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5. Importing & Exporting Data
Step 5: Internal data representation
Fig. 241 Use this dialog to specify the internal data representation.
The data type may be changed while loading data into VGStudio MAX, e.g. a 32 bit floating
point data set on your hard disk may be mapped to a 16 bit integer data representation. In this
case, this would reduce the amount of memory needed for visualization by a factor of two, which
can be immediately observed in the Memory needed field.
Any data type may be mapped to any other data type. The only exception are RGBA data sets.
Reminder: RGBA data can not be mapped to any other data representation. Also,
monochrome data types may not be mapped to RGBA data.
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VGStudio MAX 1.0 User’s Manual