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Merlin 128 User's Manual TXT The Assembler (define Commodore ASCII TeXT) TXT d-string TKF "STRING" TXT 'STRING' TXT "Bye,Bye",8D [ negative Commodore ASCII string ] [ positive Commodore ASCII string ] [ negative with added hex bytes ] This puts a delimited Commodore ASCII string into the object code. The only restriction on the delimiter is that it does not occur in the string itself. DCI (define Commodore ASCII text - Dextral Character Inverted) DCI d-string DCI "STRING" DCI 'STRING' DCI 'Hello',878D [ negative Commodore ASCII, except for the "G" ] [ positive Commodore ASCII, except for the "G" ] [ positive Commodore with two added hex bytes ] This is the same as TXT except that the Commodore ASCII string is put into memory with the last character having the opposite high bit to the others. ASC (define Standard ASCII text) ASC d-string ASC "STRING" ASC 'STRING' ASC "Bye,Bye",8D [ negative ASCII string ] [ positive ASCII string ] [ negative with added hex bytes ] This puts a delimited Standard ASCII string into the object code. The only restriction on the delimiter is that it does not occur in the string itself. ASI (define Standard ASCII Inverted text) ASI d-string ASI "STRING" ASI 'STRING' [ negative ASCII, except for the "G" ] [ positive ASCII, except for the "G" ] This is the same as ASC except that the Standard ASCII string is put into memory with the last character having the opposite high bit to the others. ASI is to ASC as DCI is to TXT. Page 73