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Figure 14 – Remove Face Deformation Attention: It is advisable to save first in the .daz format before doing Step 4, because after doing this step it is not possible to change the animations. Step 4: To export the model it is necessary to prepare the animations. This is done by clicking with the right mouse button on the play bar and selecting the option Bake to Studio Keyframes (Figure 15). Figure 15 – Bake to Studio Keyframes 5. Imports and Exports