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U|g|CS User manual, v.2.5
Figure 51. Placemark edit window.
It is possible to import custom markers in *.KML format using UgCS Client.
Building
UgCS has 3D building import feature which allows users to import 3D objects in UgCS. Imported
objects may range from small poles up to whole blocks of buildings. Not only these objects are
visually appealing, they will be taken into account when calculating a route – UgCS will avoid
imported objects and calculate route around or over them. Do not forget to enable
To add a new 3d building, one must do a right mouse click anywhere on map and select “Add
building” from the appearing menu. Choose building source in pop-up menu for 3d models
importing. Click “Browse...” to locate files for import.
Figure 52. Building menu.
When appropriate files are located, click on each file to select it or use button “All” to add all files
from a directory. The list of files for import will be shown, click “Add” to start import. UgCS will
notify how many files were added, were already imported or had errors during import.
Currently UgCS supports the import of *.KMZ archives and *.KML file with external links.
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