Download GGIG Graphical Interface Generator Programming Guide
Transcript
GGIG Graphical Interface Generator - Documentation Necessary tags for tables .................................................................................................. 56 Defining the items of the table ......................................................................................... 57 Additional tags: <subTheme> .......................................................................................... 58 Additional tags: <defpivot> ............................................................................................. 58 Additional tags: <defview> .............................................................................................. 59 Additional tags: <COO> .................................................................................................. 59 Alternative texts for the dimensions................................................................................. 60 Additional tags: <clone> .................................................................................................. 60 Further tags ....................................................................................................................... 61 Filters for the elements in the different dimensions ......................................................... 62 Attaching long texts and filters to elements ..................................................................... 63 The structure of the GAMS generated gdx files used by the exploitation tools .................. 63 Loading the data from gdx files ........................................................................................... 64 Menu bar .................................................................................................................................. 64 Design hints for structured programming in GAMS with GGIG ............................................. 65 Using information passed from GGIG ................................................................................. 65 Structure your program by tasks .......................................................................................... 66 One entry points for run specific settings............................................................................. 66 Scenario editor.......................................................................................................................... 67 Batch execution ........................................................................................................................ 67 Generate GAMS documentation .......................................................................................... 68 Background ...................................................................................................................... 68 Desired properties ............................................................................................................ 69 Technical implementation ................................................................................................ 69 Overview .......................................................................................................................... 70 Handling of GDX files ..................................................................................................... 71 Wolfgang Britz, Version July 2014 5