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5. Importing & Exporting Data Step 5: Internal data representation Fig. 241 Use this dialog to specify the internal data representation. The data type may be changed while loading data into VGStudio MAX, e.g. a 32 bit floating point data set on your hard disk may be mapped to a 16 bit integer data representation. In this case, this would reduce the amount of memory needed for visualization by a factor of two, which can be immediately observed in the Memory needed field. Any data type may be mapped to any other data type. The only exception are RGBA data sets. Reminder: RGBA data can not be mapped to any other data representation. Also, monochrome data types may not be mapped to RGBA data. 238 VGStudio MAX 1.0 User’s Manual