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Developing Your New Model Type Developing Your New Model Type Node Spec D . . . ProtoDoME The topics on the following pages tell you how to build and modify your new DoME notations using the DoME Tool Spec editor. Click the NODE SPEC button on the DoME Tool Spec editor drawing toolbar to begin creating a new node specification. Three things will happen... • First, DoME will show the new node class. • Second, DoME will create a specification for an instantiation button (Tool Palette). • Third, DoME will update any open editors for your notation to include a new button. This new button allows you to create instances of your new node class. Your new node class uses defaults for its appearance and semantics. We’ll cover how to change those in the following topics. Naming a Node Class Changing the name of the node specification also changes the name of the instance button specification and the tooltip text that DoME displays when you hold the mouse over the actual instance button. To change the name, select the node spec object and press <RETURN>, just like you would to change the name of any other object. Appearance Properties for Node Specs This topic describes the various properties that govern how instances of a node class appear. In most cases, you can change these properties even after you have created instances of the node class, and DoME will update their appearance accordingly. In other cases, you must close the model and reopen it to see the new shape. To view and/or modify the properties associated with a node class, select the node and click on the PROPERTIES button on the standard toolbar. Name Position The choices available for the position of the name and their meanings are as follows: None The node will not have a label. D-8