Download Project - Computer Science - Worcester Polytechnic Institute
Transcript
Table of Contents 1. Introduction................................................................................................................. 1 2. Purpose of the Tool ..................................................................................................... 3 3. Background and Research ........................................................................................... 7 4. Tools and Design......................................................................................................... 9 4.1 Game Genre .......................................................................................................... 9 4.2 Tortoise SVN ...................................................................................................... 10 4.3 Torque 2D ........................................................................................................... 11 4.4 Learning Tools .................................................................................................... 13 5. Evaluation and Testing .............................................................................................. 14 6. Future Work.............................................................................................................. 16 7. Conclusion ................................................................................................................ 18 8. References................................................................................................................. 20 9. Art Resources............................................................................................................ 21 Appendix A - Manual for Use of Double Vision............................................................ 22 A-1. Using the Tool................................................................................................... 22 A-2. Changing and Adding Tools .............................................................................. 24 A-3. Expanding the Game ......................................................................................... 25 Appendix B - Manual for Expansion of Double Vision.................................................. 26 B-1. Creating New Maps ........................................................................................... 29 Appendix C - Player’s Manual for Double Vision ......................................................... 31 Appendix D - Sample Log Output ................................................................................. 34 Appendix E - Video Game List ..................................................................................... 36 i