Download GGIG Graphical Interface Generator Programming Guide

Transcript
GGIG Graphical Interface Generator - Documentation
Necessary tags for tables .................................................................................................. 56
Defining the items of the table ......................................................................................... 57
Additional tags: <subTheme> .......................................................................................... 58
Additional tags: <defpivot> ............................................................................................. 58
Additional tags: <defview> .............................................................................................. 59
Additional tags: <COO> .................................................................................................. 59
Alternative texts for the dimensions................................................................................. 60
Additional tags: <clone> .................................................................................................. 60
Further tags ....................................................................................................................... 61
Filters for the elements in the different dimensions ......................................................... 62
Attaching long texts and filters to elements ..................................................................... 63
The structure of the GAMS generated gdx files used by the exploitation tools .................. 63
Loading the data from gdx files ........................................................................................... 64
Menu bar .................................................................................................................................. 64
Design hints for structured programming in GAMS with GGIG ............................................. 65
Using information passed from GGIG ................................................................................. 65
Structure your program by tasks .......................................................................................... 66
One entry points for run specific settings............................................................................. 66
Scenario editor.......................................................................................................................... 67
Batch execution ........................................................................................................................ 67
Generate GAMS documentation .......................................................................................... 68
Background ...................................................................................................................... 68
Desired properties ............................................................................................................ 69
Technical implementation ................................................................................................ 69
Overview .......................................................................................................................... 70
Handling of GDX files ..................................................................................................... 71
Wolfgang Britz, Version July 2014
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