOver 6 Solo and CrossOver 12 Solo
combine professional switcher quality with an easy
to use and mobile design. They can be easily
integrated into your workflow to create professional
style broadcasts.
• PST (Preset)
• PV (Preview)
• SD (Standard Definition)
Technical Support
About This Manual
Before operating your switcher, please read this
manual carefully and store it in a safe and accessible
place for future reference.
This manual is designed to familiarize the user with
switcher layout, menu navigation, basic and
advanced operation.
Several switcher functions are customizable. When
using this manual, consider your requirements and
style when adjusting items that involve colors,
patterns, and effects. The manual provides
instructions on how to adjust these items but you can
tailor their use to your production requirements.
Documentation Terms
• “Switcher” refers to the CrossOver 6 Solo or the
CrossOver 12 Solo switcher.
• “Operator,” “User,” and “You” refer to the
person who uses the switcher.
• “HD-SDI” refers to High Definition Serial Digital
Interface, a digital video signal that is distributed
via a single coaxial cable with BNC connectors.
• “Setup” refers to a group, or set, of values that are
stored together either on the switcher or USB
drive. Setups can be stored and recalled to quickly
configure the switcher for different productions.
At Ross Video, we take pride in the quality of our
products, but if a problem does occur, help is as close
as the nearest telephone.
Our 24-Hour Hot Line service ensures you have
access to technical expertise around the clock.
After-sales service and technical support are
provided directly by Ross Video personnel. During
business hours (eastern standard time), technical
support personnel are available by telephone any
time. Outside of normal business hours and on
weekends, a direct emergency technical support
phone line is available. If the technical support
personnel who is on call does not answer this line
immediately, a voice message can be left and the call
will be returned shortly. Our technical support staff
are available to react to any problem and to do
whatever is necessary to ensure customer
satisfaction.
• Technical Support: (+1) 613-652-4886
• After Hours Emergency: (+1) 613-349-0006
Control Panel Overview
The CrossOver 12 Solo and CrossOver 6 Solo
control panels offer similar functionality. The
CrossOver 12 Solo control panel is equipped with
additional source buttons, key control buttons, and a
positioner for additional control of wipes and
patterns.
Abbreviations
The following abbreviations are used throughout the
manual:
• AUX (Auxiliary)
1
4
2
5
3
6
13
12
7
• DVE (Digital Video Effects)
• EDL (Edit Decision List)
8
9
10
11
• HD (High Definition)
• HD-SDI (High Definition Serial Digital Interface)
• MD (Multi-Definition)
Figure 1.1 CrossOver 12 Solo
• NLE (Non-Linear Editor)
• PGM (Program)
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Introduction • 1–1
1
4
2
3
5
8
13
7
9
10
11
Figure 1.2 CrossOver 6 Solo
1. Pattern Select Buttons
• Press buttons in the pattern group to select
wipe patterns.
2. Menu and Memory Control Buttons
• Press MENU to access the menu system.
Press one of the Pattern Select buttons to
select the corresponding menu.
• Press NEXT to cycle through the available
menus.
• Press STORE and RECALL to save and
load memory registers.
3. Menu Screen and Knobs
• Rotate a knob to change the menu option
displayed above it.
• Press the knob to select a menu item.
4. Key Type Buttons
• Selects the key type for all keys.
• Assigns Key/Aux bus to Key 1.
5. Key 2 and 3 Select Buttons
• Assigns the Key/Aux bus to Key 2 or 3 when
button is pressed (CrossOver 12 Solo only).
• Assigns the Key/Aux bus to Key 2 or Aux bus
1 when button is pressed (CrossOver 6 Solo
only).
6. Aux Bus Buttons
• Assigns the Key/Aux bus to the selected Aux
bus when button is pressed (CrossOver 12
Solo only).
• Aux bus assignment is done through the menu
interface on CrossOver 6 Solo switchers.
7. On-air LEDs
• The LEDs light to indicate which keys are
on-air.
8. Key/Aux, Program, and Preset Bus
• Press source buttons on the Key/Aux,
Program, or Preset bus to select video sources
on each bus.
• Selected source buttons glow with a
user-definable color. Sources that are on-air
glow red.
9. Next Transition Area
• Selects the elements (background, keys) to
include in the next transition.
• Selects the transition type.
• Performs an automatic transition or a cut.
10. Fader
• Use the Fader to manually control transitions.
11. Key Transition Shortcut Buttons
• Performs a transition of the selected key.
12. Positioner
• Use the positioner to control wipes, borders,
and washes (CrossOver 12 Solo only).
13. USB Port
• Plug a USB drive into the USB port to load
and store memories and to perform software
upgrades.
Control Panel Rear Connections
Overview
1
POWER
ON
OFF
PS 1
TALLY
IN 1
3
PS 2
EDITOR
GPI
IN 2
IN 3
IN 4
AUX 1 AUX 2 AUX 3
IN 5
PV
IN 6
IN 7
5
IN 9
IN 10 IN 11 IN 12
PGM1 PGM2 ANLG REF REF REF REF IN
OUT OUT 1 OUT 2 OUT 3
7
UPGRADE
2
IN 8
4
6
Figure 1.3 CrossOver 12 Solo
1
POWER
ON
OFF
PS 1
TALLY
IN 1
PS 2
EDITOR
3
IN 2
IN 3
IN 4
4
GPI
AUX 1 AUX 2 AUX 3
IN 5
PV
IN 6
PGM1 PGM2 ANLG REF REF REF REF IN
OUT OUT 1 OUT 2 OUT 3
7
UPGRADE
2
5
6
Figure 1.4 CrossOver 6 Solo
1. Power Switch
• Turns the switcher on and off.
1–2 • Introduction
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
2. Power Connectors (Primary and Redundant)
• Connects the switcher to the DC power
supply.
• The second power connector is for redundant
power supply (optional).
1. Press MENU. The Wipe Pattern buttons
illuminate.
3. Editor, Tally, and GPI Ports
• The ports allow your switcher to be controlled
by external editors, control tally lights, and
respond to GPI commands.
Auto-Follow
4. Input BNCs
• 12 or 6 High Definition serial digital video
inputs.
5. Upgrade Button
• Use to perform software upgrades via the
USB port.
6. Ethernet Port
• Enables the switcher to connect to your
network.
7. Output and Reference BNCs
• 2 High Definition serial digital video Program
bus outputs.
• 1 High Definition serial digital video Preset
bus output.
• 3 High Definition serial digital video Aux bus
outputs.
• 1 External Tri-level or Black Burst reference
input.
• 3 Internal Reference outputs.
2. Press a Wipe Pattern button to select the
corresponding menu (menu names are printed
beneath the Wipe Pattern buttons).
Auto-follow displays the menu for a selected
function when the button for that function is pressed.
Auto-follow is always active — when you press any
button on the control panel that has a corresponding
menu, the menu is automatically displayed.
Menu Navigation
Some menus have multiple pages. When the NEXT
button is lit, multiple menu pages exist. Press NEXT
to move to the next menu page. Press and hold
NEXT and then press MENU to move to the
previous menu page.
Some menus contain sub-menus. Press the knob
corresponding to the sub-menu to access it. Press and
hold the NEXT button and then press the RECALL
button to return from the sub-menu.
If you wish to return to the first page of a top-level
menu, Press and hold the NEXT button and then
press the STORE button.
Note:
• You can exit the menu system by pressing any
button other than a Wipe Pattern or source button
while the menu system is active.
Menu System
Knobs
There are two ways to access the menu system:
The control panel has three continuously rotatable
pushbutton knobs located below the display screen.
The knobs are used to select and alter menu options.
• Pressing MENU
• Using Auto-follow
To access a menu using the MENU button:
To use the knobs:
1
2
• Rotate the knob to adjust the corresponding value.
To default a value using the knobs:
• Double-press a knob to default the value currently
associated with that knob.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Introduction • 1–3
Buttons
The buttons illuminate to indicate one of four states:
2. Remove the Lens (1) from the Diffuser (2) using
a common end micro screwdriver.
• Glow — When a button on the board is lit with the
Panel Glow color, it is in a resting state. All
buttons are lit with the Panel Glow color unless
selected, turned on, in use, or on-air.
1
• On-air — Source buttons corresponding to on-air
sources are red.
• Menu — A button is green when the associated
menu is displayed.
• On/Selected — Several buttons are On/Off
buttons. If the button feature is turned off, it is lit
with the Panel Glow color. If the button feature is
turned on, the button is lit with a brighter shade of
the Panel Glow color.
2
3. Place the Insert Film (2) into the Lens (1) so the
readable side is facing up. The notches on the
sides of the Lens must be at the sides of the text
on the Insert Film.
1
For More Information on...
C
U
T
• adjusting the panel glow, refer to the section
“Customizing the Panel Glow” on page 2-10.
Button Inserts
2
3
Insert films can be installed into most switcher
buttons. Insert films allow you to label specific
source buttons, control buttons, or replace the default
button names with those of a different language.
Installing Your Own Insert Films
All inserts must be cut to the dimensions indicated
for small (1) or large (2) buttons.
‘ Using insert films that do not meet the recommended
criteria may damage the button cap and diffuser.
0.444"
0.468"
1
2
4. Aligning the notches on the sides of the Lens (1)
and Diffuser (3), press the Lens and Diffuser
together until they click.
5. Aligning the notches on the sides of the Cap
Assembly (1) to the tabs on the side of the
Switch Assembly (2), press Cap Assembly down
onto the Switch Assembly with a rolling motion
until they click together.
1
2
0.504"
0.528"
Figure 1.5 Insert Sizing
To install switcher button inserts:
Shift
1. Remove the Cap Assembly (1) from the Switch
Assembly (2) by grasping it firmly and pulling
away from the control panel surface.
Shifting allows access to the secondary sources for
each source button.
1
2
1–4 • Introduction
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
To shift a bus and access the secondary sources:
Saturation
Saturation affects the vividness of a color. Increasing
saturation produces a more vivid color while
decreasing saturation produces a less vivid color.
Fully decreasing the saturation produces gray.
2
1
1. Press and hold SHIFT.
2. Press the required source button to access the
secondary source.
Fader
The Fader is used to manually perform a wipe or
dissolve transition. Move the Fader handle from one
limit to the other to perform a transition.
Transitions
The progress of the transition is shown on the
Progress Bar to the left of the Fader handle. As the
Fader handle moves from one limit to the other, the
Progress Bar indicates the progress of the transition.
Positioner
The CrossOver 12 Solo has a joystick positioner for
positioning wipes, patterns, washes, and DVE
effects. The CrossOver 6 Solo does not have a
positioner.
Selecting Colors
Functions such as mattes, and Panel Glow have
options for adjusting the appearance of a selected
color. Individual adjustments for colors are:
• Luminance
• Hue
• Saturation
Luminance
Luminance affects the brightness of the video signal.
Increasing luminance gives a brighter color while
decreasing luminance gives a darker color.
Hue
Hue controls the shade of color (red, yellow, green,
blue, etc.).
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Introduction • 1–5
1–6 • Introduction
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Configuration
This chapter describes how to configure your
switcher to meet your requirements. Setup and
switcher personality options are discussed.
Multi-Definition Video Formats
• 480i (4:3 and 16:9) at 59.94Hz
• 576i (4:3 and 16:9) at 50Hz
• 720p at 50 or 59.94Hz
Reference Type
• 1080i at 50 or 59.94Hz
The switcher supports both external and internal
reference types.
To change the switcher video format:
2
To set the reference type:
1
3
2
5
3
4
1. Press MENU.
1. If you are using an external reference signal,
ensure that it is connected to the REF IN input.
2. Press MENU.
3. Press the REF Wipe Pattern button.
4. Press NEXT until RefSrc is displayed.
5. Use the RefSrc knob to select the reference
source. You can choose from the following:
• Ext — Use an external reference source.
• Int — Use the internal reference generator.
6. Press the RefSrc knob to save the selection.
Note:
• If the external reference is lost, the switcher will
automatically switch to internal reference.
Switcher Video Format
The switcher supports standard definition and multidefinition video formats.
2. Press the REF Wipe Pattern button.
3. Use the Format knob to select the desired video
format. You can choose from the following:
• 480i
• 576i
• 720p
• 1080i
4. Use the Freq knob to select the desired
frequency. You can choose from the following:
• 60 Hz (59.94 Hz)
• 50 Hz
5. Press the Format knob to save the selection.
Note:
• If you set your switcher to an interlaced video
format and an external reference source, ensure
that you use an interlaced external reference
signal.
• The 480i video format is locked to 59.94 Hz.
• The 576i video format is locked to 50 Hz.
Standard Definition Video Formats
• 480i (4:3 and 16:9) at 59.94Hz
• 576i (4:3 and 16:9) at 50Hz
Note:
• 59.94Hz is displayed as 60Hz to save display
space.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Configuration • 2–1
Format Conversion and Frame Sync
4:3
16:9
16:9
4:3
The switcher has four input format converter / frame
synchronizer (FCFS) channels that can be used for
the following:
• Converting incoming video to the current switcher
video format. The format converters can convert
input video from many formats to the current
switcher video format.
• Correcting mis-timed or drifting input signals in
any of the supported video formats. The frame
synchronizers can not completely correct badly
formatted video streams, mis-timed switches,
signal dropouts, or similar issues.
Understanding Aspect Ratio Conversion
Converting between video formats often requires
converting between aspect ratios. Your switcher
supports the following aspect ratio conversion
methods:
• Full — The video signal is scaled
disproportionately to fill the display of the new
aspect ratio. Aspect distortion occurs as the image
is stretched/compressed to fit in the new aspect
ratio.
4:3
16:9
Figure 2.2 Zoom Aspect Ratio Conversion
• Letterbox — Black bars are added to the top and
bottom of a 16:9 image to display correctly in a
4:3 video format.
16:9
Figure 2.3 Letter Box Aspect Ratio Conversion
• Pillarbox — Black bars are added to the right and
left of a 4:3 image to display correctly in a 16:9
video format.
4:3
16:9
4:3
16:9
4:3
Figure 2.4 Pillar Box Aspect Ratio Conversion
Assigning FCFS Channels
Figure 2.1 Full Aspect Ratio Conversion
• Zoom — The central portion of the video signal is
zoomed to fill the display of the new video format.
No aspect distortion is introduced but the edges of
the video signal may be cropped.
FCFS channels are assigned to either specific inputs
or bus-pairs. Each bus-pair requires two FCFS
channels. The bus-pairs are as follows:
• PGM – Preset buses
• Key 1 Video – Key 1 Alpha buses
• Key 2 Video – Key 2 Alpha buses
• Key 3 Video – Key 3 Alpha buses
• Aux 1 – Not paired
• Aux 2 – Not paired
• Aux 3 – Not paired
FCFS channels maintain separate settings for
different switcher video formats. This lets you
change between switcher video formats without
losing FCFS channel configurations.
2–2 • Configuration
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Note:
To configure an FCFS channel set to Input mode:
• Using an FCFS channel creates a one frame delay
for the input video being processed.
4
2
3
To assign an FCFS channel:
2
1
4
6
3
1. Assign an FCFS channel to a specific input.
2. Use the Input knob to select which input the
FCFS channel is assigned to.
1. Press MENU.
2. Press the REF Wipe Pattern button.
3. Press NEXT until Fcfs is displayed.
4. Use the Fcfs knob to select the FCFS channel
you wish to assign.
5. Press the Fcfs knob to display the FCFS menu.
6. Use the Fcfs1-4 knob to assign the FCFS
channel. You can choose from the following:
• Off — The FCFS channel is not assigned.
• Input — The FCFS channel is assigned to a
single input.
• Bus — The FCFS channel is assigned to all
inputs on a specific bus.
Configuring FCFS Channels in Input Mode
Input mode locks a specified FCFS channel to a
specific input. Table 2.1 lists the input video formats
you can convert to the specified switcher video
format.
Table 2.1 Format Conversions for Input Mode
Switcher Video
Format
Allowable Input Formats
1080i / 59.94Hz
480i, 720p / 59.94Hz
1080i / 50Hz
576i, 720p / 50Hz
720p / 59.94Hz
–
720p / 50Hz
–
480i / 59.94Hz
480i (aspect ratio conversion), 720p,
1080i / 59.94Hz
576i / 50Hz
576i (aspect ratio conversion), 720p,
1080i / 50Hz
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
3. Use the Frming knob to set the aspect ratio
conversion mode. You can choose from the
following:
• Full — The video signal is scaled
disproportionately to fill the display of the
new aspect ratio. Aspect distortion occurs as
the image is stretched/compressed to fit in the
new aspect ratio.
• Zoom — The central portion of the video
signal is zoomed to fill the display of the new
video format. No aspect distortion is
introduced.
• LttrBx — Black bars are added to the top and
bottom of a 16:9 image to display correctly in
a 4:3 video format.
• PllrBx — Black bars are added to the right
and left of a 4:3 image to display correctly in
a 16:9 video format.
4. Press the Fcfs1-4 knob to save your changes.
5. Press the Confrm knob to commit the change
and exit the FCFS menu. Press the Cancel knob
to return to the FCFS menu for further editing.
For More Information on...
• Assigning an FCFS channel, refer to the section
“Assigning FCFS Channels” on page 2-2.
Configuring FCFS Channels in Bus Mode
Bus mode locks a specified FCFS channel to a
specific bus-pair.
Configuration • 2–3
7. Press the Fcfs1-4 knob to save your changes.
Table 2.2 Format Conversions for Bus Mode
Switcher Video
Format
Allowable Input Formats
1080i / 59.94Hz
480i, 720p / 59.94Hz
1080i / 50Hz
576i, 720p / 50Hz
720p / 59.94Hz
–
720p / 50Hz
–
480i / 59.94Hz
480i (aspect ratio conversion), 720p,
1080i / 59.94Hz
576i / 50Hz
576i (aspect ratio conversion), 720p,
1080i / 50Hz
8. Press the Confrm knob to commit the change
and exit the FCFS menu. Press the Cancel knob
to return to the FCFS menu for further editing.
Note:
• If one FCFS channel in a bus-pair is turned off, the
paired FCFS channel is also turned off.
• The switcher is set to switch on the first field
when using Bus mode.
• If a video format not compatible with the currently
defined conversion is used, the video image is
frozen with the last successfully processed image
frame.
For More Information on...
To configure an FCFS channel set to Bus mode:
2
3
4
• switch on Field/Frame settings, refer to the section
“Field Switch Selection” on page 2-14.
• assigning an FCFS channel, refer to the procedure
“To assign an FCFS channel:” on page 2-3.
• switcher video formats, refer to the section
“Switcher Video Format” on page 2-1.
Output Reference Sync
1. Assign an FCFS channel to a specific bus.
2. Use the Bus knob to select which bus the format
converter / frame synchronizer is assigned to.
3. Use the 2ndCh knob to select the FCFS channel
to assign to the paired bus.
4. Press NEXT.
5. Use the Frming knob to set the aspect ratio
conversion mode. You can choose from the
following:
• Full — The video signal is scaled
disproportionately to fill the display of the
new aspect ratio. Aspect distortion occurs as
the image is stretched/compressed to fit in the
new aspect ratio.
• Zoom — The central portion of the video
signal is zoomed to fill the display of the new
video format. No aspect distortion is
introduced.
• LttrBx — Black bars are added to the top and
bottom of a 16:9 image to display correctly in
a 4:3 video format.
• PllrBx — Black bars are added to the right
and left of a 4:3 image to display correctly in
a 16:9 video format.
6. Press NEXT.
2–4 • Configuration
The switcher has three reference outputs that can be
configured independently.
Setting the Output Reference Sync
If you are using one of the output references to time
external devices, ensure that they are connected to
the appropriate REF OUT 1, REF OUT 2, or REF
OUT 3 outputs.
Different applications require different output
reference formats and delay settings. Consult a
facility engineer for assistance in configuring these
settings.
To set the output reference sync:
2
1
4
3
1. Press MENU.
2. Press the REF Wipe Pattern button.
3. Press NEXT until OSync is displayed.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
4. Use the OSync knob to select the reference
output you wish to configure. You can choose
from the following:
• OSync 1 — Configure reference output 1.
• OSync 2 — Configure reference output 2.
• OSync 3 — Configure reference output 3.
To reset the output reference sync values:
2
1
3
5. Press the OSync knob to display the Output
Sync menu.
6
7
4
8
1. Press MENU.
2. Press the REF Wipe Pattern button.
3. Press NEXT until OSync is displayed.
6. Use the OSync1-3 knob to set the output
reference format. You can choose from the
following:
• NTSC/PAL — Reference format is set to
standard definition.
• 720p — Reference format is set to 720p.
• 1080i — Reference format is set to 1080i.
• Off — No output reference signal is
generated.
4. Use the OSync knob to select the reference
output you wish to reset. You can choose from
the following:
• OSync 1 — Reset reference output 1.
• OSync 2 — Reset reference output 2.
• OSync 3 — Reset reference output 3.
5. Press the OSync knob to display the Output
Sync menu.
7
7. Use the Mode knob to configure the different
delay settings for the selected output reference
formats. You can choose from the following:
• V — Configure vertical delay (lines).
• H — Configure horizontal delay (pixels).
• F — Configure frame delay (frames)
(NTSC/PAL output reference format only).
6. Press NEXT.
8. Use the Value knob to set the selected delay
value.
7. Press the Reset knob to reset the output sync
values to default settings.
9. Press the left knob to save your changes.
8. Press the Confrm knob to commit the change
and exit the Output Sync menu. Press the
Cancel knob to return to the Output Sync menu
for further editing.
10. Press the Confrm knob to commit the change
and exit the Output Sync menu. Press the
Cancel knob to return to the Output Sync menu
for further editing.
6
Resetting the Output Reference Sync
Aspect Ratio
You can quickly reset the output reference sync
values to the default settings.
The switcher supports both 4:3 and 16:9 aspect ratios
when running in the 480i/576i video format.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Configuration • 2–5
timecodes and closed captioning, remain intact
(480i/576i video format only).
To change the aspect ratio:
2
Table 2.3 Vertical Ancillary Data
1
4
3
1. Press MENU.
2. Press the REF Wipe Pattern button.
3. Press NEXT until Aspect is displayed.
Video Format
Last Line of Vertical Ancillary Data
Normal Pass/Strip Long Pass/Strip
480i
19
21
576i
22
24
720p
25
25
1080i
20
20
To configure ancillary data parameters:
2
1
4. Use the Aspect knob to select the desired aspect
ratio. You can choose from the following:
• 4:3
• 16:9
4
3
5. Press the Aspect knob to save your selection.
6. Press the Confrm knob to commit the change.
Press the Cancel knob to discard the change and
return to the previous setting.
Note:
• The aspect ratio is locked to 16:9 when operating
in 720p or 1080i video formats.
Ancillary Data
Ancillary data is information such as closed
captioning or embedded audio. The switcher can be
configured to pass this data or strip it from the output
video. The following modes are available (each
mode differs depending on the video format of the
switcher as shown in Table 2.3):
• Normal Strip — Ancillary data is stripped from
both the horizontal and vertical blanking.
• Normal Pass — Ancillary data in the horizontal
and vertical blanking is passed unmodified.
• Long Strip — Ancillary data is stripped (and
replaced with black) from both the horizontal and
vertical blanking as well as some lines of active
picture.
• Long Pass — Ancillary data in the horizontal and
vertical blanking and some lines of active picture
are passed unmodified. This ensures data, such as
2–6 • Configuration
1. Press MENU.
2. Press the SYSTEM Wipe Pattern button.
3. Press NEXT until Anclry is displayed.
4. Use the Anclry knob to select an ancillary data
parameters. You can choose from the following:
• N Strip — Removes ancillary data from the
video signal.
• N Pass — Passes ancillary data without
modification.
• L Strip — Removes ancillary data and the
first few lines of picture from the video
signal.
• L Pass — Passes ancillary data and the first
few lines of picture.
Input BNC Configuration
Many video sources have an associated video source
that contains alpha (transparency) information. You
must configure the switcher to use the correct alpha
source. Once you associate a video and alpha source,
they are linked and used for Auto-Select keying.
Alpha sources are designated as shaped or linear
(unshaped). Shaped sources convert partial
transparency to either fully transparent or fully
opaque, giving the video signal well-defined edges.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Linear (unshaped) sources use the full range of
transparency in the alpha channel to give smooth
transitions between transparent and opaque areas.
Use linear if you are unsure which setting to use.
For More Information on...
• Auto-Select keys, refer to the section “Keying
Overview” on page 3-3.
To associate video and alpha inputs:
2
1
Clean Feed
Clean Feed provides a second program output that is
derived from a different location than the standard
program output. Using the Clean Feed allows you to
remove particular keys without affecting the primary
program output. Typical applications are:
• Multilingual and live-to-tape productions
• Recording shows for later airing without overlaid
graphics
To configure Clean Feed:
3
5
6
2
1
3
1. Press MENU.
2. Press the CONFIG Wipe Pattern button.
3. Press the Input knob to display the Input menu.
1. Press MENU.
4. Use the left knob to select the input you wish to
configure.
2. Press the SYSTEM Wipe Pattern button.
5. Use the Alpha knob to select the desired input
that will provide the alpha (transparency) signal.
You can choose from the following:
• None — Do not use an associated alpha
signal.
• Lin1 - Lin12 — The selected input is used as
a linear (unshaped) alpha source.
• Shpd1 - Shpd12 — The selected input is
used as a shaped alpha source.
Input
Default Alpha Input
CrossOver 6 Solo
5
6
CrossOver 12 Solo
9
11
10
12
3. Use the CLEAN knob to select where in the
output stream the Clean Feed is derived. You can
choose from the following:
• Key 1 — Clean Feed output is taken before
any keys are added.
• Key 2 — Clean Feed output is taken after
Key 1 but before Key 2 or 3 is added.
• Key 3 — (CrossOver 12 Solo only) Clean
Feed output is taken after Key 1 and 2 but
before Key 3 is added.
Note:
• There is no physical Clean Feed output. The Clean
Feed signal is available from any Aux bus.
• Recalling a memory register using Memory AI
may cause the Clean Feed output to look different
than expected. Memory AI allows key elements to
be recalled to other keys than originally resulting
in different key layering.
For More Information on...
6. If you are using standard definition sources, use
the SD ASP knob to select the aspect ratio of the
video signal. You can choose from the
following:
• 16:9
• 4:3
For More Information on...
• fine-tuning the Auto-Select Key features, refer to
the section “Modifying Keys” on page 4-10.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
• Accessing the Clean Feed output on an Aux bus,
refer to the section “Selecting a Special Source on
an Aux Bus” on page 4-14.
• Memory AI, refer to the section “Memory AI and
Recall to Preview” on page 4-4.
• resource sharing, refer to the section “Resource
Sharing” on page 2-12.
Configuration • 2–7
MultiView
Note:
MultiView allows you to preview multiple sources
on a single monitor. 10 sources may be previewed in
a fixed layout Figure 2.5. Each source is labelled for
easy identification.
• The MultiView layout is configured
independently for each output.
• The outputs can be configured to display the
MultiView layout simultaneously.
To assign sources to the MultiView display:
1
2
2
1
3
4
5
6
7
8
9
10
5
6
3
4
Figure 2.5 MultiView Layout
1. Press MENU.
To enable or disable MultiView:
2. Press the SYSTEM Wipe Pattern button.
2
1
4
5
3,6
3. Press the MultiView knob to display the
MultiView menu.
4. Press NEXT.
5. Use the Box knob to select a box on the
MultiView display.
1. Press MENU.
2. Press the SYSTEM Wipe Pattern button.
3. Press the MultiView knob to display the
MultiView menu.
4. Use the Output knob to select an output to
configure for MultiView layout display. You can
choose from the following:
• Prview — Configure the Preview output.
• Pgm2 — Configure the Program 2 output.
5. Use the MView knob enable or disable
MultiView display on the selected output. You
can choose from the following:
• On — The MultiView layout is displayed on
the selected output.
• Off — The MultiView layout is not displayed
on the selected output.
6. Use the Transp to set the transparency of the
MultiView source labels.
6. Use the In/Out knob to select a source to
display in the box You can choose from the
following:
• PGM — Program bus output
• PV — Preset bus output
• 1-12 (1-6 for CrossOver 6 Solo) — Source
inputs
• M1-4 — Media-Store channels
Note:
• Media-Store channels 3 and 4 are only available
when the Media-Store mode is set to Dual.
• Inputs assigned to boxes 3-10 are displayed with a
red border when they are on-air. A green border is
displayed when the input is selected on the Preset
bus.
• Boxes 1 and 2 do not have colored borders.
For More Information on...
• setting the Media-Store mode, refer to the section
“Media-Store Mode” on page 2-14.
CrossOver CleanSwitch
CrossOver CleanSwitch allows you to perform
high-quality transitions between video signals with
embedded audio streams.
2–8 • Configuration
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
The setup consists of your switcher, an openGear
DFR-8300 series frame, and an MDK-111A-Lite.
Refer to your CrossOver CleanSwitch
documentation for details on cabling and transition
behavior.
To configure your switcher for External Audio
mode:
2
9. Use the Value knob to modify the field values
and enter the IP address of your
MDK-111A-Lite card.
10. Press the IPAddr knob to save the IP address.
11. Press the Confrm knob to commit the change
and exit the menu. Press the Cancel knob to
return to the External Audio menu for further
editing.
Note:
1
4
• Ensure that Frame Sync is turned off for any input
or bus you are using with external audio mode.
Refer to the section “Format Conversion and
Frame Sync” on page 2-2 for details.
3
IP Address
1. Press MENU.
2. Press the SYSTEM Wipe Pattern button.
3. Press NEXT until Ext Audio is displayed.
4. Press the Ext Audio knob to display the
External Audio menu.
5
6,8
9
7
The switcher is equipped with an Ethernet port to
allow remote access. By default, the switcher uses
DHCP to automatically obtain an IP address. You
can manually set an IP address, network mask, and
default gateway if your network does not have a
DHCP server.
Note:
• You do not need to connect your switcher to a
network for it to function.
To configure a DHCP IP address for your
switcher:
3
2
5. Use the ExtAud knob to enable or disable
external audio switching.
6. Use the Type knob to select the type of audio
transition that is performed. You can choose
from the following:
• X-Fade — Audio from the source going
on-air is simultaneously faded up to full
volume while the audio from the source going
off-air is faded to no volume.
• V-Fade — Audio from the source going
off-air is faded to no volume and then the
audio from the source going on-air is faded to
full volume.
7. Press NEXT until IPAddr is displayed.
8. Use the Field knob to select the various fields in
the IP address.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
6
5
4
1. Ensure your switcher is connected to your
network via the ethernet port.
2. Press MENU.
3. Press the SYSTEM Wipe Pattern button.
4. Press NEXT until IP Addr is displayed.
5. Press the IP Addr knob to display the IP
Address menu.
6. Use the IPMode knob to select DHCP.
7. Press the IPMode knob to save your selection.
Configuration • 2–9
8. Press the Confrm knob to commit the change.
Press the Cancel knob to discard the change and
return to the previous setting.
To configure a static IP address for your switcher:
14. Press the left knob to save all network settings.
15. Press the Confrm knob to commit the change.
Press the Cancel knob to discard the change and
return to the previous setting.
3
2
6
5
Switcher Personality
The switcher has customizable features that allow
you to tailor operation to your personal preferences.
4
Aux Bus Memory Recalls
1. Ensure your switcher is connected to your
network via the ethernet port.
You can set the behavior of the Aux buses during a
memory recall. The buses can be configured to hold
inputs (overriding whatever input is saved in the
recalled memory) or to change to the input saved in
the recalled memory.
To set the Aux Bus Recall Mode:
2. Press MENU.
3. Press the SYSTEM Wipe Pattern button.
1
4. Press NEXT until IP Addr is displayed.
3
5. Press the IP Addr knob to display the IP
Address menu.
2
6. Use the IPMode knob to select Static.
7. Press the IPMode knob to save your selection.
8. Press the Confrm knob to commit the change.
Press the Cancel knob to discard the change and
return to the previous setting.
10 11 12
9
9. Press NEXT until IPAddr is displayed.
10. Use the left knob to select the data to configure.
You can choose from the following:
• IPAddr — Configure the IP address
(configure this first).
• Mask — Configure the network mask.
• Gatwy — Configure the default gateway.
11. Use the middle knob to select the fields in the
address.
1. Press RECALL.
2. Press NEXT until AuxMem is displayed.
3. Press the AuxMem knob to set the Aux Bus
Recall Mode. You can choose from the
following:
• NoRcll — Aux buses ignore the input saved
with the recalled memory and retain the
current input.
• Recall — Aux bus inputs change to the input
saved with the recalled memory.
For More Information on...
• saving and recalling switcher settings, refer to the
section “Using the Memory System” on page 4-3.
Customizing the Panel Glow
Panel buttons are set to a glow color which is used
when the button is not selected. This glow color can
be customized.
12. Use the right knob to modify the field value.
13. Repeat steps 9 to 12 for Mask (network mask),
and Gatwy (network gateway).
2–10 • Configuration
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
To customize the Panel Glow color:
1
4
5
6
6. Use the Save knob to select the custom scheme
you wish to save.
7. Press the Save knob to save the color scheme.
8. Press the Confrm knob to commit the save (if
there was a color scheme saved to the selected
custom scheme, it is overwritten). Press the
Cancel knob to cancel the save.
2
Loading Color Schemes
1. Press MENU.
2. Press the USER Wipe Pattern button.
3. Press the Scheme knob to display the Color
Scheme menu.
You can load a custom color scheme or one of the
preset color schemes that are included on your
switcher.
To load a custom Panel Glow color scheme:
1
5
4. Use the HUE knob to adjust the Panel Glow
hue.
5. Use the SAT knob to adjust the Panel Glow
saturation.
2
3
4
6. Use the LUM knob to adjust the Panel Glow
luminance.
Note:
• It is not recommended to set the Panel Glow color
to red. Red indicates a source is on-air.
1. Press MENU.
For More Information on...
3. Press the Scheme knob to display the Color
Scheme menu.
• hue, saturation, and luminance, refer to the section
“Selecting Colors” on page 1-5.
Saving Color Schemes
You can save a custom Panel Glow color scheme so
that it may be recalled as needed.
To save a custom Panel Glow color scheme:
2
3
6
4
5
1. Modify the Panel Glow to obtain the desired
appearance.
2. Press MENU.
3. Press the USER Wipe Pattern button.
2. Press the USER Wipe Pattern button.
4. Press NEXT until Load is displayed.
5. Use the Load knob to select the color scheme
you want to load. You can select from a list of
presets or one of the custom color schemes you
have previously saved.
6. Press the Load knob to load the color scheme.
7. Press the Confrm knob to commit the load.
Press the Cancel knob to cancel the load.
Power-Save Mode
The switcher goes into a Power-Save mode after a
user-defined amount of time (20 minutes by default)
without user interaction. Touching any control will
wake the switcher. Any functionality associated with
the touched control is ignored until the unit is active
and all lights and display are turned on.
During Power-Save mode, video related hardware is
not affected and video signals are still passed through
the switcher.
4. Press the Scheme knob to display the Color
Scheme menu.
5. Press NEXT until Save is displayed.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Configuration • 2–11
To configure the power-save timeout:
1
3
2
Double-Press Rate
You can set the double-press rate of the switcher to
suit your preference. Setting a fast rate requires you
to double-press the knobs in quick succession in
order to be recognized as a double-press. Setting a
slow rate allows more time between presses but may
register two single presses as a double-press.
To set the switcher double press rate:
1
1. Press MENU.
2. Press the PERS Wipe Pattern button.
3
4
2
3. Press the right knob to set the switcher
power-save behavior. You can choose from the
following:
• PwrSve — All buttons and the menu display
turn off. The switcher conserves as much
power as possible without affecting on-air
video.
• Sleep — The menu display turns off. Buttons
light and slowly fade in a raindrop pattern.
3. Press the DblPrs Speed knob.
4. Use the right knob to set the power-save timeout
(in minutes). You can select a value from 0 (off)
to 999 minutes.
4. Double-press the middle knob at a rate you feel
is comfortable. This defines the double-press
rate.
2. Press the PERS Wipe Pattern button.
5. Press MENU to save the setting.
Transition Rate Units
You can select the units used to specify durations for
various video transitions. Choose the units that you
are most comfortable working with.
To select the units for switcher transitions:
1
1. Press MENU.
3
2
Resource Sharing
The switcher can use one Chroma Key and two
channels of DVE simultaneously. You can specify
how the Chroma Key is shared between keys and the
DVE resources are shared between keys and the
transition area on your switcher.
To specify resource sharing:
2
1
3
1. Press MENU.
2. Press the PERS Wipe Pattern button.
3. Use the Rate knob to select the units used to
specify switcher transition rates. You can choose
from the following:
• Frames — Switcher transitions are specified
in frames.
• Secnds — Switcher transitions are specified
in seconds.
2–12 • Configuration
1. Press MENU.
2. Press the SYSTEM Wipe Pattern button.
3. Press the Rsrc Mode knob to display the
Resource Mode menu.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
4. Use the ChrKey knob to select how the Chroma
Key resource is shared between keys. You can
choose from the following:
• KEY1 — The Chroma Key is locked to Key
1. Only Key 1 can display a Chroma Key.
• KEY2 — The Chroma Key is locked to Key
2. Only Key 2 can display a Chroma Key.
• KEY3 (CrossOver 12 Solo only) — The
Chroma Key is locked to Key 3. Only Key 3
can display a Chroma Key.
• FLOAT — The Chroma Key can be used by
any key. If another Chroma Key is on-air, you
are prompted to capture the Chroma Key
resource for the new key.
• ASK — The Chroma Key can be used by any
key. If another Chroma Key is in-use (on or
off-air), you are prompted to convert the
original Chroma Key to an Auto-Select Key,
take it off-air, and use the Chroma Key
resource for the new key.
5. Press the ChrKey knob to select the Chroma
Key sharing mode.
6. Use the DVE1 knob to select how the first DVE
resource is shared between keys and the
transition area. You can choose from the
following:
• KEY1 — DVE channel 1 is locked to Key 1.
• KEY2 — DVE channel 1 is locked to Key 2.
• KEY3 (CrossOver 12 Solo only) — DVE
channel 1 is locked to Key 3.
• TRANS — DVE channel 1 is locked to
performing transitions.
• FLOAT — DVE channel 1 can be used by
any key or to perform a transition. If two
channels of DVE are in use and on-air and
you attempt to use a DVE channel, you are
prompted to steal one of the DVE channels.
• ASK — DVE channel 1 can be used by any
key or to perform a transition. If two channels
of DVE are in use (on or off-air) and you
attempt to use a DVE channel, you are
prompted to steal one of the DVE channels.
7. Press the DVE1 knob to select the sharing mode
for the first DVE resource.
8. Use the DVE2 knob to select how the second
DVE resource is shared between keys and the
transition area. You can choose from the
following:
• KEY1 — DVE channel 2 is locked to Key 1.
• KEY2 — DVE channel 2 is locked to Key 2.
• KEY3 (CrossOver 12 Solo only) — DVE
channel 2 is locked to Key 3.
• TRANS — DVE channel 2 is locked to
performing transitions.
• FLOAT — DVE channel 2 can be used by
any key or to perform a transition. If two
channels of DVE are in use and on-air and
you attempt to use a DVE channel, you are
prompted to capture one of the DVE
channels.
• ASK — DVE channel 2 can be used by any
key or to perform a transition. If two channels
of DVE are in use (on or off-air) and you
attempt to use a DVE channel, you are
prompted to capture one of the DVE
channels.
9. Press the DVE2 knob to save your selection.
10. Press the Confrm knob to commit the change.
Press the Cancel knob to cancel the change.
For More Information on...
• creating and using Chroma Keys, refer to the
section “Chroma Key” on page 3-5.
• creating and using DVE Keys, refer to the section
“DVE Key” on page 3-6.
• performing DVE transition, refer to the section
“DVE Transitions” on page 3-2.
Chroma Key Resource Capturing
Capturing a Chroma Key resource for a new key
causes the following to occur:
• The current Chroma Key is converted to an
Auto-Select Key
• If the current Chroma Key is on-air, it is taken
off-air.
DVE Resource Capturing
Capturing a DVE resource for a new key or transition
takes the DVE resources from the following sources
in order of availability:
• Transition area (if a DVE transition is not in
progress).
• Off-air DVE key (highest key resource is taken
first).
• On-air DVE key (current DVE Key is converted
to an Auto-Select key and taken off-air).
• Transition area (if a DVE transition is in
progress. The transition is converted to a dissolve
transition).
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Configuration • 2–13
Field Switch Selection
To configure external editor control:
The field switch selection feature allows you to
select when the switcher triggers a transition from
one video source to the next when you are running in
an interlaced video format. Each interlaced video
frame is composed of an odd field and an even field.
You can specify that transitions are initiated on:
1
2
4
3
• even fields only
• odd fields only
• either even or odd fields
If you are running in a progressive scan video
format, setting your switcher to transition on even or
odd fields will cause the switcher to only allow
transitions on every second frame.
To set when the switcher initiates transitions:
2
1
4
3
1. Press MENU.
2. Press the PERS Wipe Pattern button.
3. Press NEXT until Editor is displayed.
4. Use the Editor knob to enable or disable
external editor control. You can choose from the
following:
• GVG100 — GVG-100 Editor control is
enabled.
• G100L — Legacy GVG-100 editor control is
enabled.
• LTC (Linear Time Code) — A GearLite
TSC-9902 LTC to Serial Converter provides
timecode information for Live Edit Decision
List (EDL) file generation.
• Off — Editor control is disabled.
1. Press MENU.
Note:
2. Press the SYSTEM Wipe Pattern button.
• You can view the LTC timecode from the second
page of the Status menu.
3. Press NEXT until FldSwt (FrmSwt if you are
using a progressive scan video format) is
displayed.
4. Use the FldSwt (FrmSwt if you are using a
progressive scan video format) knob to select
when transitions are initiated. You can choose
from the following:
• F1 — Field 1 (Odd Field) transitions are
initiated on odd fields.
• F2 — Field 2 (Even Field) transitions are
initiated on the even fields.
• BOTH — Transitions can be initiated on
either even or odd fields or frames.
5. Press the FldSwt (FrmSwt if you are using a
progressive scan video format) knob to commit
the selection.
For More Information on...
• external editor control, refer to the section “Editor
Port” on page 4-21.
• installation and configuration of the TSC-9902
LTC to Serial Converter, refer to your TSC-9902
documentation.
• Live EDL, refer to the section “Live Edit Decision
Lists (EDL)” on page 4-16.
Media-Store Mode
You can set your switcher to have either 2 or 4
Media-Store channels. You can display 2 images or 1
image with an alpha-channel when your switcher is
set to 2 Media-Store channels. You can display 2
images with alpha-channels when your switcher is
set to 4 Media-Store channels.
Editor Control
Your switcher can be controlled by external editors
using the GVG100 protocol. It can also generate
EDL (Edit Decision List) files for use in non-linear
editing suites.
2–14 • Configuration
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
To configure Media-Store mode:
To configure the Next Transition Area behavior:
2
1
1
5
4,6
7
4
2
3
3
1. Press MENU.
1. Press MENU.
2. Press the PERS Wipe Pattern button.
2. Press the SYSTEM Wipe Pattern button.
3. Press NEXT until Media is displayed.
4. Use the Media knob to select the Media-Store
mode. You can choose from the following:
• Tall — Two channels of Media-Store are
available. Each channel may contain an
image or channel 1 may contain an image and
an associated alpha-channel is contained in
channel 2.
• Dual — Four channels of Media-Store are
available. Two channels are reserved for
images and two channels are reserved for
associated alpha-channels.
Table 2.4 Dual Mode Media-Store Channels
Image Channel
Alpha Channel
1
3
2
4
5. Press the Media knob to save your selection.
6. Press the Confrm knob to commit the change.
Press the Cancel knob to cancel the change.
For More Information on...
• Media-Store, refer to the chapter “Media-Store”.
Transition Area Behavior
You can set the behavior of the transition area to suit
your needs.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
3. Press NEXT until Trans Area is displayed.
4. Press the Trans Area knob to display the
Transition Area menu.
5. Use the Trans knob to set the behavior of the
Next Transition area after a transition is
performed. You can choose from the following:
• Reset — The Next Transition area is reset to
a background dissolve transition
• NotRst — The Next Transition area is not
reset.
6. Use the Auto 2 knob to set the behaviour when a
a transition is paused by pressing AUTO
TRANS during a transition. You can choose
from the following:
• HltFwd — The transition pauses. When you
resume the transition, it completes as
originally set.
• HltRev — The transition pauses. When you
resume the transition, the transition proceeds
in reverse and the switcher returns to the
on-air state it was in before the transition was
started.
• Rev — The transition immediately reverses
and the switcher returns to the on-air state it
was in before the transition was started.
7. Use the ARKey knob to set whether a Key
remains or is removed from the Next Transition
area after a dedicated key transition is
performed. You can choose from the following:
• Off — The Key is removed from the Next
Transition area after a dedicated key
transition is performed.
• On — The Key remains active in the Next
Transition area after a dedicated key
transition is performed.
Configuration • 2–15
NEXT button Secondary Function
You can configure a secondary function of the
NEXT button allowing it to be used, in conjunction
with the Wipe Pattern buttons, to trigger GPI outputs.
To configure the NEXT button secondary
function:
1
2
5
6
4
3
1. Press MENU.
2. Press the PERS Wipe Pattern button.
3. Press NEXT until NextBn Func2 is displayed.
4. Press the NextBn Func2 knob to display the
Secondary Function menu.
5. Use the Func knob to select the secondary
function for the NEXT button. You can choose
from the following:
• None — The NEXT button is not assigned a
secondary function.
• GPO — The NEXT button (in combination
with the Wipe Pattern buttons) is used to
trigger GPI outputs.
6. If you selected GPO in the previous step, use the
Bank knob to select which GPI output bank you
wish to control.
Note:
• Only one GPI output bank can be triggered at a
time.
For More Information on...
• GPI usage and configuration, refer to the section
“General Purpose Interface (GPI)” on page 4-19.
2–16 • Configuration
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Basic Operation
This chapter describes the general operation of your
switcher. Basic information is provided to help you
become familiar with switcher operation.
4. Choose the type of transition you wish to
perform:
• Press DISS to select a dissolve transition.
• Press WIPE to select a wipe transition.
• Press DVE to select a DVE transition
Transition Overview
Transitions allow you to replace the on-air video
source with another source. During a transition, the
source you selected on the Preset bus becomes active
on the Program bus and the source that was active on
the Program bus is now active on the Preset bus.
You can perform the following types of transitions:
• Cuts — The video image instantly switches
between selected sources.
• Dissolves — The video image gradually fades
from the on-air source to the selected source.
• Wipes — The selected source wipes over the
on-air source using a user-specified pattern and
direction.
• DVE — The video image is taken off-air using a
selected digital video effect.
To perform a transition:
5. Perform the transition by choosing one of the
following:
• Press CUT to immediately cut the selected
source on-air (selected transition type is
ignored).
• Press AUTO TRANS to have the switcher
perform a smooth transition.
• Move the Fader from one limit to the other to
perform a manual transition..
Note:
• You can select multiple elements for the next
transition by pressing and holding the button for
the first element, then pressing one or more of the
other next transition buttons.
• While still holding the first element button, press
an element button again to remove it from the next
transition.
For More Information on...
• wipe transitions, refer to the section “Wipe
Transitions” on page 3-2.
3
1
• DVE transitions, refer to the section “DVE
Transitions” on page 3-2
3
4
• including keys in transitions, refer to the section
“Key Transitions” on page 3-4.
2
5
1. Select the elements to include in the next
transition by pressing any one of the following:
• BKGD
• KEY 1
• KEY 2
• KEY 3 (CrossOver 12 Solo only)
2. Select the source on the Preset bus (when
BKGD is selected as part of the next transition),
that you want to take on-air. The selected source
appears on your preview monitor.
• the Next Transition area state after a transition,
refer to the section “Transition Area Behavior” on
page 2-15.
Cutting on the Program Bus
Cuts are the simplest transition, performing an
instantaneous change between sources. You can
perform a cut transition by pressing CUT, or you can
perform the transition directly on the Program bus.
This also applies to keys. If a key is on-air, you can
select alternate sources on the Key/Aux bus and have
them instantly cut on-air.
3. If you selected any keys for the transition in step
1, select Keyers and sources on the Key/Aux
bus.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Basic Operation • 3–1
Wipe Transitions
To cut on the Program bus:
You can select from a number of pre-defined patterns
and control the amount of time a wipe transition
takes to complete.
To perform a wipe transition:
1
3
2
1. Select the source you want to take on-air by
pressing a source button on the Program bus.
1
Note:
• You can not preview the next source on your
preview monitor when cutting on the Program
Bus.
4
1. Prepare a transition using WIPE as the type of
transition, but do not perform the transition.
Configuring the Auto Trans Rate
2. Select the pattern you wish to use for the wipe.
You can control the amount of time a dissolve or
wipe transition takes to complete when you press the
AUTO TRANS button. Transitions performed with
the Fader are not affected.
3. Use the Time knob to change the transition
duration.
To change the rate for automatic transitions:
2
4. Press AUTO TRANS to perform the transition.
For More Information on...
• preparing transitions, refer to the section
“Transition Overview” on page 3-1.
• modifying Wipe transitions, refer to the section
“Modifying Wipes” on page 4-1.
DVE Transitions
1
3
1. Prepare a transition using DISS, WIPE, or DVE
as the transition type, but do not perform the
transition.
You can select from a number of pre-defined patterns
and control the amount of time a DVE transition
takes to complete.
To perform a DVE transition:
2
3
2. Use the Time knob to change the transition
duration.
3. Press AUTO TRANS to perform the transition.
Note:
• You can set different transition rates for the
dedicated KEY TRANS buttons.
1
4
For More Information on...
• dedicated key transitions, refer to the section
“Dedicated Key Transitions” on page 3-5.
1. Prepare a transition using DVE as the type of
transition, but do not perform the transition.
2. Select the DVE effect you wish to use for the
transition by pressing, or double-pressing, a
Wipe Pattern button. You can choose from the
following:
3–2 • Basic Operation
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
To pause and resume a transition in progress:
Table 3.1 DVE Effect Selection
Pattern Single Press Pattern
Button Button DVE Effect
Double Press Pattern
Button DVE Effect
0
Push Left
Push Right
1
Push Up
Push Down
2
Squeeze Horizontal
Push Up-Right
3
Squeeze Vertical
Push Down-Left
4
Push Up-Left
Push Down-Right
5
Squeeze Up-Right
Squeeze Down-Left
1. Prepare a dissolve, wipe, or DVE transition.
6
Squeeze Up-Left
Squeeze Down-Right
2. Press AUTO TRANS to start the transition.
7
Squeeze to Center
Fly Through
8
Circle Left
Circle Right
3. Press AUTO TRANS again to pause the
transition.
9
Stretch
Tumble
4. Press AUTO TRANS to resume the transition.
2
Note:
3. Use the Time knob to change the transition
duration.
4. Press AUTO TRANS to perform the transition.
Note:
• You must include the background when
performing a DVE transition on a Chroma Key,
Self Key, or Auto-Select Key. If you do not
include the background, a dissolve transition is
performed.
• Performing a DVE transition on a DVE Key
without including the background scales the
transition effect to the size of the DVE Key. This
transition does not consume an additional DVE
resource.
• Performing a DVE transition on a DVE Key with
the background included does not scale the
transition effect. This transition consumes the
second DVE resource.
• The transition will continue or reverse based on
the setting of the Resume personality option.
• There is an extra DVE effect available that can not
be accessed with a Wipe Pattern Button. Refer to
the section “Modifying DVE Transitions” on
page 4-2 for more information.
For More Information on...
• preparing transitions, refer to the section
“Transition Overview” on page 3-1.
• setting the behavior of a resumed transition, refer
to the section “Transition Area Behavior” on
page 2-15.
Keying Overview
Keying allows you to insert portions of one scene
into another. Keys appear as overlays over the
background image.
For More Information on...
The switcher supports the following key types:
• preparing transitions, refer to the section
“Transition Overview” on page 3-1.
• Auto-Select Key — Key alpha (transparency) is
provided on one input and key fill video is
provided on a second input (character generators
and graphics systems typically provide fill and
alpha on separate channels).
• modifying DVE transitions, refer to the section
“Modifying DVE Transitions” on page 4-2.
Pausing a Transition
You can pause a transition while it is in progress.
• Self Key — Key transparency is derived from the
luminance of the key fill video (this key type is
created when you do not specify an input for the
key alpha channel).
• Chroma Key — A user defined color hue is
selected for transparency (such as blue or
green-screen applications).
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Basic Operation • 3–3
• DVE Key — The video image can be scaled,
cropped and freely positioned on the screen.
Borders and other effects may be used to enhance
the key appearance.
The CrossOver 6 Solo supports 2 keys. The
CrossOver 12 Solo supports 3 keys.
To perform a key transition:
3
2
4
5
6
Video Layering
Video is layered as shown in Figure 3.1.
7
1
2
1. Ensure the key you are using in the transition is
not on-air.
2. Select the key you wish to use.
3
4
3. Select the key type by pressing one of the
following:
• CHR KEY to create a Chroma Key.
Figure 3.1 Video Layering
1. Program
2. Key 1
3. Key 2
4. Key 3 (CrossOver 12 Solo only)
• AUTO SELECT to create an Auto-Select
Key.
• DVE to create a DVE Key.
4. Press the corresponding key button in the Next
Transition area to include the key in the
transition. You can choose from the following:
• KEY 1 to include Key 1.
• KEY 2 to include Key 2.
Key Transitions
Key transitions are similar to background transitions.
You can perform key and background transitions
simultaneously.
Selecting Keys
Selecting a key allows you to configure the key type
and select a source for that key.
To select a key:
• Select a key by pressing one of the key select
buttons. You can choose from the following:
› AUTO SELECT, CHR KEY, or DVE —
Selects Key 1 and sets the key type.
› KEY 2 SEL — Selects Key 2.
› KEY 3 SEL — Selects Key 3 (CrossOver 12
Solo only).
• KEY 3 to include Key 3 (CrossOver 12 Solo
only).
5. Select a source on the Key/Aux bus that you
want to take on-air. The selected source appears
on your preview monitor over the background
image.
6. Choose the type of transition you wish to
perform:
• Press DISS to select a dissolve transition.
• Press WIPE to select a wipe transition.
• Press DVE to select a DVE transition.
7. Perform the transition by using one of the
following methods:
• Press CUT to immediately cut the selected
source on-air (the selected transition type is
ignored).
Note:
• Press AUTO TRANS to have the switcher
perform a smooth transition.
• If you select Key 1, you are selecting a key and
key type simultaneously.
• Move the Fader from one limit to the other to
perform a manual transition.
Performing Key Transitions
Key transitions are performed similarly to
background transitions. All transition types are
available for key transitions.
3–4 • Basic Operation
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Note:
• To include multiple keys in the transition, push the
desired combination of KEY 1, KEY 2, and KEY
3 buttons simultaneously.
To change the transition rate for dedicated key
transitions:
3
• When a key is on-air, the tally above the on-air
key glows red.
2
For More Information on...
1
• selecting keys, refer to the section “Selecting
Keys” on page 3-4.
1. Press DISS.
Dedicated Key Transitions
If an immediate transition is required, or an
unexpected transition needs to be performed, the
dedicated key transition buttons can be used. Only
dissolve transitions can be performed with the
dedicated key transition buttons.
To perform a dedicated key transition:
1
1
2. Press NEXT.
3. Use the Key 1-3 (1-2 on CrossOver 6 Solo)
knobs to change the transition rate for the
specified key.
Note:
• If the transition rate is set to CUT and a transition
is in progress, pressing a dedicated key transition
button immediately cuts the associated key to the
previous state (either on or off-air). The rest of the
transition proceeds.
For More Information on...
1
2
1. Ensure that a key, key-type, and source are
selected.
2. Take the desired key on or off-air by performing
one of the following:
• Press KEY 1 TRANS to transition Key 1.
• Press KEY 2 TRANS to transition Key 2.
• Press KEY 3 TRANS to transition Key 3
(CrossOver 12 Solo only).
Note:
• When a key is on-air, the appropriate dedicated
key transition button glows red.
For More Information on...
• the Next Transition area behavior, refer to the
section “Transition Area Behavior” on page 2-15.
Chroma Key
The Chroma Key masks a specified color allowing
you to quickly extract a foreground subject from a
controlled-color background. The switcher can mask
the following colors: blue, green, red, cyan, magenta,
and yellow. The default color is blue.
To create a Chroma Key:
2
3
5
1
4
• selecting keys, refer to the section “Selecting
Keys” on page 3-4.
Setting the Transition Rate for Dedicated
Key Transitions
You can set the transition rate for the dedicated key
transition buttons independently of the other switcher
transition rates.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
1. Select the key you wish to use.
2. If you are not using Key 1, press CHR KEY to
set the selected Key to a Chroma Key.
3. If you have already assigned a Chroma Key to
one of the other keyers, and the Chroma Key
share mode is set to FLOAT or ASK, you are
prompted to steal the Chroma Key resource to
Basic Operation • 3–5
use on the new key. You can choose from the
following:
• Press the Confrm knob to steal the Chroma
Key resource for the new key. The old
Chroma Key is taken off-air and converted to
an Auto-Select Key.
To create a DVE Key:
2
5
1
4
• Press the Cancel knob to cancel the new
Chroma Key and leave the resource with the
key it is currently assigned to.
4. Select the desired source on the Key/Aux bus.
5. Use the Color knob to select the color to make
transparent. You can choose from the following:
• Blue (default)
• Cyan
• Green
• Yellow
• Red
• Magenta
6. Press Init.
For More Information on...
• selecting Keys, refer to the section “Selecting
Keys” on page 3-4.
• Chroma Key sharing, refer to the section
“Resource Sharing” on page 2-12.
• modifying Chroma Key settings, refer to the
section “Chroma Key Fine Tuning” on page 4-12.
• taking a Chroma Key on-air, refer to the section
“Key Transitions” on page 3-4.
DVE Key
The DVE Key allows you to apply digital video
effects to an image. These effects include the
following:
• Scale
• Crop
1. Select the key you wish to use.
2. If you are not using Key 1, press DVE to set the
selected Key to a DVE Key.
3. If all DVE Key resources are assigned to other
keys, or the transition area and the DVE share
mode is set to FLOAT or ASK, you are
prompted to steal the DVE resource to use on
the new key. You can choose from the following:
• Press the Confrm knob to steal the DVE
resource for the new key. The old DVE Key is
taken off-air and converted to an Auto-Select
Key.
• Press the Cancel knob to cancel the new DVE
Key and leave the resource with the key it is
currently assigned to.
4. Select the desired source on the Key/Aux bus.
5. Use the XPos, YPos, and Size knobs to control
the position and size of the source image.
For More Information on...
• selecting Keys, refer to the section “Selecting
Keys” on page 3-4.
• DVE Resource sharing, refer to the section
“Resource Sharing” on page 2-12.
• modifying DVE Key appearance, refer to the
section “Modifying DVE Keys” on page 4-12.
• taking a key on-air, refer to the section “Key
Transitions” on page 3-4.
• Aspect Ratio
• Position
• Border
Mattes
A Matte is a solid color signal that is generated by
the switcher and can be adjusted for hue, saturation,
and luminance. It can also be adjusted for position,
size, aspect, border, and softness.
For More Information on...
• setting hue, saturation, and luminance, refer to the
section “Selecting Colors” on page 1-5.
3–6 • Basic Operation
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Using a Matte
Mattes can be a solid color or a wash. A wash fills
the matte with one of the 10 wipe patterns.
4. Rotate the Load knob to select the preset color
you wish to use.
5. Press the Load knob to load the preset color.
Note:
Selecting a Matte Color
• Specify hue, saturation, and luminosity
• Mattes may also be selected on the Aux bus. Use
the MATTE button on the desired Aux bus to
select a matte color for that bus.
• Load a preset color
For More Information on...
To select a matte color by specifying hue,
saturation, and luminosity:
• accessing an Aux bus, refer to the section “Aux
Buses” on page 4-14.
You can use two methods to select a matte color:
To change the pattern:
3
4
5
3
2
1
2
1. Press and hold SHIFT.
2. Press BLACK/MATTE to display the Matte
menu.
3. Use the corresponding knob to adjust the Hue
(Hue1), Saturation (Sat1), and Luminance
(Lum1) to the desired effect.
1
1. Press and hold SHIFT.
2. Press BLACK/MATTE to display the Matte
menu.
3. Press NEXT until WASH is displayed.
Note:
4. If the WASH knob is Off, toggle it On by
pressing the WASH knob.
• Mattes may also be selected on the Aux bus. Use
the MATTE button on the desired Aux bus to
select a matte color for that bus.
5. Use the Pattern buttons to select the desired
pattern.
Note:
For More Information on...
• accessing an Aux bus, refer to the section “Aux
Buses” on page 4-14.
To select a matte color by loading a preset:
4
• If the wash is turned off, the pattern does not
display.
• Pattern washes are not available on Aux buses.
Using other Adjustments
Mattes can also be adjusted by using these modifiers:
• Size — Size
3
• X-Pos, Y-Pos — Position
• Aspect — Aspect Ratio
• Border — Border Appearance
2
1
• Softness — Edge Softness
• Hue 2, Sat 2, and Lum 2 — Secondary Color
1. Press and hold SHIFT.
2. Press BLACK/MATTE to display the Matte
menu.
3. Press NEXT.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
The Aspect function allows you to alter the shape of
the selected wash pattern. For example, if you want
the wash to be oval shaped, select the circular pattern
and adjust the aspect ratio until the desired oval is
created.
Basic Operation • 3–7
Borders are effects created around the selected
pattern for the wash. The Border function allows
you to adjust the appearance of the border.
The Softness function controls the wash edge
appearance. It is a pattern edge effect produced by
mixing key source and key fill signals allowing
variable control of edge softening.
1. Press BKGD and all on-air key buttons
simultaneously to include them in the transition.
2. Select a transition type.
3. Press BLACK/MATTE on the Preset bus.
4. Fade to black by sliding the Fader, pressing
CUT, or pressing AUTO TRANS.
The Hue 2, Sat 2, and Lum 2 functions control the
secondary color. If you are creating a wash and want
to add a second color, adjusting these options will
generate and modify another color set within the
pattern.
To apply other adjustments:
4
3
2
1
1. Press and hold SHIFT.
2. Press BLACK/MATTE to display the Matte
menu.
3. Press NEXT until the desired modifier is
displayed.
4. Adjust the desired modifier by rotating the
corresponding knob.
Note:
• The wash pattern and the key pattern mask are
shared. Any adjustments affect both patterns.
Fade to Black
Fade to Black is achieved by selecting the black
source and performing a transition.
To fade to black:
1
2
3
3–8 • Basic Operation
4
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Advanced Operation
This chapter describes advanced operating concepts
for your switcher. Topics and information on
modifying basic concepts to fit your requirements are
also discussed.
1. Initiate a transition by pressing AUTO TRANS.
When the transition reaches the defined limit, it
will stop.
2. To reverse the transition, press AUTO TRANS.
3. To continue the transition, press the Limit knob
to turn off the transition limit.
Transition Limit
You can stop a transition at a preset position between
the two Fader limits. With the transition limit
enabled, an automatic transition will stop when it
reaches the defined limit.
4. Press AUTO TRANS to complete the transition.
To Quickly Reset the Transition Limit
• Double-press the Limit knob.
To define the transition limit point:
Modifying Wipes
3
Wipes can be modified to give more distinct qualities
and personalize your transitions. The following
effects can be adjusted:
• Time, Direction
• Pattern, Horizontal Multiplication, Vertical
Multiplication
2
1. Press DISS, WIPE, or DVE.
2. Move the Fader to the desired position you wish
to set as a transition limit.
• X-Position, Y-Position, Aspect Ratio
• Border, Border Color, Border Softness
• Hue, Saturation, Luminosity
• Rotation
To modify time and direction:
3. Press the Limit knob.
The Progress Bar next to the Fader flashes to
indicate the defined transition limit.
Note:
3
4
2
• Ensure that you are not on-air when setting the
transition limit as you will be moving the Fader
handle to define the preset position.
1
To perform a transition with a transition limit set:
3
1. Press WIPE to display the Wipe menu.
2. Press NEXT until Time is displayed.
3. Use the Time knob to change the duration of the
wipe.
1
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
4. Use the Dirctn knob to set the direction of the
wipe. You can choose from the following:
• Fwd — Wipe runs in the forward (default)
direction.
• Rev — Wipe runs in the reverse direction.
Advanced Operation • 4–1
5. Press the Direction knob to alternately enable
and disable the flip-flop direction feature. You
can choose from the following:
• Enabled (FF) — The first time a wipe
transition is performed, it runs in the forward
direction. Performing a second wipe
transition runs in the reverse direction.
• Disabled — Wipes always run in the
direction specified in step 4 above.
To change other wipe modifiers:
Modifying DVE Transitions
DVE transitions can be modified to suit the needs
and style of your production. The following effects
can be adjusted:
• Time
• Direction
• DVE Effect
To modify time and direction:
1. Press WIPE to display the Wipe menu.
2. Press NEXT to cycle through the available wipe
modifiers.
3. Use the corresponding knob to change the
following:
• Pattern (Pattrn) — to find and select a
desired pattern.
• X Pos or Y Pos — to position the wipe
pattern.
• Aspect — to adjust the aspect ratio.
• Border Size (Border) — to adjust the size of
the border.
• Image Softness (Soft) — to blur or harden the
border.
• Border color (only available if you set the
Border Size greater than 0.0%)
› Use the Load knob to select a preset color.
Press the Load knob to load the color.
› Use the BHue, BSat, and BLum knobs
until the desired color is achieved.
• Rotation (Rot) — to rotate the pattern.
• Horizontal (HMult) and Vertical (VMult)
Multiplication — to create multiple instances
of the pattern.
Note:
• You can select a pattern using the Pattern Buttons.
This also displays the Wipe menu.
• The X Pos and Y Pos can be adjusted using the
positioner (CrossOver 12 Solo only).
3
2
1
1. Press DVE to display the DVE menu.
2. Press NEXT until Time is displayed.
3. Use the Time knob to change the duration of the
DVE transition.
4. Use the Dirctn knob to set the direction of the
DVE transition. You can choose from the
following:
• Fwd — Transition runs in the forward
(default) direction.
• Rev — Transition runs in the reverse
direction.
5. Press the Dirctn knob to alternately enable and
disable the flip-flop direction feature. You can
choose from the following:
• Enabled (FF) — The first time a DVE
transition is performed, it runs in the forward
direction. Performing a second DVE
transition runs in the reverse direction.
• Disabled — DVE transitions always run in
the direction specified in step 4 above.
To select a DVE effect for a transition:
• Aspect adjustments are not available for all
patterns.
• Circle, left square, right square, and diagonal
patterns with aspect adjustments can not be
rotated.
4
3
2
1
1. Press DVE to display the DVE menu.
2. Press NEXT until Effect is displayed.
4–2 • Advanced Operation
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
3. Use the Effect knob to select which DVE effect
to use for the transition.
To select the memory access mode:
1
Note:
• You can also select an effect by pressing the
Pattern buttons as shown in Table 4.1:
3
Table 4.1 DVE Effect Selection
Pattern Single Press Pattern
Button Button DVE Effect
2
Double Press Pattern
Button DVE Effect
0
Push Left
Push Right
1
Push Up
Push Down
2
Squeeze Horizontal
Push Up-Right
1. Press STORE.
3
Squeeze Vertical
Push Down-Left
2. Press NEXT.
4
Push Up-Left
Push Down-Right
5
Squeeze Up-Right
Squeeze Down-Left
3. Use the right knob to select the memory access
mode. You can choose from the following:
• DirAcc — Use Direct Access Mode.
6
Squeeze Up-Left
Squeeze Down-Right
7
Squeeze to Center
Fly Through
8
Circle Left
Circle Right
9
Stretch
Tumble
• Bank — Use Bank Mode.
Storing Memory Registers
Storing settings to a memory register allows you to
save an effect for re-use.
To store a setting to a memory register:
• Using the Effect knob allows you to select one
extra DVE effect. The 1000 pound effect is not
available from the Pattern buttons.
1
2
Using the Memory System
The built-in memory system can store up to 100
switcher memories (10 banks of 10 memory
locations). This allows you to save the settings for a
later time without having to make the adjustments
again.
Choosing a Memory Access Mode
There are two ways to access the memory system:
• Direct Access Mode — You can access any of the
100 memories by pressing two buttons (one for
the bank and one for the memory location).
• Bank Mode — You pre-select a bank and then
access any of the 10 memories in that bank with a
single button press.
1. Press the STORE button.
2. Select the storage area you wish to save to as
follows:
• If you are using Bank Mode, press a Wipe
Pattern button to designate the memory
register in the selected bank. You may also
use the Bank knob to change the selected
bank before storing.
• If you are using Direct Access Mode, press a
Wipe Pattern button to designate the desired
bank and then select a second Wipe Pattern
button to designate the memory register.
Note:
• You can exit without storing a memory register by
pressing any button other than a Wipe Pattern,
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Advanced Operation • 4–3
dedicated key transition, CUT, AUTO TRANS,
or source button.
To perform a Bus Hold:
2
• The switcher is set to recall memory registers
immediately after storing a memory register.
3
Recalling Memory Registers
Recalling the memory register allows you to quickly
re-use the effect you previously stored.
To recall a setting from a memory register:
1
1
2
1. Press and hold the desired source button on the
Program, Preset, or Key/Aux bus.
2. Press RECALL.
1. Press RECALL.
2. Select the memory register you wish to recall
from as follows:
• If you are using Bank Mode, press a Wipe
Pattern button to designate the memory
register in the selected bank. You may also
use the Bank knob to change the selected
bank before recalling.
• If you are using Direct Access Mode, press a
Wipe Pattern button to designate the desired
bank and then select a second pattern button
to designate the memory register.
Note:
• Recalling a memory register that requires a new
image to be loaded from a USB drive into a
Media-Store channel may result in the currently
loaded image being displayed for a few frames
while the new image is loaded.
• You can exit without recalling a memory register
by pressing any button other than a Wipe Pattern,
dedicated key transition, CUT, AUTO TRANS,
or source button.
Bus Hold
You can choose to have a bus remain unaffected by a
memory recall (the selected source on the bus is not
replaced with the source stored in the memory).
3. Select the memory register you wish to recall
from as follows:
• If you are using Bank Mode, select a pattern
button to designate the memory register in the
selected bank. You may also use the Bank
knob to change the selected bank before
storing.
• If you are using Direct Access Mode, select a
pattern button to designate the desired bank
and then select a second pattern to designate
the memory register.
The source on the bus you selected will not
change when the memory is recalled (the source
setting stored in the memory for that bus is
ignored).
Memory AI and Recall to Preview
The switcher can be set so that recalling a memory
does not affect what is currently on-air. There are two
modes you can choose from:
• Memory AI — The switcher uses the contents of
the memory register to configure the Next
Transition area and the Preset bus. The switcher is
configured such that the next transition will make
the on-air state the same as the state saved in the
memory register.
• Recall to Preview — The switcher only recalls
those elements from the memory register that are
not currently on-air. The Preset bus is recalled
while the Program bus is not.
Memory AI and Keys
Enabling Memory AI mode changes the way key
elements are recalled. If a key is currently on-air, the
element for that key is recalled in the next available
4–4 • Advanced Operation
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
off-air key. If there is no available off-air keys, the
element is not recalled.
› Input 3 is not recalled to the Program bus
(on-air image is not affected).
All resource sharing is set to FLOAT mode so that
key elements may be recalled to other keys than
originally stored.
› Input 4 is not recalled to Key 1 as Key 1 is
on-air (on-air image is not affected).
For More Information on...
• resource sharing, refer to the section “Resource
Sharing” on page 2-12.
› Input 5 is recalled to Key 2 (on-air image is not
affected as Key 2 is off-air).
• Scenario 2
› Input 2 is recalled to the Preset bus.
Memory AI and Recall to Preview Scenarios
› Input 3 is not recalled to the Program bus
(on-air image is not affected).
Table 4.2 shows the contents of a memory register
and the state of the switcher in various scenarios.
› Input 4 is recalled to Key 1 (on-air image is not
affected as Key 1 is off-air).
Table 4.2 Recall to Preview Scenarios
› Input 5 is recalled to Key 2 (on-air image is not
affected as Key 2 is off-air).
Scenario
Element
Memory
Register
1
2
PST Bus
Input 2
Any Input
Any Input
Input 3
Input 1
(on-air)
Input 1
(on-air)
Input 4
Input 6
(on-air)
–
› Input 4 is recalled to Key 2 as Key 1 is on-air
(on-air image is not affected).
Key 2
Input 5
–
–
Key 3
–
› CrossOver 12 Solo: Input 5 is recalled to Key 3
as Key 2 is now in-use (on-air image is not
affected).
PGM Bus
Key 1
Depending on the Recall to Preview setting, the
elements recalled are as follows:
Recall to Preview Off
• Scenario 1
› Input 2 is recalled to the Preset bus.
› Input 3 is recalled to the Program bus (on-air
image instantly cuts to Input 3).
› Input 4 is recalled to Key 1 (on-air image
instantly cuts to Input 4).
› Input 5 is recalled to Key 2 (on-air image not
affected as Key 2 is off-air).
• Scenario 2
› Input 2 is recalled to the Preset bus.
› Input 3 is recalled to the Program bus (on-air
image instantly cuts to Input 3).
› Input 4 is recalled to Key 1 (on-air image is not
affected as Key 1 is off-air).
› Input 5 is recalled to Key 2 (on-air image is not
affected as Key 2 is off-air).
Memory AI
• Scenario 1
› Input 3 is recalled to the Preset bus (on-air
image is not affected).
› CrossOver 6 Solo: Input 5 is not recalled as
both keys are now in use.
› Next Transition area is set to transition
background, Key 1 off-air, Key 2 on-air, and
Key 3 on-air (CrossOver 12 Solo only).
• Scenario 2
› Input 3 is recalled to the Preset bus (on-air
image is not affected).
› Input 4 is recalled to Key 1 (on-air image is not
affected).
› Input 5 is recalled to Key 2 (on-air image is not
affected).
› Next Transition area is set to transition
background, Key 1 on-air, and Key 2 on-air.
To set the Memory AI or Recall to Preview mode:
1
3
4
2
Recall to Preview On
• Scenario 1
› Input 2 is recalled to the Preset bus.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Advanced Operation • 4–5
1. Press RECALL.
Table 4.3 Switcher Factory Default Settings
Item
2. Press NEXT.
3. Push the RclPv knob to select the Recall to
Preview Mode. You can choose from the
following:
• On — Enables Recall to Preview mode.
• Off — Disables Recall to Preview and
Memory AI modes.
• MemAI — Enables Memory AI mode.
4. Select the memory register you wish to recall
from as follows:
• If you are using Bank Mode, press one of the
10 Wipe Pattern buttons to designate the
memory register in the selected bank. You
may also use the Bank knob to change the
selected bank before storing.
• If you are using Direct Access Mode, press
one of the 10 Wipe Pattern buttons to
designate the desired bank and then press a
second Wipe Pattern button to designate the
memory register.
Reset Options
You can restore the entire switcher or individual
settings to default values. Menu items can also be
reset.
You can also capture the state of the switcher as a
user-defined default, allowing you to reset to those
settings at any time.
You switcher is shipped with the following default
settings:
Table 4.3 Switcher Factory Default Settings
Item
Default Value
Default Value
Wipe Parameters
Clip: 0.0%
Gain: 0.0%
Transp: 0.0%
Invert: Off
Transition Type
Dissolve
Masks
Off
Main Transition rate
59.94 Hz Video
Formats: 15 frames
50 Hz Video Formats:
13 frames
Key Transition rate
59.94 Hz Video
Formats: 8 frames
50 Hz Video Formats: 7
frames
Chroma Key
Edge: 0.0%
Shadow: 100.0%,
Gain: 100.0%
Spill: 0.0%.
Aux bus
Not Fixed
Output Sync
Off
Frame Sync
Off
Power Save
20 min
Note:
• Default transition rates vary depending on the
frequency of the selected video format.
Configuring Default Settings
You can customize any of the default parameters and
save them as a user-defined default.
To configure user-defined defaults:
Selected Source (all buses)
Black
Key Types
Auto-Select
Clip
Linear
Gain
Linear
Transition Limit
None
Key Status
Off-air
Media-Store Channels
Empty
Matte Color
Hue: 30.5%
Sat: 100%
Lum: 50%
1. Configure any of the settings in the previous list
as desired. This will become the new default
state.
Wash
Off
2. Press MENU.
Selected Wipe Pattern
Top-Left Pattern Button
3. Press the RESET Wipe Pattern button.
4–6 • Advanced Operation
2
3
6
7
4
5
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
4. Use the Aux knob to select whether Aux buses
are included in the reset. You can choose from
the following:
• Reset — Aux buses are included in the reset.
• NoRst — Aux buses are not included in the
reset.
Resetting the Switcher
Resetting the switcher restores the user-defined
default settings.
To reset the switcher:
1
5. Press NEXT until Media is displayed.
6. Use the Media knob to select the Media-Store
channel you wish to configure.
7. Use the Reset knob to select whether the
Media-Store channel is included in the reset.
You can choose from the following:
• No — The Media-Store channel is not reset.
Any loaded image or animation is retained.
• Yes — Any loaded image or animation is
removed and the Media-Store channel is
returned to the default state.
2
1. Press and hold MENU.
2. Press the RESET Wipe Pattern button.
To reset the switcher using an alternate method:
8. Press NEXT until RState Save is displayed.
1. Press MENU.
9. Press the RState Save knob to save the new
default settings.
2. Press the RESET Wipe Pattern button.
10. Press the Confrm knob to commit the save.
Press the Cancel knob to cancel the save and
return to the previous setting.
3. Press the RState Load knob.
All switcher settings are restored to the
user-defined default values.
Restoring Default Settings to Factory State
Shared Parameters
You can restore user-defined default settings to a
factory state. This is useful if you wish to begin
creating a new user-defined default from a known
starting configuration.
Some parameters are shared between features and if
reset in one area, are reset in all areas that share that
parameter. The shared parameters are:
To restore user-defined default settings to the
factory state:
1
2
4
3
• Time — This value is shared between dissolves,
wipes, and DVE transitions.
• Limit — This value is shared between dissolves,
wipes, and DVE transitions.
• Pattern (Pattrn) — This value is shared between
wipes and mattes.
Resetting Individual Settings
You can reset individual settings to user-defined
default values rather than resetting the entire
switcher.
To reset wipes:
1. Press MENU.
1. Press and hold down WIPE.
2. Press the RESET Wipe Pattern button.
2. Press the RESET Wipe Pattern button.
3. Press NEXT.
To reset dissolves:
4. Press the Dfault RState knob to restore the
user-defined defaults to factory settings.
1. Press and hold down DISS.
5. Press the Confrm knob to commit the change.
Press the Cancel knob to cancel the change and
return to the previous setting.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
2. Press the RESET Wipe Pattern button.
Advanced Operation • 4–7
To reset Key 1:
To restore factory defaults:
1. Press and hold down CHR KEY, AUTO
SELECT, or DVE.
1
4
2. Press the RESET Wipe Pattern button.
Note:
2
3
• The selected Chroma Key color and any Split Key
assignments are not reset.
To reset Key 2 or 3:
1. Press and hold down KEY 2 SEL (or KEY 3
SEL on the CrossOver 12 Solo).
1. Press MENU.
2. Press the RESET Wipe Pattern button.
2. Press the RESET Wipe Pattern button.
When resetting a key, the selected Chroma Key
color and any Split Key assignments are not
reset.
Note:
• The selected Chroma Key color and any Split Key
assignments are not reset.
To reset Aux buses:
1. Press and hold down AUX SEL (CrossOver 6
Solo) or AUX 1 or AUX 2 or AUX 3
(CrossOver 12 Solo).
2. Press the RESET Wipe Pattern button.
3. Press NEXT.
4. Press the Factry Reset knob.
5. Press the Confrm knob to perform the reset.
Press the Cancel knob to cancel the reset.
USB Storage
You can use a USB drive to:
• Save and load sets of memory registers,
personality, and installation settings to and from a
USB drive
• Perform software upgrades
Resetting Menu Items
The values for particular parameters can be reset
individually. This allows you to restore the default
setting if you are unsatisfied with the adjusted
values.
Some parameters are shared between features and, if
reset in one area, will be reset in all areas that share
that parameter.
To reset individual menu items:
1. Select the menu for the value you wish to reset.
2. Double press the knob associated with the value.
Restoring to Factory Defaults
You can restore your switcher to the factory default
settings. You may wish to do this when
troubleshooting problems with your switcher. Refer
to Table 4.3 for a list of factory default settings.
Restoring to factory defaults resets the entire
switcher. Save any configuration information to a
memory register if you wish to re-load it after
performing the factory default.
4–8 • Advanced Operation
These files and settings can be copied from the USB
drive and backed-up on your computer.
Note:
• Wait 5 seconds after inserting a USB drive into the
USB port before using it.
For More Information on...
• performing software upgrades, refer to the section
“Software Upgrades” on page 4-9.
Saving Memory Registers, Personality, and
Installation Settings
You can save up to 10 sets of memory registers,
personality settings, and installation settings on a
USB drive.
To save to a USB drive:
2
4,5
3
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
1. Insert a USB drive into the USB port.
2. Press MENU.
3. Press the SAVE Wipe Pattern button.
4. Use the left knob to select the set you wish to
save to.
5. Save memory registers, personality settings,
installation settings, or all settings as follows:
• Press the All knob to save memory registers,
personality settings, and installation settings
to the selected set.
• Press the Mems knob to save memory
registers to the selected set.
• Press NEXT and then the Pers knob to save
personality settings to the selected set.
• Press the Inst knob to save installation
settings to the selected set.
6. Press the Confrm knob to perform the save.
Press the Cancel knob to cancel the save.
Note:
• Turn the middle knob when browsing sets to
display the full text of long set names
• Saving items overwrites the same items in the
selected set (e.g. saving memory registers
overwrites previously saved memory registers in
the selected set but does not affect personality or
installation settings previously saved to the same
set).
• The * symbol next to an item indicates that there
is a previously saved version of that item in the
selected set.
Loading Memory Registers, Personality, and
Installation Settings
You can load memory registers, personality, and
installation settings that were previously saved to a
USB drive.
‘ Memory registers that were empty when saved will
erase the contents of the same memory register on
your switcher when loaded from a USB drive.
1. Insert a USB drive containing memory register,
personality, and installation sets into the USB
port.
2. Press MENU.
3. Press the LOAD Wipe Pattern button.
4. Use the left knob to select the set you wish to
load from.
5. Load memory registers, personality settings,
installation settings, or all settings as follows:
• Press the All knob to load memory registers,
personality settings, and installation settings
from the selected set.
• Press the Mems knob to load memory
registers from the selected set.
• Press NEXT and then the Pers knob to load
personality settings from the selected set.
• Press the Inst knob to load installation
settings to the selected set.
6. Press the Confrm knob to perform the save.
Press the Cancel knob to cancel the save.
Note:
• Turn the middle knob when browsing sets to
display the full text of long set names
• The * symbol next to an item indicates that there
is a previously saved version of that item in the
selected set.
Software Upgrades
Software upgrades stored on a USB drive can be
uploaded to the switcher.
‘ Do not turn the switcher power off during the
upgrade.
To upgrade the switcher software:
3
4
6
5
To load from a USB drive:
2
4,5
3
1. Copy a software upgrade file onto a USB drive.
2. Insert the USB drive with the software upgrade
file into the USB port.
3. Press MENU.
4. Press the RESET Wipe Pattern button.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Advanced Operation • 4–9
5. Press NEXT until Run Software Upgrade
From USB is displayed.
6. Press the left knob to display the Upgrade
menu.
7. Select an upgrade file to use as follows:
• Use the left knob to browse the USB drive file
system. Turning the knob cycles through all
the files and directory names at the current
level in the file system.
• Navigate to sub-directories by selecting a
sub-directory name and then pressing the left
knob. Sub-directories are displayed as
<directory-name>
• Return to a parent directory by selecting <..>.
• Use the left knob to select the upgrade file
you wish to use.
8. Press the left knob to load the upgrade file.
9. Press the Confrm knob to initiate an upgrade.
Press the Cancel knob if you do not wish to
perform an upgrade.
The menu displays a message indicating the software
upgrade is in progress. The Upgrade LED on the
rear of the switcher is lit, indicating an upgrade is in
progress.
Note:
• Wait 5 seconds after inserting a USB drive into the
USB port before using it.
• Turn the middle knob when browsing the file
system to display the full text of long directory
lists and filenames.
For More Information on...
• configuring the network address of your switcher,
refer to the section “IP Address” on page 2-9.
• reloading switcher memories, refer to the section
“Using the Memory System” on page 4-3.
Advanced Keying
Keys can be modified to give them more distinct
qualities and personalize your images.
Modifying Keys
All key types have the following parameters that can
be modified:
• Transparency
• Mask
The Transparency function allows you to adjust the
transparency of the key from completely opaque to
completely transparent. As the level of transparency
is adjusted, the graphic in the menu changes to
represent the current percentage of transparency.
A mask is a keying technique in which a pattern is
combined with the key source to block out unwanted
portions of the key source. Mask modifiers are:
• Force (M-Frce) — forces the area inside the mask
region to the foreground.
• Invert (M-Inv) — reverses the polarity of the
mask. Masked regions become visible and visible
regions become masked.
To modify the transparency:
• Upgrades can take several minutes to complete.
• If CRITICAL UPGRADE is displayed, the
switcher is performing an upgrade that includes
low-level software components. This does not
indicate a problem with your switcher.
3
1
2
Completing a Software Upgrade
When the software upgrade is complete, the menu
displays a message indicating the software upgrade
was successful, the Upgrade LED on the rear of the
switcher turns off, and the switcher performs an
automatic restart.
Once the switcher restarts, it is ready to use. You can
then safely remove the USB drive.
Note:
• If you are upgrading a switcher as a result of a
corrupt configuration or a previously failed
upgrade, you may need to reconfigure the network
address and reload switcher memories.
4–10 • Advanced Operation
1. Select the key you wish to modify.
2. Press KEY 1, KEY 2, or KEY 3 to include the
key in the next transition and have it display on
the Preview monitor.
3. Rotate the Transp knob until the desired effect
is achieved.
For More Information on...
• selecting keys, refer to the section “Selecting
Keys” on page 3-4.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
To apply a mask:
5
4
1
3
2
1. Select the key you wish to modify.
2. If necessary, press KEY 1, KEY 2, or KEY 3 to
include the key in the next transition and have it
display on the Preview monitor.
3. Press NEXT until Mask is displayed.
4. Use the Mask knob to select the desired state.
You can choose from the following:
• Off — This is the default setting.
• Box — This creates a box mask.
• Pattrn — This creates a pattern mask.
5. If you are creating a pattern mask, Press a Wipe
Pattern button to select the desired pattern.
6. Press NEXT until Size is displayed.
7. Use the Size knob to modify the mask size.
8. Press NEXT repeatedly to access other mask
modifiers. Use the knobs to modify mask
attributes.
For More Information on...
• selecting keys, refer to the section “Selecting
Keys” on page 3-4.
4. Use the Mask knob to select the mask source.
You can choose from the following:
• Off — This is the default setting.
• Box — This creates a box mask.
• Pattrn — This creates a pattern mask.
5. Use the M-Frce knob to force the area inside the
mask region to the foreground. You can choose
from the following:
• Off — The area inside the mask region is not
forced to the foreground. This is the default
setting.
• On — The area inside the mask region is
forced to the foreground.
6. Use the M-Inv knob to invert the mask. You can
choose from the following:
• Off — The mask is not inverted. This is the
default setting.
• On — The mask is inverted. Masked portions
of the key become visible and visible portions
become masked.
Note:
• The wash pattern and the key pattern mask are
shared. Any adjustments affect both patterns.
For More Information on...
• selecting keys, refer to the section “Selecting
Keys” on page 3-4.
Modifying Other Attributes
There are a number of other attributes you can
modify to change the mask appearance. Press NEXT
and use the knobs to access and change other
attributes.
Modifying Clip and Gain for Unshaped
Auto-Select Keys
To modify a mask:
4
5
6
If an Auto-Select key is unshaped, you can also
modify the clip and gain.
1
3
2
1. Select the key you wish to modify.
The Clip function adjusts the threshold level of the
key. Only areas of the source video that are higher
than the setting of the threshold cut a hole in the
background video.
Increasing Gain causes the color to become
increasingly saturated.
2. If necessary, press KEY 1, KEY 2, or KEY 3 to
include the key in the next transition and have it
display on the Preview monitor.
3. Press NEXT until Mask is displayed.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Advanced Operation • 4–11
The Shadow effect allows you to include or removed
any shadows that are cast on the Chroma Key
background.
To modify the clip or gain:
3
3
1
2
1. Select the key you wish to modify.
2. If necessary, press KEY 1, KEY 2, or KEY 3 to
include the key in the next transition and have it
display on the Preview monitor.
The Gain effect controls color saturation. Increasing
the Gain causes the video signal colors to become
increasingly saturated and vivid. Decreasing the
Gain decreases the saturation until the image is black
and white.
The Spill effect allows you to handle chroma key
spill where the background color (the color being
removed) spills onto the key object.
To adjust the Edge, Shadow, Gain, and Spill:
1
3. Rotate the Clip and Gain knobs until the desired
effect is achieved.
3
2
For More Information on...
• selecting keys, refer to the section “Selecting
Keys” on page 3-4.
Converting Between Shaped and Unshaped
Auto-Select Keys
You can convert an unshaped Auto-Select key to a
shaped Auto-Select key by using the Make Linear
function. This disables any modifiers to the selected
key.
To convert an unshaped Auto-Select key to
shaped:
1. Select the unshaped Auto-Select key you wish to
modify.
2. Press NEXT until Make Linear is displayed.
3. Press the Make Linear knob.
Chroma Key Fine Tuning
You can control aspects of Chroma keys using the
Chroma Key menus. The following effects can be
adjusted:
• Edge
• Shadow
1. Select the key you wish to modify (ensure it is
set as a Chroma key).
2. Press NEXT until Edge is displayed.
3. Adjust the Edge value by rotating the
corresponding knob until the desired effect is
achieved.
4. Press NEXT.
5. Adjust the Shadow, Gain, SPClip, or SpRjct,
value by rotating the corresponding knob until
the desired effect is achieved.
For More Information on...
• selecting keys, refer to the section “Selecting
Keys” on page 3-4.
• setting the Chroma Key share mode, refer to the
section “Resource Sharing” on page 2-12.
Modifying DVE Keys
• Gain
You can control aspects of DVE keys using the DVE
Key menu. The following effects can be modified:
• Spill
• Screen Position
Chroma key adjustments are persistent and are not
affected by a soft reset or switcher reboot. However,
initializing the Chroma or performing a factory reset
returns all adjustments to default values.
• Scale
Using the Edge, Shadow, Gain and Spill Effects
• Aspect Ratio
• Borders
• Cropping
The Edge effect controls the sharpness of the key
edge.
4–12 • Advanced Operation
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
To position a DVE Key on the screen:
2
3
1
8. Press the HCrop knob to change the horizontal
cropping behavior. You can choose from the
following:
• HCrop — Use the HCrop knob to crop the
image from both the left and right sides.
• Left/R — Use the Left/R knob to crop the
image from the left side.
• L/Rght — Use the L/Rght knob to crop the
image from the right side.
To change other DVE Key modifiers:
9. Press the VCrop knob to change the vertical
cropping behavior. You can choose from the
following:
• VCrop — Use the VCrop knob to crop the
image from both the top and bottom.
• Top/B — Use the Top/B knob to crop the
image from the top.
• T/Bttm — Use the T/Bttm knob to crop the
image from the bottom.
1. Select the key you wish to modify (ensure it is
set as a DVE key).
Split Keys
1. Select the key you wish to modify (ensure it is
set as a DVE key).
2. Use the X Pos knob or the positioner to control
the horizontal location of the key image.
3. Use the Y Pos knob or the positioner to control
the Vertical location of the key image.
2. Press NEXT to cycle through the available
modifiers.
3. Use the Size knob to scale the image. Larger
values produce a larger image while smaller
values produce a smaller image.
4. Use the Aspect knob to change the aspect ratio
of the image. Larger values stretch the image
vertically while smaller values stretch the image
horizontally.
A Split key allows you to assign a different alpha
source for a key than the fill/alpha associations that
are set up during configuration or to use a separate
alpha source for a Self key.
To create a Split key:
2
1
5. Uset the Border knob to adjust the size of the
border. A value of 0.0% removes the border.
6. Use the Soft knob to adjust the border softness.
If the Border size is set to 0.0%, the edges of the
key image are softened. Larger values produce a
softer border while smaller values produce
harder edged borders edges.
7. Set the border color (only available if you set the
Border Size greater than 0.0%) as follows:
• Use the Load knob to select a preset color.
Press the Load knob to load the color.
• Use the BHue, BSat, and BLum knobs until
the desired color is achieved.
1. Select a source on the Key/Aux bus to act as the
video fill (the source can be either an
Auto-Select key or a Self key).
2. Press and hold the AUTO SELECT button.
3. Select a source on the Key/Aux bus to act as the
key alpha.
Note:
• Split keys are initially created with the clip set to
50% and gain set to 50%.
• While holding the AUTO SELECT button to
select the key alpha, the SHIFT button stays
active when pressed. You do not have to hold
down SHIFT to access shifted sources. Press
SHIFT again to return to normal source selection.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Advanced Operation • 4–13
Modifying Split Keys
To access Aux buses on the CrossOver 6 Solo:
You can modify the appearance of a Split key to suit
your application.
1
2
To modify the appearance of a Split key:
2
1. Press AUX SEL to display the Aux menu.
2. Select an Aux bus by pressing the corresponding
knob.
1. Create a Split key. The Key menu is displayed
with a new first page.
To access Aux buses on the CrossOver 12 Solo:
2. Use the Alpha knob to select the input used for
the key alpha.
1
3. Press the Alpha knob to accept the change.
Note:
• If you wish to use a matte for the key fill, press the
Matte button on the Key/Aux bus to access the
Matte menu.
• If you are using a Split key with a matte key fill
and you wish to turn the key into a Chroma key,
the switcher will default to black on that key.
For More Information on...
• creating a Split key, refer to the section “Split
Keys” on page 4-13.
1. Select the desired Aux bus by pressing AUX 1 3.
Selecting a Source on an Aux Bus
Once an Aux bus has been selected, you can change
the source.
To select a source on an Aux bus:
Aux Buses
The switcher has three timed Aux buses which have
access to the following sources:
• Any input source
• Mattes
• Media-Store channels
• Program
1. Select the Aux bus you wish to choose a source
on.
2. Press the desired source button on the Key/Aux
bus.
Note:
• You can also select a matte color for an Aux bus.
For More Information on...
• Clean Feed
• selecting matte colors, refer to the section
“Mattes” on page 3-6
• Preview
Selecting a Special Source on an Aux Bus
• Chroma Key Alpha
Accessing the Aux Buses
CrossOver 12 Solo: The Aux buses can be accessed
from control panel buttons.
CrossOver 6 Solo: The Aux buses can be accessed
through the menu system.
You can select the following special sources by
selecting them on the Preset bus:
• Program bus output (AUX PGM)
• Preset bus output (AUX PV)
• Clean Feed (AUX CLN)
• Chroma Key Alpha (fourth source button)
These special sources are found on the first four
buttons on the Preset bus.
4–14 • Advanced Operation
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
To select a special source on an Aux bus:
1
3
2
1. Select the Aux bus you wish to choose a source
on.
2. Press and hold SHIFT on the Key/Aux bus.
3. Press any of AUX PGM, AUX PV, AUX CLN,
or the fourth source button (to access Chroma
Key Alpha) on the Preset bus.
Fixing an Aux Bus to a Source
6. Use the Output knob to select which source the
Aux bus is fixed to. You can choose from the
following:
• NotFix — The Aux bus is not fixed to a
specific source.
• PGM — Program bus output
• PV — Preset bus output
• CLN — Clean Feed output
• ALPHA — Chroma Key Alpha
• BK — Color black
• BG — Matte generator.
• 1-12 (1-6 for CrossOver 6 Solo) — Source
inputs
• M1-4 — Media-Store channels
Note:
• Media-Store channels 3 and 4 are only available
when the Media-Store mode is set to Dual.
You can fix an Aux bus to a specific source. When
fixed, the selected source can not be changed by
selecting a different source on the control panel Aux
bus, performing a memory recall or soft reset, or by
an external editor.
• If you are using CrossOver CleanSwitch, Aux bus
1 and Aux bus 2 can not be fixed.
To configure Aux bus fixing:
For More Information on...
• Resetting your switcher to a user-defined state, or
factory default state, overrides any fixed Aux bus
settings.
• setting the Media-Store mode, refer to the section
“Media-Store Mode” on page 2-14.
2
1
5
6
4
3
• CrossOver CleanSwitch, refer to the section
“CrossOver CleanSwitch” on page 2-8.
• resetting your switcher, refer to the section “Reset
Options” on page 4-6.
Creating an FTP Connection
1. Press MENU.
2. Press the SYSTEM Wipe Pattern button.
3. Press NEXT until Fix Aux is displayed.
4. Press the Fix Aux knob to display the Aux bus
Fix menu.
5. Use the Aux knob to select the Aux bus you
wish to configure.
You can create an FTP (File Transfer Protocol)
connection from a computer to your switcher. You
can use the FTP connection to copy still images and
animations to and from your switcher as well as copy
EDL (Edit Decision List) files from your switcher.
The procedure for creating an FTP connection varies
between operating systems and client software.
Consult with your IT department if you require
assistance with creating an FTP connection.
The following procedure describes how to create an
FTP connection using Microsoft® Windows® XP
Professional and the Windows Explorer.
To create an FTP connection to your switcher
from Windows XP Professional:
1. On the taskbar, click that Start button.
2. Select All Programs > Accessories >
Windows Explorer.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Advanced Operation • 4–15
3. In the Windows Explorer address bar, type
ftp://<ip_addr>
• where <ip_addr> is the IP address of your
switcher).
1. EDL capture is manually started. GPI output 2 is
triggered.
2. 4 frames later, GPI output 1 is triggered.
3. 16 frames after EDL capture is manually
triggered, the switcher begins capturing EDL
data.
4. Enter the following when prompted for a user
name and password:
Table 4.4 FTP Account Information
User Name
Password
xpression
password
Use for accssing
Media-Store storage.
liveedl
password
Use for accessing Live
EDL storage.
user
password
General storage access
4. EDL capture is manually stopped. GPI output 2
and 3 are triggered.
Account Type
To configure Live EDL behavior:
2
1
5
4,6
7
3
Live Edit Decision Lists (EDL)
Edit Decision Lists are files used by non-linear
editing (NLE) suites to aid in post-production. Your
switcher can capture EDL data in a file that you load
into your NLE suite.
‘ Live EDL support requires a separate license.
Contact Ross Video for information on purchasing a
Live EDL license.
You can configure your switcher to trigger multiple
GPI outputs at the start, end, or both of EDL data
capture. You can also set a pre-delay for each GPI
output. EDL data capture does not begin until the
highest pre-delay has passed. This is useful when the
switcher needs to wait for external equipment to
become ready. The example below shows the effects
of various triggering and pre-delay settings.
Table 4.5 Live EDL GPI Output Triggers
Triggered On
Pre-Delay (Frames)
1
Start
12
2
Both
16
3
Stop
—
1
2
3
2. Press the SYSTEM Wipe Pattern button.
3. Press NEXT until LivEDL Config is displayed.
4. Press the LiveEDL Config knob to display the
EDL Configuration menu.
Configuring Live EDL Behavior
GPI
Output
1. Press MENU.
4
5. Use the GPO knob to select a GPI output. You
can choose from any GPI bank and pin that has
been configured as a GPI output.
6. Use the Triggr knob to select when the GPI
output is triggered. You can choose from the
following:
• Off — The GPI output is not triggered.
• Start — The GPI output is triggered at the
start of EDL data capture.
• Stop — The GPI output is triggered at the end
of EDL data capture.
• Both — The GPI output is triggered at both
the start and end of EDL data capture.
7. If you selected Start or Both in step 6, use the
PreDly knob to specify the number of frames
the switcher delays after the GPI output is
triggered before EDL capture begins.
Note:
12
16
Figure 4.1 Live EDL Timeline
4–16 • Advanced Operation
• If no GPI banks are configured as outputs, you can
not select s GPI output in step 5 above.
• If the selected GPI output is configured as a level
trigger, it remains in the latched state until you
unlatch it.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
For More Information on...
To start capturing an EDL file:
• configuring GPI banks, refer to the section
“General Purpose Interface (GPI)” on page 4-19.
1
3
To apply an offset to LTC timecode data:
2
2
1
4
6
3,5
1. Press MENU.
2. Press the USER Wipe Pattern button.
1. Press MENU.
3. Press the LiveEDL knob to display the
LiveEDL menu.
2. Press the SYSTEM Wipe Pattern button.
4. Use the left knob to select the EDL file you wish
to capture to.
3. Press NEXT until LivEDL Config is displayed.
5. Press the Start knob.
4. Press the LiveEDL Config knob to display the
EDL Configuration menu.
Note:
5. Press NEXT until LTCOff is displayed.
6. Use the LTCOff knob to select an offset (in
frames) to apply to the LTC timecode.
Note:
• LTC offsets are only available if you are using a
GearLite TSC-9902 LTC to Serial Converter.
• A maximum of 999 EDL files may be present on
the switcher.
For More Information on...
• configuring a GearLite TSC-9902 LTC to Serial
Converter, refer to the section “Editor Control” on
page 2-14.
To stop capturing an EDL file:
For More Information on...
• configuring a GearLite TSC-9902 LTC to Serial
Converter, refer to the section “Editor Control” on
page 2-14.
1
3
4
2
Capturing EDL Data
Capturing EDL data is manually started and stopped.
You can retrieve EDL files via an FTP connection or
by saving them to a USB drive. You can delete EDL
files from the switcher to free space for more data
capture.
‘ It is strongly recommended that you use a GearLite
TSC-9902 LTC to Serial Converter to provide
timecode information when capturing EDL data.
1. Press MENU.
2. Press the USER Wipe Pattern button.
3. Press the LiveEDL knob to display the
LiveEDL menu.
4. Press the Stop knob.
Saving, Deleting, and Accessing EDL Files
You can save captured EDL files to a USB drive,
delete files from the switcher to make room for more
data capture, and access EDL files stored internally
on the switcher via an FTP connection.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Advanced Operation • 4–17
To save or delete a captured EDL file
2
4-6
3
generated base timecode that begins at 0 when EDL
capture begins.
You may specify an offset that is applied to the base
timecode to meet individual requirements.
To apply an offset to internally generated base
timecode:
3
2
1. Insert a USB drive into the USB port if you are
saving EDL files.
5
4
2. Press MENU.
3. Press the USER Wipe Pattern button.
4. Press the LiveEDL knob to display the
LiveEDL menu.
5. Use the left knob to select the EDL file you wish
to save or delete.
6. Save or delete the EDL file by performing one
of the following:
• Press the Save knob to save the EDL file to a
USB drive connected to your switcher.
• Press the Delete knob to delete the EDL file.
1. Ensure that the switcher Editor setting is not set
to LTC.
2. Press MENU.
3. Press the SYSTEM Wipe Pattern button.
4. Press NEXT until LivEDL Config is displayed.
5. Press the LiveEDL Config knob to display the
EDL Configuration menu.
7. Press the Confrm knob to perform the save or
delete. Press the Cancel knob to cancel the save
or delete.
7
Note:
8
9
6
• Wait 5 seconds after inserting a USB drive into the
USB port before using it.
• If you select a file that has no captured EDL data,
the save and delete options are not available.
To Access EDL files via an FTP connection
1. Create an FTP connection from a computer to
your switcher using the following user account:
• name: liveedl
• password: password
2. Copy EDL files from the switcher to your
computer for use in your NLE suite.
6. Press NEXT until Hour Minute Second is
displayed.
7. Use the Hour knob to select the required hours
offset.
8. Use the Minute knob to select the required
minutes offset
3. Close the FTP connection.
9. Use the Second knob to select the required
seconds offset.
For More Information on...
For More Information on...
• creating an FTP connection, refer to the section
“Creating an FTP Connection” on page 4-15.
• configuring the switcher Editor setting, refer to the
section “Editor Control” on page 2-14.
Using Internal Timecode with EDL Files
If you are not using a Ross Video GearLite
TSC-9902 LTC to Serial Converter to provide
timecode information, you may use an internally
4–18 • Advanced Operation
Tallies
The switcher has tally relays assigned to inputs as
follows (pin 1 is the top right pin when looking at the
Tally Port):
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
5
4
9
3
8
2
7
To configure GPI banks:
1
6
2
Figure 4.2 Tally Port
1
4
Table 4.6 Tally Port Pinout
Pin
3
5
Input
1
1
2
3
3
5
4
7
5
Common Ground
6
2
2. Press the CONFIG Wipe Pattern button.
7
4
8
6
3. Press the GPIO knob to display the GPIO
menu.
9
8
4. Use the Bank knob to select the GPI bank you
wish to configure.
When the corresponding input is on-air, the
associated tally pin is closed, creating a contact
closure.
Note:
• Tally wiring can be difficult. Consult with your
facility engineer before undertaking any tally
wiring.
For More Information on...
• port locations, refer to the section “Control Panel
Rear Connections Overview” on page 1-2
General Purpose Interface (GPI)
The switcher has 24 GPI inputs/outputs
corresponding to the pins on the GPI port. The GPI
inputs/outputs are are arranged into 3 banks.
13 12 11 10
9
8
7
6
5
4
1. Press MENU.
3
2
1
5. Use the I/O knob to select whether the bank is
configured as GPI inputs or outputs. You can
choose from the following:
• GPO — The bank is configured as GPI
outputs.
• GPI — The bank is configured as GPI inputs.
Note:
• Every pin in the selected bank initially goes low
when you change the bank from a GPI output to
GPI input.
GPI Output Banks
Banks configured as GPI outputs have output pins
assigned as follows (Pin 1 is the top right pin when
looking at the GPI Port).
13 12 11 10
9
8
7
6
5
4
3
2
1
25 24 23 22 21 20 19 18 17 16 15 14
Figure 4.4 GPI Port
25 24 23 22 21 20 19 18 17 16 15 14
Figure 4.3 GPI Port
Banks configured as GPI inputs are used to trigger
memory recalls, transitions, and Aux bus input
changes.
To configure a GPI output bank:
2
1
Banks configured as GPI outputs allow your switcher
to trigger actions on external devices.
4
3
5
1. Press MENU.
2. Press the CONFIG Wipe Pattern button.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Advanced Operation • 4–19
3. Press the GPIO knob to display the GPIO
menu.
13 12 11 10
7
8
6. Use the Pin knob to select which GPI output pin
to configure.
7. Use the Type knob to select the GPI output level
and trigger type. You can choose from the
following:
• LowE — The GPI output level is set to low
and the trigger is set to edge.
• HighE — The GPI output level is set to high
and the trigger is set to edge.
• LowL — The GPI output level is set to low
and the trigger is set to level.
• HighL — The GPI output level is set to high
and the trigger is set to level.
8. If you selected either LowE or HighE in the
previous step, use the Dur knob to set the length
(in frames) that the GPI output remains
triggered.
Note:
• Edge triggered GPI outputs remain triggered for
the configured duration.
• Level triggered GPI outputs toggle between
latched and unlatched each time you press the
corresponding Wipe Pattern button.
• Changing the configuration of a GPI output pin
that is currently latched causes it to unlatch.
GPI Input Banks
Banks configured as GPI inputs have inputs assigned
as follows (Pin 1 is the top right pin when looking at
the GPI Port).
7
6
5
4
3
2
1
Table 4.7 GPI Port GPI Input Mapping
Pin
6
8
Figure 4.5 GPI Port
4. Use the Bank knob to select a GPI bank
configured as GPI outputs.
5. Press NEXT.
9
25 24 23 22 21 20 19 18 17 16 15 14
Trigger
Bank 1
1
Dissolve Key 1
2
Dissolve Key 2
3
Dissolve Key 3 (CrossOver 12 Solo only)
4
Perform Auto Transition
5
Perform Program / Preset Bus cut
6
Perform Key 1 cut
7
Perform Key 2 cut
8
Perform Key 3 cut (CrossOver 12 Solo only)
9
Perform Fade to Black
10
Set Aux Bus 1 to Input 1
11
Set Aux Bus 1 to Input 2
12
Set Aux Bus 1 to Input 3
13
Set Aux Bus 1 to Input 4
14
Set Aux Bus 1 to Input 5
15
Recall Memory 0a
16
Recall Memory 1a
Bank 2
Bank 3
17
Recall Memory 2a
18
Recall Memory 3a
19
Recall Memory 4a
20
Recall Memory 5a
21
Recall Memory 6a
22
Recall Memory 7a
23
Recall Memory 8a
24
Recall Memory 9a
25
Ground
Not Assigned to a Bank
a. Only memory registers from memory bank 0 can be recalled with a
GPI trigger.
Note:
• GPI input pin assignments are not
user-configurable.
4–20 • Advanced Operation
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
For More Information on...
• port locations, refer to the section “Control Panel
Rear Connections Overview” on page 1-2
Triggering GPI Outputs
You can manually trigger GPI outputs by holding
down the NEXT button and then pressing a Wipe
Pattern button corresponding to the GPI output you
wish to trigger. The Wipe Pattern button mapping is
shown in Table 4.8..
The corresponding Wipe Pattern button is lit for
each GPI output that is currently triggered.
• Edge triggered GPI outputs remain triggered for
the configured duration.
• Level triggered GPI outputs toggle between
latched and unlatched each time you press the
corresponding Wipe Pattern button.
Table 4.8 Wipe Pattern Button GPI Output Mapping
• If the GPI bank associated with the NEXT button
secondary function is not configured as a GPI
output bank, you are not able to manually trigger
GPI outputs.
Wipe Pattern Button
For More Information on...
GPI Output Pin
Bank 1
Bank 2
Bank 3
STATUS (0)
1
9
17
OPTION (1)
2
10
18
SYSTEM (2)
3
11
19
REF (3)
4
12
20
CONFIG (4)
5
13
21
RESET (5)
6
14
22
USER (6)
7
15
23
PERS (7)
8
16
24
• configuring the NEXT button secondary function,
refer to the section “NEXT button Secondary
Function” on page 2-16.
Editor Port
The switcher has an Editor port that allows you to
control your switcher from a device that supports the
GVG100 editor protocol. It is also used to connect a
GearLite TSC-9902 LTC to Serial Converter which
provides timecode information for EDL file
generation.
The pinout is as follows:
To manually trigger a GPI output:
5
4
9
3
8
2
7
1
6
Figure 4.6 Editor Port
3
2
Table 4.9 Editor Port Pinout
Pin
Input
1
Not Connected
2
Tx-
3
Rx+
4
Ground
5
Ground
6
Not Connected
7
Tx+
Note:
8
Rx-
• While holding the NEXT button, the states of all
GPI outputs in the selected bank are displayed.
9
Not Connected
1. Ensure that the NEXT button secondary
function is set to GPO.
2. Press and hold NEXT.
3. Press the Wipe Pattern button corresponding to
the GPI output you wish to trigger.
Supported Editors
The following editors have been tested::
• Editware LE-2000 Series
• Sony BVE-900/910
• Sony BVE-2000
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Advanced Operation • 4–21
For More Information on...
• GVG100 protocol support, refer to the section
“GVG100 Protocol Supported Commands” on
page 6-2.
• LiveEDL, refer to the section “Live Edit Decision
Lists (EDL)” on page 4-16
• port locations, refer to the section “Control Panel
Rear Connections Overview” on page 1-2
4–22 • Advanced Operation
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Media-Store
Your switcher has 4 Media-Store channels which
allow you to display 2 images or animations
(composed of a sequence of images) with
accompanying alpha-channels on-air simultaneously.
Media-Store Overview
Images and animations are assigned unique Media
numbers that allow the switcher to identify them.
You can load images and animations into
Media-Store channels by:
• browsing the internal file system of the switcher
or connected USB drive.
• creating an FTP connection to your switcher from
a computer and uploading images or animations.
• using the Wipe Pattern buttons to specify Media
numbers for images or animations that have been
loaded previously.
These files are treated as a 100 frame animation
named Anim.
Note:
• Files must be numbered sequentially.
• File numbers must be preceded by an underscore
“_” character to be recognized as part of an
animation.
• All files in an animation must be stored in the
same directory.
Transparency
The switcher supports images and animations with
embedded transparency. The switcher uses the
following Media-Store alpha-channel pairings by
default:
Table 5.1 Media-Store Alpha Channels
Media-Store
Channel
Media-Store Modes
The Media-Store can operate in the following modes:
• Tall — This mode provides 2 channels of
Media-Store. You may use 1 channel as an
associated alpha channel for complex
transparency effects.
Associated Alpha
Media-Store Channel
Tall Mode
Media 1
Media 2
Dual Modea
Media 1
Media 3
Media 2
Media 4
• Dual — This mode provides 4 channels of
Media-Store. 2 channels are reserved as associated
alpha channels for complex transparency effects.
a. Associated Media-Store alpha channels can not be
changed in this Media-Store mode.
For More Information on...
For More Information on...
• setting the Media-Store mode, refer to the section
“Media-Store Mode” on page 2-14.
• Associating alpha channel inputs with video
inputs, refer to the section “Input BNC
Configuration” on page 2-6.
File Formats
Images must be 24-bit or 32-bit (24-bit image plus
8-bit embedded alpha channel) Targa files.
Loading Media by Browsing
Animations must be Targa sequences, a collection of
individual image files (one file per animation frame).
You can browse the file system on the switcher or a
USB drive to select images and animations to load.
Animation Naming Convention
The individual files share a common name with a
sequential frame number appended at the end as
follows:
• Anim_001.tga
• Anim_002.tga
• Anim_003.tga
• ...
• Anim_100.tga
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Media-Store • 5–1
To load an image or animation by browsing the
file system:
4
Loading Media by FTP
You can upload images and animations to your
switcher from a computer using an FTP connection.
To upload an image over an FTP connection:
3
2
1. Create an FTP connection from a computer to
your switcher using the following user account:
• name: xpression
• password: password
3. Press MEDIA 1 or MEDIA 2 to select the
Media-Store channel to load into.
2. Copy images or animations to the folder
corresponding to the Media-Store channel you
wish to load images or animations to. The folder
names and the corresponding Media-Store
channels are:
• 1 — Media-Store channel 1.
• 2 — Media-Store channel 2.
• 3 — Media-Store channel 3.
• 4 — Media-Store channel 4.
4. Press the Browse knob.
3. Close the FTP connection.
5. Use the left knob to select <..> to move up to the
top level of the file system.
Note:
1. If you are loading from a USB drive, insert it
into the USB port on the switcher.
2. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
6. Use the left knob to select the location you wish
to browse. You can choose from the following:
• INT (0) — internal storage (this feature not
yet implemented)
• USB (1) — USB drive (default)
7. Use the left knob to browse the file system.
Turning the knob cycles through all the files and
directory names at the current level in the file
system.
8. Navigate to sub-directories by selecting a
sub-directory name and then pressing the left
knob. Sub-directories are displayed as follows:
• <directory-name>
• Media-Store channels 3 and 4 are for alpha
channels only. Images or animations stored in
those channels are not accessible from the
switcher control panel.
• If you load an image or animation with an
embedded alpha channel, the switcher
automatically places the alpha channel in the
paired Media-Store channel.
For More Information on...
• creating an FTP connection, refer to the section
“Creating an FTP Connection” on page 4-15.
• pairing Media-Store channels, refer to the section
“Input BNC Configuration” on page 2-6.
9. Return to a parent directory by selecting <..>.
Understanding Media Numbers
10. Use the left knob to select the image or
animation file you wish to load.
Each image and animation is uniquely identified by a
Media number. Media numbers are 4 digits and take
the format shown in Figure 5.1.
11. Press the left knob to load it into the selected
Media-Store channel.
Note:
• Wait 5 seconds after inserting a USB drive into the
USB port before using it.
• Turn the middle knob when browsing the file
system to display the full text of long directory
lists and filenames.
1234
1
2
3
Figure 5.1 Media Number
• If you select an animation, the number of frames is
displayed next to the filename.
5–2 • Media-Store
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
1. Place — This digit represents the location where
image or animation is stored.
• 0 — Internal Memory (this feature not yet
implemented)
• 1 — USB drive
2. Bank — This digit represents the bank number.
There are 100 (0 - 99) banks where images can
be stored.
Loading Media by Media Number
Once an image has been assigned a Media number, it
can be quickly reloaded by typing the corresponding
Media number using the Wipe Pattern buttons. The
procedure is slightly different if you have locked the
Place and Bank values.
To load an image or animation by Media number
with a locked place and bank number:
3. Item Number — This digit represent the item
number. Each bank contains 10 (0 - 9) images.
4
Entering Media Numbers
Media numbers are entered using the Wipe Pattern
buttons. You can choose to lock the Place and Bank
to specific values which allows you to quickly access
a subset of images.
To lock or unlock place and bank values:
3
7
2
1. If you are loading from a USB drive, insert it
into the USB port on the switcher.
2. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
4
2
3
1
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you may affect
on-air images.
2. Press MEDIA 1 or MEDIA 2 to select a
Media-Store channel.
3. Press the Browse knob.
4. Press NEXT.
5. Press the Place knob to lock or unlock the Place
value. When locked, the Place value will be
surrounded by brackets [].
6. If you locked the Place value, use the Place
knob to select the locked value. You can choose
from the following:
• INT (0) — internal storage (this feature not
yet implemented)
• USB (1) — USB drive (default)
7. Press the Media knob to lock or unlock the
Bank value. When locked, the Bank value is
enclosed in brackets [].
8. If you locked the Bank value, use the Bank knob
to select the locked value.
3. Press MEDIA 1 or MEDIA 2 to select the
Media-Store channel to load into.
4. Press the Wipe Pattern button corresponding to
the item number (in the locked Place and Bank)
of the image you wish to load.
Note:
• Wait 5 seconds after inserting a USB drive into the
USB port before using it.
• Entering a Media number of 000 clears the image
from the selected Media-Store channel.
To load an image or animation by Media number
without a locked place or bank number:
5
4
3
2
1. If you are loading an image from a USB drive,
insert it into the USB port on the switcher.
2. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
3. Press MEDIA 1 or MEDIA 2 to select the
Media-Store channel to load the image into.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Media-Store • 5–3
4. Use the Wipe Pattern buttons to type the Media
number corresponding to the image you wish to
load. Type only the unlocked portion of the
Media number (if the Place value is locked, do
not type a Place value).
To change an image between shaped and
unshaped:
4
5. Press the Select knob to load the image.
5
3
Note:
• Entering a Media number of 000 clears the image
from the selected Media-Store channel.
1
2
Modifying Media-Store Image Attributes
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
You can alter the appearance of a Media-Store image
by modifying display parameters. The parameters
you can modify are:
2. Press MEDIA 1 or MEDIA 2 to select the
Media-Store channel with the loaded image.
• X and Y Position
3. Press NEXT until Attrib is displayed.
• Shaped/Unshaped
4. Use the Attrib knob to select Shaped.
• Media number
5. Use the Value knob to select whether the images
is shaped or unshaped. You can choose from the
following:
• Yes — Image is shaped.
• No — Image is unshaped.
To modify the position of a Media-Store image:
4
5
For More Information on...
3
2
1
• shaped and unshaped transparency properties,
refer to the section “Input BNC Configuration” on
page 2-6.
To change the Media number for an image:
4
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
5
3
2. Press MEDIA 1 or MEDIA 2 to select the
Media-Store channel with the loaded image.
3. Press NEXT until Attrib is displayed.
2
1
4. Use the Attrib knob to select X-Pos.
5. Use the Value knob to select the X position of
the image.
6. Use the Attrib knob to select Y-Pos.
7. Use the Value knob to select the Y position of
the image.
Note:
• You can use the positioner to modify the X and Y
position (CrossOver 12 Solo only).
5–4 • Media-Store
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
2. Press MEDIA 1 or MEDIA 2 to select the
Media-Store channel with the loaded image.
3. Press NEXT until Attrib is displayed.
4. Use the Attrib knob to select Media#.
5. Use the Value knob to select a new Media
number. Only available Media numbers are
displayed.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Animation Control
You can play an animation manually or automatically
and also control the behavior of animation playback.
To manually play an animation:
3
1
2
4. Set the looping behavior as follows:
• Use the Attrib knob to select Looping.
• Use the Value knob to set the looping
behavior. You can choose from the following:
› yes — The animation plays in a continuous
loop until manually stopped.
› no — The animation plays once.
5. Set the playback direction as follows:
• Use the Attrib knob to select Reverse.
• Use the Value knob to set the reverse
playback behavior. You can choose from the
following:
› yes — The animation plays backwards.
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
2. Press MEDIA 1 or MEDIA 2 to select a
Media-Store channel with a loaded animation.
› no — The animation plays forwards.
6. Set the auto playback behavior as follows:
• Use the Attrib knob to select AutoPly.
• Use the Value knob to set the auto playback
behavior. You can choose from the following:
3. Press the Run knob to start the animation
playing.
› yes — The animation starts playing
automatically when it is taken on-air.
4. Press the Stop knob to stop the animation before
reaching the final frame.
› no — Animation playback must be started
manually.
Note:
• You can manually cycle through frames by turning
the Run knob while the animation is stopped.
• Double-pressing the Run knob stops playback and
re-cues the animation to the first frame.
Modifying Animation Playback
You can set an animation to playback automatically
as well as control playback speed and direction.
To modify animation playback:
4
5
7. Set the playback speed as follows:
• Use the Attrib knob to select Speed.
• Use the Value knob to set the playback speed.
You can set a playback speed from:
› 0.1x – 1.0x in 0.1x increments.
› 1x – 10x in 1x increments.
Saving and Reverting Attributes
You can save attributes for an image so they are
automatically recalled the next time that image is
loaded from a USB drive or internal memory.
Image attributes that have been changed since they
were last saved are marked with a ‘*’.
3
To save attributes for an image:
2
1
2
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
2. Press MEDIA 1 or MEDIA 2 to select a
Media-Store channel with a loaded animation.
3. Press NEXT until Attrib is displayed.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Media-Store • 5–5
1. Modify the attributes for an image as necessary
1. Press RECALL.
2. Use the Func knob to save the attributes for that
image. You can choose from the following:
• Save — Saves the currently displayed
attribute. Other saved attributes are not
affected.
• SavAll — Saves all attributes.
2. Press NEXT until Media Recall is displayed.
To revert to saved attribute values:
4
3
3. Use the Media knob to select the Media-Store
channel you wish to configure.
4. Use the Recall knob to select whether the stored
image or animation is recalled to the selected
Media-Store channel during a memory recall.
You can choose from the following:
• No — The stored image or animation is not
recalled.
• Yes — The stored image or animation is
recalled and replaces the loaded image or
animation.
For More Information on...
1
2
• storing and recalling memory registers, refer to the
section “Using the Memory System” on page 4-3.
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
2. Press MEDIA 1 or MEDIA 2 to select the
Media-Store channel to load the image into.
3. Press NEXT until Attrib is displayed.
4. Use the Func knob to save the attributes for that
image. You can choose from the following:
• Revert — Reverts the currently displayed
attribute to the previously saved value. Other
attributes are not affected.
• RevAll — Reverts all attributes to previously
saved values.
Media-Store and Memory Registers
The images or animations loaded into each
Media-Store channel are saved when you store
settings to a memory register. You can choose
whether or not the images or animations are recalled
when you recall the memory register.
To configure Media-Store memory recall
behavior:
1
3
4
2
5–6 • Media-Store
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Specifications
Dimensions
Multi Definition
• Width: 15.85”
• 480i (4:3 and 16:9) at 59.94 Hz
• Depth: 10.64”
• 576i (4:3 and 16:9) at 50Hz
• Height: 3.5”
• 720p at 50, 59.94Hz
• 1080i at 50, 59.94Hz (Default)
Weight:
• CrossOver 6 Solo: 7.2 lbs
• CrossOver 12 Solo: 7.4 lbs
Inputs/Outputs
Inputs
• 6 or 12 inputs (depending on version)
Power Requirements
• DC 12V, 4 Amps Max
• Internal Black and Matte Generators
Outputs
• 2 Program out HD-SDI
Ports
Tally Port
• Load voltage: 100Vdc max
• Load current: 120mA max at 85C, 150mA at 25C.
• On resistance: 8 mΩ max
GPI I/O Absolute Maximum Ratings
• Input voltage range: -0.5V to 5.5V
• Output current: < ±10mA
Editor Port DC Operating Conditions
• Maximum differential input voltage: ±5V
• Differential output voltage (5V circuit): 3.2V
Typical across a 100 Ω load (2.3V for 3.3V
circuit)
Ethernet Port
• 10/100Mbps Ethernet using Cat 5 cables
10BASE-T & 100BASE-Tx
• 1 Preview out HD-SDI
• Aux 1 out HD-SDI
• Aux 2 out HD-SDI
• Aux 3 out HD-SDI
HD-SDI Input and Output Specifications
• SMPTE 292M/259M compliant
• Levels: 800mV (±10%) peak-to-peak
• Return loss: > -15dB to 1.485GHz
• Input Equalization (SD): 275m
• Input Equalization (HD): 110m
Analog Output Specifications
• Video: NTSC or PAL, 1V p-p
• Output Return Loss: >30dB to 5MHz
• Output to Output Isolation: >45dB to 5Mhz
• DC offset: ±50 mV
Reference Input and Output Specifications
USB Port
Tri-level Pulse
• USB 2.0 and 1.1 compliant
• Input Return Loss: ≥30dB to 30 MHz
• Output Return Loss: ≥23dB to 30 MHz
Video Formats
• Positive Peak: +300mV ±6mV
Standard Definition
• Rise Times (10-90%): 54ns ±20ns
• 480i (4:3 and 16:9) at 59.94 Hz (Default)
• Duration: 593ns ±40ns
• Negative Peak: -300mV ±6mV
• 576i (4:3 and 16:9) at 50Hz
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Specifications • 6–1
Bi-level Pulse
• Return Loss: ≥30dB to 6 MHz
• Levels: NTSC: 286mV ± 14mV (40 IRE ±2 IRE)
PAL: 307mV (43 IRE)
• Rise Times (10-90%): NTSC 140ns ±20ns PAL:
200ns ±20ns
• Duration: NTSC: 4.7us ±0.1 us PAL: 4.7us ±0.2us
Error Messages
The following error messages may appear when starting your switcher.
Table 6.1 Switcher Error Messages
Error Message
DDR 0 Not Found
DDR 1 Not Found
DDR 0 & 1 Not Found
Upgrade PMC?
Description
Solution
There is a problem with the switcher DDR
memory. The switcher may be used but
many features will be limited or disabled
Re-start your switcher. If the problem
persists, contact Ross Video Technical
Support for assistance.
Your switcher requires a Panel Module
Controller (PMC) upgrade as part of a
software upgrade. The switcher may be
used without the PMC upgrade but may
respond in an unpredictable manner
Allow the PMC upgrade to proceed.
Contact Ross Video Technical Support
for assistance if you are unsure about
upgrading your switcher.
GVG100 Protocol Supported Commands
The following tables list the Supported GVG100 commands and controls.
Table 6.2 GVG100 Supported Commands
MLE/Keyer
Length
Byte Code
Data/Notes
Read MLE Program Bus
Name
MLE
2
41
—
Read MLE Preset Bus
MLE
2
42
—
Read Keyer Bus
Keyer
2
43/44
—
MLE
3
C1
<xpt>
An invalid xpt request
returns a protocol error
MLE
3
C2
<xpt>
An invalid xpt request
returns a protocol error
Keyer
3
C3/C4
<xpt>
An invalid xpt request
returns a protocol error
Read Analog
MLE/Keyer
3
45
<control>
Write Analog
MLE/Keyer
5
C5
<control>
Read Light On/off
MLE/Keyer
3
46/47
Write Light On/off
MLE/Keyer
3
C6/C7
<lamp>
Read Wipe Pattern
MLE
2
48
—
Write MLE Program Bus
Write MLE Preset Bus
Write Keyer Bus
6–2 • Specifications
<lsb>
<msb>
—
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Table 6.2 GVG100 Supported Commands
Name
MLE/Keyer
Length
Byte Code
MLE
3
C8
Data/Notes
MLE
2
4A
MLE
3
CA
Read Mle Autotrans Rate
MLE
2
4C
—
Read Keyer Mix Rate
Keyer
2
4D
—
Read Fade To Black Rate
MLE*
2
7D
Write Mle Autotrans Rate
MLE
5
CC
**
Write Keyer Mix Rate
Keyer
5
CD
**
—*
5
FD
Read Key Settings
Keyer
2
53
Not yet implemented
Write Key Settings
Keyer
62(?)
D3
Not yet implemented
Learn Into Mem
—
3
DA
<mem#>
Supports memories 0-9
Recall From Mem
—
3
DB
<mem#>
Supports memories 0-9
Read Software Version
—
2
6C
Read Field Mode
—
2
6D
—
Field Mark only
Write Field Mode
—
2
ED
0 or 1
Field Mark only
All Stop
—
3
F2
D0*
Read Lamp Status
—
3
78
0
—
3
F8
—
Both
3
FB
<button>
Send Mem To Editor
—
3
7E
Not yet implemented
Load Mem From Editor
—
73
FE
Not yet implemented
<wipe>
Write Wipe Pattern
Read Transition Mode
—
<mode>
Write Transition Mode
—
**
Write Fade To Black Rate
Write Lamp Status
Write Button Press
Valid wipes are 0-9, as
per the Wipe Pattern
button numbers. An
invalid wipe number
returns a protocol error.
Last 5 bits used; bit 0:
key 1, 1: key 2, 3: bkgd,
4: key 3, 5: key 4
*Currently MLE-specific
*Currently not supported.
Fade to black = transition
rate.
—
*Data byte is unused
Included for GVG100
spec completeness only.
**
Data byte 1:
Bit 7: 0=select elements, 1=select elements
and perform transition
Bit 4-6: 4=select key 1, 5=select key 2,
6=select bkgd
Bit 0-3: binary coded decimal (valid range is
b0-b1001, or 0-9)
Bit 4-5: 4=select key 3, 5=select key 4
Bit 0-3: binary coded decimal (valid range is
b0-b1001, or 0-9)
Data byte 2:
Bit 6-7: Ignored
Data byte 3:
Bit 4-7: Ignored
Bit 0-3: binary coded decimal (valid range is
b0-b1001, or 0-9)
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Specifications • 6–3
Table 6.3 GVG100 Supported Analog Controls
MLE/Keyer
Byte Code
Key Clip
Name
Keyer
0x0A
Notes
Key Gain
Keyer
0x0B
Vert. Position
MLE
0x11
Horz. Position
MLE
0x12
Key Matte Fill Hue
MLE
0x14
Pattern Size
MLE
0x15
Chroma Key Hue
Keyer
0x17
Write not supported
Key Matte Border Hue
Keyer
0x18
Key mattes not supported
Key Matte Border Sat
Keyer
0x19
Key mattes not supported
Key Matte Border Lum
Keyer
0x1A
Key mattes not supported
Key Matte Fill Lum
Keyer
0x1B
Key mattes not supported
Aspect
MLE
0x1C
Aux MLEs not supported
Border Softness
MLE
0x1D
Aux MLEs not supported
Border Width
MLE
0x1E
Aux MLEs not supported
Key Matte Fill Sat
Keyer
0x1F
Key Mattes not supported
Rotate X
—
0x20
Not supported
Rotate Y
—
0x21
Not supported
Rotate Z
—
0x22
Not supported
3D Position X
—
0x23
Not supported
3D Position Y
—
0x24
Not supported
3D Position Z
—
0x25
Not supported
3D Border Softness
—
0x26
Not supported
3D Border Width
—
0x27
Not supported
Key Clip
Keyer
0x08
DSKs
Key Gain
Keyer
0x09
DSKs
Key mattes not supported
Table 6.4 GVG100 Supported Lamps
Name
MLE/Keyer
Byte Code
Notes
Program Bus 0-9
MLE
0x00-0x09
Turning OFF results in a protocol error.
Program Bus On Air
MLE
0x0A
Turning OFF results in a protocol error.
Autotrans
MLE
0x0B
Key Dissolve
Keyer
0x0C
Key Cut
Keyer
0x0D
Wipe Trans
MLE
0x0E
Dissolve Trans
MLE
0x0F
Preset Bus 0-9
MLE
0x10-0x19
Turning OFF results in a protocol error.
Preset Bus On Air
MLE
0x1A
Turning OFF results in a protocol error.
6–4 • Specifications
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Table 6.4 GVG100 Supported Lamps
Name
MLE/Keyer
Byte Code
MLE
0x1B
Always on. Turning OFF results in a
protocol error.
MLE
0x1C
Always on. Turning OFF results in a
protocol error.
MLE
0x1D
Keyer
0x1E
—
0x1F
Key Bus 0-9
Keyer
0x20-0x29
Turning OFF results in a protocol error.
Key Bus On Air
Keyer
0x2A
Turning OFF results in a protocol error.
Keyer
0x2F
Always true. Turning OFF results in a
protocol error.
MLE
0x30-0x39
Turning OFF results in a protocol error.
Keyer
0x40
DSKs. Turning OFF results in a protocol
error.
Keyer
0x41
DSKs. Turning OFF results in a protocol
error.
Keyer
0x42
DSKs. Turning OFF results in a protocol
error.
Keyer
0x43
DSKs. Turning OFF results in a protocol
error.
Key Invert
Keyer
0x44
Turning OFF results in a protocol error.
Key Mask
Keyer
0x45
Turning OFF results in a protocol error.
—
0x47
Toggles between memory and pattern
modes.
Next Trans Is Bkgd
—
0x48
Turning OFF results in a protocol error.
Next Trans Is Key 1
—
0x49
Turning OFF results in a protocol error.
Cut
MLE
0x4A
Turning OFF results in a protocol error.
Key Selfkey
Keyer
0x4C
Turning OFF results in a protocol error.
Key Autokey
Keyer
0x4D
Turning OFF results in a protocol error.
Key Chromakey
Keyer
0x4E
Turning OFF results in a protocol error.
—
0x4F
Editor control is always enabled.
Turning OFF results in a protocol error.
Keyer
0x52
Aspect On
Positioner On
Reverse Wipe
Dsk Preview
Fade To Black
Key Video Fill
Wipe Type
Key Invert
Key Mask
Key Autokey
Key Selfkey
Memory Mode Toggle
Editor Enable
Keyer Active
CrossOver 6 Solo / 12 Solo User Manual (v3.0)
Notes
Always true. All Keyers show on
Preview Turning OFF results in a
protocol error.
Specifications • 6–5
Table 6.5 GVG100 Supported Buttons
MLE/Keyer
Byte code
Program Bus 0-9
Name
MLE
0x00-0x09
Autotrans
MLE
0x0B
Key Trans
Keyer
0x0C
DSKs
Key Cut
Keyer
0x0D
DSKs
Wipe Trans
MLE
0x0E
Dissolve Trans
MLE
0x0F
Preset Bus 0-9
MLE
0x10-0x19
Aspect
MLE
0x1B
Always on. Button press has no effect.
—
0x1C
Always on. Button press has no effect.
MLE
0x1D
Doubles as memory store/recall toggle
when in memory mode
—
0x1E
Always true. All Keyers show on
preview.
Positioner On
Reverse Wipe
Dsk Preview
Fade To Black
Notes
0x1F
Key Bus 0-9
Keyer
0x20-0x29
Key Video Fill
Keyer
0x2F
Wipe Type
MLE
0x30-0x39
Key Invert
Keyer
0x40
DSKs
Key Mask
Keyer
0x41
DSKs
Key Autokey
Keyer
0x42
DSKs
Key Selfkey
Keyer
0x43
DSKs
Key Invert
Keyer
0x44
Key Mask
Keyer
0x45
—
0x47
Next Trans Is Bkgd
—
0x48
Next Trans Is Key 1
—
0x49
Cut
MLE
0x4A
Key Selfkey
Keyer
0x4C
Key Autokey
Keyer
0x4D
Key Chromakey
Keyer
0x4E
—
0x4F
Memory Mode Toggle
Editor Enable
6–6 • Specifications
Always true.
Toggles between memory mode and
pattern mode.
Editor control is always enabled.
CrossOver 6 Solo / 12 Solo User Manual (v3.0)