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Chapter 4: User Interface
Figure 4.8. The List objects…item from the Object menu in the main RECONSTRUCTTM
window.
Like the other list windows, the object list can be navigated by mouse or keyboard (Table
4.10). Columns can be resized at the column headings. The window can be resized by
dragging the narrow border of the window.
Multiple objects can be highlighted by holding down the Shift or Ctrl keys. Hitting Enter or
selecting the Add to scene item in the Scene menu will cause a 3D representation of the
objects to be generated and added to the 3D Scene. If the 3D Scene window is not open,
the window is created and the 3D Scene is displayed.
The object list can be saved to a .csv file using the Save... item from the List menu. The
attributes of the traces of objects can be modified by selecting the Attributes... item from
the Modify menu. Similarly, highlighted objects can be deleted from the series with the
Delete... operation. For more on the Object List see Chapter 11: Objects.
TABLE 4.10. Mouse and Keyboard Actions in Object List Window
Command
Action
Up & down arrows
Highlight next/previous object in list
Page Up & Down
Move through the list by the number of visible objects
Home
Move to the first object in the list
End
Move to the last object in the list
Delete
Delete all traces of highlighted objects from the series.
Enter
Generate the 3D objects and add to the scene
Shift
Highlight multiple objects
Left Mouse Click
Highlight the object under the pointer
Left Mouse Dbl-Click Generate and add object under the pointer
3D Scene Window
The 3D Scene window displays the 3D representations of objects using OpenGL.
OpenGL libraries must be available in order to view this window. The window can be
opened or closed from the Object menu (Fig. 4.9), or by creating a 3D object
representation from the Object List window.
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