Download 9 - Qarbon

Transcript
147
Composica
when clicked. The property displays the
number of levels in the active set. C hanging
the level data via the editor automatically sets
<Levels Preset> to user defined.
When Spilled
Select
When failing a level (the fluid was spilled along
the way), the game should:
next level - continue to the next level,
regardless.
same level - let the player try the same level
again.
C ycle Levels
Select
When on, levels are cycled when all levels have
been exhausted and questions still remain.
When off, the game is ended once all levels
have been exhausted.
Level Time (sec)
Select
The time available for the player to complete
each level. After the time has elapsed, the
valve is automatically opened and the fluid
starts flowing.
Machine Type
Select
The visual appearance of the machine
generating the fluid. A setting of mixed cycles
through the different machines each level.
Tile Type
Number
The visual appearance of the tiles.
Tile Opacity
Number
The opacity level (0-100) of the tiles.
Pipes C olor
C olor
The color of the pipes.
Joints C olor
C olor
The color of the joints connecting between the
pipes.
Fluid C olor
C olor
The color of the fluid running through the pipes.
Liquid Speed
Select
The speed of the fluid running through the
pipes, once its starts pumping.
Rotate
Media
Audio file to play when a pipe is rotated.
Valve
Media
Audio file to play when the valve is opened.
Success
Media
Audio file to play when the level has been
completed successfully.
Failure
Media
Audio file to play when the level has failed
(fluid has spilled along the way).
Appearance
Sound Effects
5.11.2Space Bubbles
This is a traditional 'bubbles' game, the goal is to pop all bubbles (in this case, stars or dices) and/or
answer all questions. The player aims a cannon and fires it by clicking. If the fired item creates a cluster
of at least 3 items of the same type, the cluster explodes. Some stars have questions attached to them.
When attempting to explode a star with a question, the player is prompted with a question. A question
star cannot be exploded unless the question attached to it is answered correctly.
Game attributes:
Win: The player wins by exploding all items and/or answering all questions (see <Win C ondition>).
It's possible for a player to win the game, but still fail the test.
Lose: The player loses when time runs out, questions run out, or the items are stacked too low. It's
possible for a player to lose the game, but still pass the test.
Playability: Intermediate strategy/skills required to play the game.
Test score: Questions that the player did not reach before the game ended will not be counted as
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