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OrderVehicles = 0; // measures distance relatively to Order vehicles
Closer = 1; //trigger type, 1=closer, 0=further
}
7.8.7. Trigger:Spawner
In the given example:
- Trigger:Spawner – trigger that spawns “gives birth to” a plane (in this example) in the game world;
- IN - any incoming mission event that by TL (or Message) activates Spawner trigger.
- OUT – any mission event that is activated by On Spawned Message, i.e. after “birth” of this object in a
mission.
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