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P1: GFM/FEO P2: GFM/GJN QC: FEN/GFM CB487-05 Jenson October 20, 2003 17:32 T1: . Char Count= 0 User Blindness 55 product. This usually uncovers significant opportunities and trouble spots early in the product process. I like to think of these insights as the “Homework” insights. They help to research and understand the product space. They won’t give you a design, but they do soften you up, opening new ways of thinking about the product and uncovering big problems you hadn’t seen before. In addition, these homework assignments produce tangible results that can be shared with the entire team, including management. You can imagine questions like “Have you verified your Personas with marketing?” or “Has that Scenario uncovered an architecture risk?” These two insights break the mystery of the design process and start sharing it with the entire company. Finally, these insights are fairly fast and inexpensive. A company of any size should be able to pull this off in a few weeks and this is time that can save you trouble down the line. Once a company is capable of using these simple and fast tools, it can them move up to the more in-depth methods of understanding users, such as ethnographic studies, focus groups, and field studies. These are all effective tools. Recommended books are in the Appendix at the back of the book. These tools are most effective, though, after you have the basic tools in place. You must start working on the communication and agreement of Personas and Scenarios before you can absorb and use the information you find from these deeper tools.