Download Project - Computer Science - Worcester Polytechnic Institute

Transcript
Table of Contents
1. Introduction................................................................................................................. 1
2. Purpose of the Tool ..................................................................................................... 3
3. Background and Research ........................................................................................... 7
4. Tools and Design......................................................................................................... 9
4.1 Game Genre .......................................................................................................... 9
4.2 Tortoise SVN ...................................................................................................... 10
4.3 Torque 2D ........................................................................................................... 11
4.4 Learning Tools .................................................................................................... 13
5. Evaluation and Testing .............................................................................................. 14
6. Future Work.............................................................................................................. 16
7. Conclusion ................................................................................................................ 18
8. References................................................................................................................. 20
9. Art Resources............................................................................................................ 21
Appendix A - Manual for Use of Double Vision............................................................ 22
A-1. Using the Tool................................................................................................... 22
A-2. Changing and Adding Tools .............................................................................. 24
A-3. Expanding the Game ......................................................................................... 25
Appendix B - Manual for Expansion of Double Vision.................................................. 26
B-1. Creating New Maps ........................................................................................... 29
Appendix C - Player’s Manual for Double Vision ......................................................... 31
Appendix D - Sample Log Output ................................................................................. 34
Appendix E - Video Game List ..................................................................................... 36
i