Download a visual user interface for the Pantheon storage - e
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Oculus - Figures Development Reviews 38 Important Decisions 38 Enhancement Possibilities 39 How to Extend Oculus 39 Conclusions 40 Acknowledgments 41 References 41 Author information 41 Appendix: Source Code 42 Figures A simple Pantheon simulation 10 measured and simulated physical disk I/O times for the simulator's disk models. 11 Tcl as glue language (toolkit approach) 12 Stats object as a sensor at a disk; Reporter object converts data 13 Function definition create_OculusCtrl 14 screenshot of Oculus with a stripchart, a histogram and a text-viewer 15 Oculus with the graph configure tool 16 Rapid Prototyping: several cycles of development 17 Dataflow Pantheon - Oculus overview 18 Structured Analysis -Overview 20 Structured Analysis - Pantheon 20 Structured Analysis - Oculus 22 communication design Pantheon - Oculus 26 object oriented [incr Tcl] class definition (simplified) 28 Hierarchy diagram of all Ctrl and Viewer classes 30 Example for 2 Ctrl selections 32 Example for a dataSet list from Stats objects 33 head of method Ctrl_StatsHistogram::dataSet 33 Tables Description of used signs 19 Pantheon - Oculus initialization protocol 25 5