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bangmode <b> output data each frame(b = 0) or only when a bang is received(b = 1) changemode <b> output data for zones with changed values (b = 0) or for all zones each time(b = 1) capsize <x> <y> set the capture resolution to x by y pixels idlerate <t> allow QuickTime processing time every t milliseconds; t = 0 (default) gives processing time to QuickTime once per event loop maxzones <n> set the maximum number of zones which can be created savemode <n> n = 0 means don’t save settings; n = 1 means save video input settings only; n = 2 means save all settings