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5.3. DEVELOPMENT PHASE
CHAPTER 5. METHOD
was tested with both swipe and tactile input. Both seemed to be working well with list
elements, especially swipe when longer lists were handled. However, the thesis had not
yet reached a fully functional way of separating the distinction between gestures that
was meant as a swipe/tactile input or a character input. At the time the physical Homebutton, that would take the user back from the current tab and potentially directly
to the Home-screen, was not in the current prototype available for the thesis, and was
therefore simulated with a press on the computer’s Space-button on which the system
was running.
Figure 5.7: The newly shipped upgraded hardware that was used throughout the
rest of the thesis.
The First Iteration’s Design
In this first iteration, an extensive amount of design was improved. QML enabled the
thesis to work with different ”states” that in terms of design can be quite complex.
Portable Network Graphics or PNG-image files were created and assembled that was
intended to look and feel like a distributable Volvo product. This task was not supported
with a theoretical background on how Volvo’s design department operates and undertakes
design production. Rather, the thesis sought to create an interface that suited well in
the DIM while still being comparable to the CSD-based SPA-design. The color scheme
that was chosen was heavily based on the acquired image of a DIM prototype that
was taken from the Volvo Car Group Concept Estate that was unveiled at the Geneva
Motor show in February 2014 [49]. Fonts and size were also inspired by the concept, and
were designed to be big enough for reading while driving. When designing the ”pullers”
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