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5. Working with Objects
This section provides information on objects, their properties,
and how to edit them.
Card Software Objects
With the exception of magnetic encoding information and Smart
Card data, all cards are made up of objects. Lines, text, images,
bar codes are objects. What you can do with an object
depends on whether you created it in the Card Software or
you inserted it from another application.
Once you know how to manipulate the different types of
objects, you’ve mastered a lot of what’s involved in creating
cards.
Terms That Apply to Objects
As you’ve already discovered, objects are the key building
blocks in the Card Software. Just about everything you work
on is an object. There are different types of objects, and the
behavior of an object depends on its type. The Card Software
objects are native to the Card Software; embedded objects
are objects you create in another application. Some of the
terms used to describe working with objects may be new to
you.
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Object: The text, lines, and bar codes that you create using
the Card Software tools and the pictures you import from
other applications.
Property: Each aspect of an object that you can manipulate
using the Card Software tools and commands, including size,
color, line width, and content.
Sizing handle: The square at each corner and along the sides
of a selected object. Dragging a sizing handle resizes the
object.
Selection rectangle: The box framed by the sizing handles
when an object is selected. When you click an object to
select it, the selection rectangle appears.
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