Download SCRATCH User Guide
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AAF / XML CONFORM Added support for conforming from AAF or Final Cut XML. SCRATCH supports conforming multiple tracks and most of the basic effects used: Dissolves and Fades, Vari-Speed, Flip/Flops and scaling. Next to Matching edit event to already loaded media, you can now also match the events with the media in an disk folder based on file-name. MEDIA FORMATS Codecs Support Pack (CSP) - offers native support for; Phantom .cine, Cinema DNG, Panasonic P2 (DV, DV50, DVHD, AVCi50, AVCi100), Sony XDCam (4:2:0 & 4:2:2), MOV and AVI (Cineform Si2, DPX-C), AVCHD. Currently CSP is available as a separate downloads. RED r3d media. o As of this version the SCRATCH software decoding of r3d is no longer available for new projects, only RED's own SDK decoding which can also be used in combination with a Red rocket acceleration card. The S-RED 12, S-RED 16 and Native color mode settings for R3D files are all disabled; existing projects using these settings will continue to use them but once changed you will not be able to switch back. o Additional 1/8 proxy mode for better play-back performance when no accelerator card is available. o New option to adjust the ReelID for r3d footage to one of four formats: A001, A001C001, A00131XX, A001_C001_1231XX. You can set the format on the General tab of the FX Ctrls menu in the Player. Note that the setting is a project-wide setting and is applied to all RED shots, unless the ReelID of the shot has been altered manually before. Support for the ARRI-raw format, using the ARRI SDK for debayer and collorimetry. The current implementation allows you to adjust the ISO and RGB channel gains used for decoding the image. QuickTime - Additional controls for color tagging and conversion for rendering QuickTime files. Tiff - now writes alpha as either UNSPECIFIED, ASSOCALPHA (pre-multiplied) or UNASSALPHA. Also added Tiff tags for TimeCodes and FrameRate according to the 'CinemaDNG spec' and reading/writing the 'reel id' from/into the Image header. Tiff now preserves the same metadata as DPX. Writing alpha is now controlled through UI options per node by selecting the RGB or RGBA mode. Added Range control (Video/Full) to MXF DNxHD node and using generic YUV->RGB conversion functions to prevent a color shift in AVID when loading / viewing SCRATCH generated MXF files. Improved performance of handling EXR footage. THE MATRIX Next to the points trackers SCRATCH now also offers a Shape Tracker - allowing you to track any Scaffold created, including transformation and deformation of the shape - which can be controlled separately. New Masks sub-menu where you can create multiple shapes inside a Scaffold to add an alpha channel for masking areas / cutting holes in the parent Scaffold. These shapes should be viewed as a qualifier for your composite but based on 2D geometry instead of keying. Additional Qualifiers and keyer features. o New Luminance Keyer using curve control to set value and slope of the qualifier. o New Chroma Keyer - using differences in chromatics, primarily targeting blue/green-screen shots. o New Vector Keyer, treating colors as vectors in 3D RGB cube and defining a cone shape vector limited by shadow and highlight range and allowing for additional softness to all outer edges of the key. o Spill Suppression. This option defines a color range around the key color and uses one of three methods for adjusting colors: Recover, Desaturate or Color. o New Expand / Shrink function to expand or shrink the matte generated by a qualifier. o New area select - when holding down the Ctrl-key you can select an area which is used to set the initial values for a Qualifier or when the C or S buttons are enabled adds or subtracts the selected range to the Qualifier. 298