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Working with Video A single video frame normally consists of two interlaced fields called the odd and even fields. Aura lets you work independently with either field, preserving valuable detail that is usually lost if the fields are merged into a single image. If you work with video, you should understand the Field and Aspect Ratio settings. The Field setting determines whether the Even field or the Odd field comes first. (If you are not working with video fields, set this parameter to None.) You also want to set Start to Time Code. The even field is indicated on the global timeline by a .0 appended to the time code. The odd field uses .1. (e.g., 00:00:00:15.0, 00:00:00:15.1, 00:00:00:16.0, etc.) Standard display When you select Even or Odd, Aura displays an even and an odd field for each frame along its timeline. If you choose Even, Aura creates the field of even-numbered lines first (0, 2, 4, etc.) then it creates the odd field (lines 1, 3, 5, etc.), for each frame. If you use Odd First, Aura reverses the order in which fields are created. NOTE The field setting affects the order of the fields when imagery is exported for use in a video project. If you find exported sequences flicker badly on your VT[3] video output, it’s very likely the field order setting you are using in Aura is incorrect. Video projects are usually fielded when the project calls for the addition of animated brushes. This makes for smoother motions, and reduced flicker. Otherwise, even when your project involves video but does not require the addition of animated objects, you may be able to save considerable time and system resources by not working in a fielded project mode. NOTE VideoToaster 2.0 uses Odd field first for NTSC, while it uses Even first for PAL. Video also does not use square pixels like most computers do. Generally, video pixels are vertically elongated. Therefore, a video image looks squashed when you view it on your (square-pixel) PC monitor. The Aspect Ratio settings let you view a video image correctly on your PC monitor. The value is the height to the width ratio of a pixel. An Aspect Ratio of 1.0 indicates square pixels. A ratio of 1.1 indicates the pixel is 110 percent of the width (i.e., vertically elongated or tall). Aspect Ratio display option active NOTE The Aspect Ratio setting affects only the display of your project and does not impact underlying data. It is not possible to actually modify the true aspect ratio of imagery using this setting. EXITING AURA Select Quit from the File menu to exit from Aura. A confirmation panel appears. Activate Save this configuration? to save/update the current user configuration. This configuration will be used when you The Quit Panel for exiting Aura next start the program. Deactivate this option if you do not want to save/update the configuration. If you 1.7 Aura VT