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5. Working with Objects This section provides information on objects, their properties, and how to edit them. Card Software Objects With the exception of magnetic encoding information and Smart Card data, all cards are made up of objects. Lines, text, images, bar codes are objects. What you can do with an object depends on whether you created it in the Card Software or you inserted it from another application. Once you know how to manipulate the different types of objects, you’ve mastered a lot of what’s involved in creating cards. Terms That Apply to Objects As you’ve already discovered, objects are the key building blocks in the Card Software. Just about everything you work on is an object. There are different types of objects, and the behavior of an object depends on its type. The Card Software objects are native to the Card Software; embedded objects are objects you create in another application. Some of the terms used to describe working with objects may be new to you. · · · · Object: The text, lines, and bar codes that you create using the Card Software tools and the pictures you import from other applications. Property: Each aspect of an object that you can manipulate using the Card Software tools and commands, including size, color, line width, and content. Sizing handle: The square at each corner and along the sides of a selected object. Dragging a sizing handle resizes the object. Selection rectangle: The box framed by the sizing handles when an object is selected. When you click an object to select it, the selection rectangle appears. Card Software User Manual 47