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Moviestorm User Guide
Use the scroll wheel to get the person larger or smaller in the frame. The framing lines will adjust to mark different parts
of their body depending on how close you are.
Drag the horizontal framing lines for finer control on the size and placement.
Drag the vertical framing line to move the person left or right in the frame
Drag any other part of the image to rotate left/right or up/down.
Target shots
When in framing mode, click on anything on the screen. This now becomes your target. It can be a person, a tree, a building,
anything. If you select a person, you can focus on a hand, a foot, or some other part of the body. The yellow framing lines will now
disappear.
Use the scroll wheel to get the target larger or smaller in the frame. The framing lines will adjust to mark different parts
of their body depending on how close you are.
Drag the target to place it where you want on the screen.
Right-click and drag any other part of the image to rotate left/right or up/down.
Free shots
When in target shot mode, click to get a free shot. This has no target, but puts the camera in position. This is more like controlling
a camera in a game by using first-person view.
Drag with the left mouse button to move left/right and backwards/forwards.
Drag with the right mouse button to "look around".
Use the yellow triangles to tilt the screen
Click again on an object to get a target shot, or double-click on a person to get a one-shot.
Re-using shots
On the left of the screen are your preset shots. There's one view for each character plus any other targets. Click on that view to
reuse a shot in your library. You can scroll through the shots or open the library for that target using the arrow keys.
The important thing about reusing shots is that it's not dependent on where the cha racter is or where the camera was. It's the
same camera angle . If you created a profile shot of your character earlier in the scene, you can get a matching profile even if she's
now in a different place or sitting down.
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