Download SCRATCH User Guide

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AAF / XML CONFORM
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Added support for conforming from AAF or Final Cut XML.
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SCRATCH supports conforming multiple tracks and most of the basic effects used: Dissolves and Fades, Vari-Speed,
Flip/Flops and scaling.
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Next to Matching edit event to already loaded media, you can now also match the events with the media in an disk folder
based on file-name.
MEDIA FORMATS
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Codecs Support Pack (CSP) - offers native support for; Phantom .cine, Cinema DNG, Panasonic P2 (DV, DV50, DVHD,
AVCi50, AVCi100), Sony XDCam (4:2:0 & 4:2:2), MOV and AVI (Cineform Si2, DPX-C), AVCHD. Currently CSP is
available as a separate downloads.
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RED r3d media.
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As of this version the SCRATCH software decoding of r3d is no longer available for new projects, only RED's own
SDK decoding which can also be used in combination with a Red rocket acceleration card. The S-RED 12, S-RED
16 and Native color mode settings for R3D files are all disabled; existing projects using these settings will
continue to use them but once changed you will not be able to switch back.
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Additional 1/8 proxy mode for better play-back performance when no accelerator card is available.
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New option to adjust the ReelID for r3d footage to one of four formats: A001, A001C001, A00131XX,
A001_C001_1231XX. You can set the format on the General tab of the FX Ctrls menu in the Player. Note that the
setting is a project-wide setting and is applied to all RED shots, unless the ReelID of the shot has been altered
manually before.
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Support for the ARRI-raw format, using the ARRI SDK for debayer and collorimetry. The current implementation allows
you to adjust the ISO and RGB channel gains used for decoding the image.
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QuickTime - Additional controls for color tagging and conversion for rendering QuickTime files.
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Tiff - now writes alpha as either UNSPECIFIED, ASSOCALPHA (pre-multiplied) or UNASSALPHA. Also added Tiff tags for
TimeCodes and FrameRate according to the 'CinemaDNG spec' and reading/writing the 'reel id' from/into the Image
header. Tiff now preserves the same metadata as DPX.
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Writing alpha is now controlled through UI options per node by selecting the RGB or RGBA mode.
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Added Range control (Video/Full) to MXF DNxHD node and using generic YUV->RGB conversion functions to prevent a
color shift in AVID when loading / viewing SCRATCH generated MXF files.
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Improved performance of handling EXR footage.
THE MATRIX
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Next to the points trackers SCRATCH now also offers a Shape Tracker - allowing you to track any Scaffold created,
including transformation and deformation of the shape - which can be controlled separately.
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New Masks sub-menu where you can create multiple shapes inside a Scaffold to add an alpha channel for masking areas
/ cutting holes in the parent Scaffold. These shapes should be viewed as a qualifier for your composite but based on 2D
geometry instead of keying.
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Additional Qualifiers and keyer features.
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New Luminance Keyer using curve control to set value and slope of the qualifier.
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New Chroma Keyer - using differences in chromatics, primarily targeting blue/green-screen shots.
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New Vector Keyer, treating colors as vectors in 3D RGB cube and defining a cone shape vector limited by
shadow and highlight range and allowing for additional softness to all outer edges of the key.
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Spill Suppression. This option defines a color range around the key color and uses one of three methods for
adjusting colors: Recover, Desaturate or Color.
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New Expand / Shrink function to expand or shrink the matte generated by a qualifier.
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New area select - when holding down the Ctrl-key you can select an area which is used to set the initial values
for a Qualifier or when the C or S buttons are enabled adds or subtracts the selected range to the Qualifier.
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