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bangmode <b>
output data each frame(b = 0) or only when a bang is received(b = 1)
changemode <b>
output data for zones with changed values (b = 0) or for all zones each time(b = 1)
capsize <x> <y>
set the capture resolution to x by y pixels
idlerate <t>
allow QuickTime processing time every t milliseconds; t = 0 (default) gives
processing time to QuickTime once per event loop
maxzones <n>
set the maximum number of zones which can be created
savemode <n>
n = 0 means don’t save settings; n = 1 means save video input settings only; n = 2
means save all settings