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The Church of Molyneux is really starting to take off... Conference Yohei Ishii of CCP Games whipped the audience into a frenzy with details of console-based – yes, you read that correct – FPS, Dust 514. Ishii acknowledged the traditional console publishing model is broken. As a result, CCP have adopted a games-as-service approach for their FPS. Expect microtransactions and an achievement system that blows anything currently on XBLA out of the water. Put infamy in your pipe and smoke it. CCP have the luxury of an established community - 340k Seb Hayes has gone on to build a social network for gamers... He is convinced Playfire will succeed with like-minded gamers. Seb is facing stiff competition from the likes of GamerDNA and Raptr, but he, and his VC-funders, are convinced Playfire will burn the souls of gamers worldwide. subscribers of space-trading cashcow, EVE Online – to present Dust 514. And with four studios around the World, including Gateshead doors now open - they have the expertise to make the FPS a success. Tom Rothenberg is the modern day Donald Draper. He was electric personified on the stage using phrases like, “Don’t talk at, talk with”, “Where is your audience?”, and “A story is better than an idea”. Whilst we’re being playful, lets not forget Rothenberg’s thinking was behind launch campaigns for Gears of War and Halo 3. So he deserves his buzzword bingo medal. Rothenberg acknowledged the shift over to social media and the importance of tracking how people are interacting with your brand; “We’re in the 4th age of advertising, the dialogue era. We care if your brand has X amount of ‘Likes’ on Facebook”. Google analytics is a cost-effective tool. PepsiCo, with their warchest, have assembled a mission control centre where they monitor the buzz about brands like Gatorade through high-tech visualization tools and techniques. Sure, the games industry is booming We didn’t get to hear Peter Molyneux. Although we did find this picture on the web and it made us laugh: In the same vein, the pint-sized master statistician, Rick Gibson was all data, data, data. Yeah, well take a look at the numbers on this: If Schell, Olin and Foe were the hearty main course, Charles Cecil was the cheese and biscuits, with his playful comparison of the entrepreneurial 18th century painter, William Hogarth, with modern-day game developers. The 18th century was an epoch of disruption. Hogarth broke the rules and found new distribution models for his paintings, selling direct to the consumer. Hogarth’s paintings slipped, but he was brazen in his reasoning, “When its ready”. The Housers – circa, Dan and Sam, founders of Rockstar - must have a Hogarth or 7 hanging in their mansions. Hogarth, as a true innovator and manipulator, forced parliament to change the copyright laws. Indeed, in 1739, legislation was passed to protect his own interests. UK lobby group Tiga should take note. Seb Hayes is a media innovator. After creating a Playstation 3 forum years ahead of his, and the consoles time, he went on to build a social network for gamers: Playfire.com. Its a place to hang out and meet and content is flooding channels, but how do you stand out? Rothenberg cited fascinating case studies: Umbro football shirts; Gatorade energy drink and Bavaria beer – poor Robbie Earl – where all had one underlying theme: a good story, which was then massaged accordingly. engaging story – overcoming cancer with a decadence that commanded respect and admiration. Schulman is a powerful performer with an awesome stage presence. Two outstanding sound bytes that are still ringing in the ear – as well as his playing: “Attitude is powerful” and, “All we have in life is a Viral marketing is more alive than ever. Create content that can be customised and more people will pass it on. Viral marketing is more alive than ever. So create content that can be customised as people will be more inclined to pass the message on. Of course recommendations from friends are infinitely more valuable. Amen. Motivational speaker Mark Schulman was a highlight. He’s a session drummer that has played with the likes of Billy Idol, Cher, Simple Minds, and more recently, P!NK. He shared his series of nows”. So go seize them. He recommended a drinking game, BAG: bragging, aspiration and gratitude. Mark’s call to action; go play this game without drink. You’ll be surprised of the results, and it will bond your team together. Darren Jobling of Eutechnyx is one of the old-guard. However, his business acumen and drive to keep his company ahead keep him young at heart. He Share This on Twitter points out, “children cycle every 2-3 months, so make the content sticky. After all, players invest a lot of time, energy and (their parents) money”. Action-Smith and colleagues at Mind Candy put a razor sharp focus on A-B testing and data mining – like the social gaming behemoths; Zynga, Playfish, Playdom, etc.. - to make sure their community continue to customise their little hearts out. When kids fall in love, they want it now! Judging by the incredible numbers, they want colourful little Moshi’s.