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5.3. DEVELOPMENT PHASE CHAPTER 5. METHOD was tested with both swipe and tactile input. Both seemed to be working well with list elements, especially swipe when longer lists were handled. However, the thesis had not yet reached a fully functional way of separating the distinction between gestures that was meant as a swipe/tactile input or a character input. At the time the physical Homebutton, that would take the user back from the current tab and potentially directly to the Home-screen, was not in the current prototype available for the thesis, and was therefore simulated with a press on the computer’s Space-button on which the system was running. Figure 5.7: The newly shipped upgraded hardware that was used throughout the rest of the thesis. The First Iteration’s Design In this first iteration, an extensive amount of design was improved. QML enabled the thesis to work with different ”states” that in terms of design can be quite complex. Portable Network Graphics or PNG-image files were created and assembled that was intended to look and feel like a distributable Volvo product. This task was not supported with a theoretical background on how Volvo’s design department operates and undertakes design production. Rather, the thesis sought to create an interface that suited well in the DIM while still being comparable to the CSD-based SPA-design. The color scheme that was chosen was heavily based on the acquired image of a DIM prototype that was taken from the Volvo Car Group Concept Estate that was unveiled at the Geneva Motor show in February 2014 [49]. Fonts and size were also inspired by the concept, and were designed to be big enough for reading while driving. When designing the ”pullers” 40