Download Strategic War User Manual
Transcript
The Basics Movement To move units, you first select the units to move and then right click in an adjacent hex. Alternatively, you can click in the starting hex, move the mouse to the destination hex, and release the button (this is "drag-anddrop"). The Main Program will calculate a path of minimum movement cost and automatically move the selected units toward the destination hex. Unless Fog-of-War is in effect, you can undo movement by using the Undo Movement command of the Command Menu. The cost of moving units depends on the terrain being moved into and the current Weather. These values are Parameter Data and can be determined using the Parameter Data Dialog. Stacking Limits Normally, the total strength of all units in a given hex cannot exceed the limit set by the Max Stacking parameter data value. This limit restricts the standard movement of units and also applies to attacking units in Combat. However, when units are using Rail Movement (see below), special stacking rules apply: • Entrained units can enter a hex in excess of the Max Stacking limit provided that the total strength of all Entrained units in the hex does not exceed the Max Stacking limit. For example, with a Max Stacking limit of 225 points, it would be possible to place 225 strength points of standard forces in a hex, plus move 225 strength points of Entrained units into the hex. • If a hex is overstacked because of Entrained units in the hex, then it is not possible for an Entrained unit to detrain in the hex. Separate Stacking Limitations Nations with the Separate Stacking attribute (Soviet for example), cannot stack units with units from any other nation, nor can those units combine in a single attack with units from any other nation. Rail Movement Up to specified limits, it is possible to Entrain units and move them via rail lines. The ability of each nation to entrain units is listed as the Rail Capacity in 11