Download Panel Editor, GFK

Transcript
The editor presents you with a group of panel object design tools. You simply select one of the tools
from the tool box and place it on the screen. Some objects require a PLC word or bit to make them
active. These objects are called Dynamic Objects. Some objects are for internal use, such as the GOTO
panel, text, legends, bitmaps, etc. These objects are called Static Objects. The pointer is a special tool,
used to select objects already on the screen.
Pointer
Bitmap
Legend
Plate
Push
Button
Analog
Meter
Illuminated
Push Button
Pilot
Light
Trend
Selector
Switch
Word
Button
Goto
Panel
Numeric
Entry
Text Display
Time
Display
Numeric
Display
Bar
Graph
Image
Display
Print
Panel
Alarms
Local Message
Display
Polyline
Circle
Rectangle
Text
Triggered Message
Display
ASCII Data Entry
Hardwired Jog
In the beginner mode, the editor draws the object in a two cell field. The objects can be resized to suit
the panel design. In the following drawing, a Pilot Light object has been placed on the panel.
Light
Off
Once the object appears on the screen, an edit dialog box appears. In the case of the Pilot Light, you
can change the text size and color, change background and outline color, and assign a discrete bit in
PLC memory to control the light.
Each type of object can be customized to fit a wide range of applications. It therefore becomes very
easy to place an object on the screen, modify it for your application and load the project into a target
display.
2 • Introduction
Panel Editor, GFK-1855