Download sound - Free

Transcript
SMP version 2.0
must be at least 205,500 free samples remaining. In order t o create a
single disk ffte that can properly be renumbered with MacDuplex, there must
be at least 262,145 free samples remaining. Use the SHOW FREE SAMPLES
function to see i f these constraints are met.
currently have a set of sounds in digitizer memory, and you wish t o
load a MacOuplex image to the top of digitizer memory, there are certain
things to keep in mind. First, the existing digitizer memory must have at
least 262,145 free samples remaining. I f not, some data w i l l be destroyed
when you load In the MacDuplex image t o the top of digitizer memory. Also;
after loading in the MacDuptex Image, you w i l l not be able t o freely use the
digitizer without destroying the sounds that are loaded at the top of
memory. You may TUNE sounds, and you may record new sounds, provided
that after recording there are st I 11 at least 262,145 samples free.
If you
Compatibility
All Macintosh disks created by SMP version 1 (or any other version, for that
matter) will ALWAYS be playable when loaded into the K250. Even disks
that contain 50kHz samples will be playable on K250s that do not have the
50kHz digitizer installed. The compatibility issues concern whether or not
the sounds and keyboard setups created by other versions of SMP can be
edited using the current version of SMP.
Using SMP version I disks with SMP version 2 software
Disks made with SMP version 1 are almost compatible with SMP version 2.
The difference lies in the keyboard setups. If SMP version 2 is used with
SMP version 1 data in the sound RAM, care must be taken not to assign or
de-assf gn sounds to/f rom the keyboard setups. The functions ASSIGN SOUND
TO KBD, REMOVE SOUND FROM KBD, SHOW ROOTS, and DELETE SOUND will not
work, If you use these functions, the error message "ERROR: Corrupted KBD"
will show up. Before these functions can be used, the WP version 1
keyboards must be rebuilt using the SMP version 2 software. This can be
done by first deleting all the old keyboard setups with the DELETE KBD
function and then rebuilding them using the ASSIGN SOUND TO KBD function.
This requires that you remember the root assignments t o the old keyboards
and that you name the new keyboards correctly. This task will be easier i f
the names of the sounds contain the instrument, pitch, and hardness, such as
'piano C*3 hard". If they have not been named 1n this fashion, you may have
t o do some detective work to figure out the old assignments. Rebuilding
will fully upgrade the old keyboard setups so that all the functions may be