Download V.Smile Smartbook Spiderman

Transcript
™
User’s Manual
™
TM & © 2007 Marvel
Characters, Inc.
All rights reserved.
Dear Parent,
At VTech®, we know that every year, children are asking to play video games
at younger and younger ages. At the same time, we understand the hesitation
of most parents to expose their children to the inappropriate content of many
popular video games. How can you feel confident in allowing your children
to play these games, and still educate and entertain them in a healthy, ageappropriate manner?
Our solution to this on-going debate is the V.Smile™ Learning System – a
unique video game system created especially for children aged 3 to 8. The
V.Smile™ Learning System combines a kid-friendly design, age-appropriate
curriculum, entertaining graphics, and fun game play into a unique experience
that your child will love and you can support. The V.Smile™ Learning
System engages your child with two modes of play: the Learning Adventure
– an exciting exploratory journey in which learning concepts are seamlessly
integrated, and the Learning Zone – a series of games designed to focus on
specific school skills in a fun, engaging way. Both of these educational modes
offer your child hours of learning fun.
As part of the V.Smile™ Learning System, VTech® offers a library of game
Smartridges™ based on popular children’s characters that engage and
encourage your child to play while learning. The library is organized into
three levels of educational play – Early Learners (ages 3-5), Junior Thinkers
(ages 4-6) and Master Minds (ages 6-8) – so that the educational content of
the system grows with your child.
At VTech® we are proud to provide you with a much-needed solution to the
video game dilemma, as well as another innovative way for your child to
learn while having fun. We thank you for trusting VTech®, with the important
job of helping your child explore a new world of learning!
Sincerely,
Your Friends at VTech®
To learn more about the V.Smile™ Learning System and other VTech® toys,
visit www.vtechkids.com
INTRODUCTION
It’s the beginning of a school day, but not just any school day. It’s the annual
Spider-Man and Friends Super Hero Super Show at the school. Everyone is
excited, except there’s just one problem… Hulk is missing! Apparently, the
big show made Hulk nervous and he’s gone hiding. There isn’t much time,
and Spider-Man and Friends have a big challenge in front of them: find where
Hulk is hiding in the school before the show must go on at the end of the
day. Where their big green friend could be hiding is anybody’s guess, but with
some teamwork and smarts the friends will find him!
GETTING STARTED
STEP 1: Game Settings
INTRODUCTION
Use the pen to click the icon on the title page of the book
to change the game settings.
Music On / Off
Use the pen to click on the “Music On / Off” icon to
turn off the background music. Click on the “Music
On / Off” icon again to turn the background music
back on.
Easy / Difficult level
Use the pen to click on the “Level” icon
and Difficult levels of play.
to switch between Easy
STEP 2: Start Your Game
To start playing, turn to the first story page and use the pen to click the
footprint icon on the left side of the page.
STEP 3: Choose Your Game Mode
“Let’s Read” Mode
Listen to the story on the page, and watch it come to life on the TV screen.
When the story has finished, the TV screen will show you exactly what you see
in the book. You can trigger sounds and animations by clicking on different
objects on the pages. “Let’s Read” mode begins automatically whenever you
turn to a new page and click the page icon. There will be different character
icons on the page. Click on them to hear the characters speak.
“Let’s Play” Mode
FEATURES
When the story cartoon finishes, the TV screen will go into “Let’s Play” mode,
where you can play a game. Listen to the instructions and play the game
using the pictures in the book, watching the TV screen, or both. After the
game is finished, the TV screen will go back into the scene menu. Here, you
can choose to go back into “Let’s Play” mode by clicking on the “Let’s Play”
icon on the page.
“Let’s Explore” Mode
Explore the pictures on the page by clicking on them with your pen. You will
hear different responses and see fun animations on the TV screen. When
you are in the scene menu, you can always go into “Let’s Explore” mode
by clicking on the “Let’s Explore” icon on the page, or pressing the “Let’s
Explore” button on the right side of the SmartBook.
FEATURES
HELP Button
When you press the HELP button during play, you will hear the game
instructions again or a helpful hint.
EXIT Button
When you press the EXIT button during play, your
game will pause. An “Exit?” will appear to make
sure you want to quit. Place your pen on the right
hand side of the book, and click on the icon to
make your choice, or press the color buttons to
choose.
ABC Button
The ABC button is a shortcut that takes you to the “Let’s Explore” mode of
each scene.
ACTIVITIES
Educational Curriculum
Curriculum
Let’s Play
Let’s Explore
Scene 1 – Hulk is Missing! Object Identification,
Listening
Object Identification
Scene 2 – The Classroom Beginning Letters
Vocabulary
Scene 3 – The Cafeteria
Food Categories
Food
Scene 4 – Science Lab
Color Mixing, Logic
Colors
Scene 5 – Art Room
Coloring
Colors
Scene 6 – Soccer Field
Hand-Eye Coordination, --Logic
Scene 7 - Gymnasium
Numbers Counting
Scene 8 - Playground
Search and Find
Vocabulary
Scene 9 - Backstage
Pattern Matching
Body Parts
Scene 10 –Show Begins!
Music
Musical Instruments
Scene A – Music Game
Music, Instruments
---
Scene B - Game A:
Game B:
Listening Encyclopedia
Vocabulary
---
---
ACTIVITIES
Scene
Scene Menu
When you finish the game, it will automatically go
back to the Scene Menu. You can click on the
character icon(s) to hear what they say, or you can
click the “Let’s Play” icon to play the game again,
the “Let’s Explore” icon to explore the page, or the
“Let’s Read” icon to hear the story read aloud once
more.
Scene 1 – Hulk is Missing!
ACTIVITIES
Today is the day when Spider-Man and Friends perform their Super Hero
Super Show at school. Except Hulk is missing! It looks like he got nervous and
went hiding. Let’s match the super-heroes with their gear so they can go find
Hulk in time for the big show!
“Let’s Play”
Different pieces of super-hero equipment can be
found on the page, and different characters will be
shown on the TV screen (one by one). The player
will be asked to match each hero with his or her
gear. You can select the answer by clicking the
equipment/gear on the page that matches the
character displayed on the TV.
Curriculum: Object Identification, Listening
Easy Level:
Choose a correct answer from 3 choices.
Difficult Level: Choose a correct answer from 6 choices.
“Let’s Explore”
When you touch the different pieces of equipment,
the corresponding character’s welcome animation
will be played. The narrator will also say the name
of the character.
Curriculum: Object Identification
Scene 2 – The Classroom
“Let’s Play”
There will be a blackboard on the TV screen with an
object drawn on it. You need to choose the letter
it starts with by touching the letter in the book.
There’s an object for each letter of the alphabet.
ACTIVITIES
Captain America and Spider-Girl decide to look for Hulk in a classroom. But
all they find are objects all over the place. Before they can join their friends in
the search for Hulk, it looks like they have some work to do!
Curriculum: Beginning Letters
Easy Level:
Outline of beginning letter is shown.
Difficult Level: No outline of letter shown.
“Let’s Explore”
When you click a letter in the book, an object that
starts with that letter will appear on the TV screen.
Curriculum: Vocabulary
Scene 3 - The Cafeteria
ACTIVITIES
Captain America and Storm visit the cafeteria and soon discover that Hulk
has already been there. They decide to get some lunch so they have extra
energy for the big show.
“Let’s Play”
Storm needs to find the foods she likes at the
different counters in the cafeteria. Move Storm to
the cafeteria counter to buy the food she needs.
To turn the pen into a joystick, plug the pen into the
purple Smartbook joystick station. Or, guide Storm
by touching the page.
Curriculum: Food Categories
Easy Level:
Only leftmost 3 counters used; correct counter flashs
as hint.
Difficult Level: All counters used; no flashing hints given.
“Let’s Explore”
When you click a food in the book, its name and
category will be displayed on the TV screen.
Curriculum: Food
Scene 4 – Science Lab
“Let’s Play”
You need to help Spiderman mix different colors
of liquid. There are 4 primary colors (red, yellow,
blue and white) on the top of the screen, and
empty glasses on the bottom. Pick the colors that
make the requested color and then build a tunnel
by using different types of tubes from the book.
ACTIVITIES
Hulk isn’t in the science lab, but Spider-Man and Thor find some fun
experiments going on there. They decide to learn how to mix new colors.
Curriculum: Color Mixing, Logic
Easy Level:
Correctly place 1 to 2 pipe(s).
Difficult Level: Multiple pipes require correct placement.
“Let’s Explore”
Click on any two colors from the top and a tunnel
will be made automatically so that two colors will
mix together and reveal a new color.
Curriculum: Colors, Logic
Scene 5 – Art Room
Meanwhile, in the art room, Spider-Girl finds some paintings that Hulk must
have started.
ACTIVITIES
Wolverine really likes to paint, and so they decide to finish the pictures by
themselves.
“Let’s Play”
There will be a colored picture on the left hand
side and an outline (without color) of the picture on
the right hand side. You will have to use the book
to select the correct colors to fill in the right-hand
picture so that it matches the left-hand one.
Curriculum: Colors
Easy Level:
2 minutes to complete a painting
Difficult Level: 1 minute to complete a painting
“Let’s Explore”
The player can choose to color the picture using
any of the colors on the page.
Curriculum: Coloring
Scene 6 – Soccer Field
“Let’s Play”
Spider-Man will appear on the TV at the beginning
of a maze. You will have to use the book to guide
Spider-Man step by step to one of the super-hero
icons hidden on the field.
ACTIVITIES
Spider-Man and Storm decide to look for Hulk outside, by the soccer field.
It looks like somebody very big must have already run through the field. The
friends decide to follow Hulk’s path.
Curriculum: Hand-Eye Coordination, Logic
Easy Level:
Location of hero icon shown at beginning.
Difficult Level: Location of hero icon not shown.
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Scene 7 - Gymnasium
ACTIVITIES
It’s getting late in the day, and still no Hulk! Storm suggests they try the
gymnasium, but they don’t find him there either. While they’re there, Captain
America decides to get some exercise.
“Let’s Play”
Captain America wants to exercise. He’s lifting
weights, but the weights on the left and right sides
aren’t balanced. You need to choose the numbers
that are missing on each side. Storm will bring out
the numbers, and you need to drag the missing
ones to the correct places on Captain America’s
left and right sides.
Curriculum: Mathematic (1-10)
Easy Level:
Fill in 4 non-consecutive missing numbers.
Difficult Level: Fill in 6 missing numbers.
“Let’s Explore”
Click on the different objects in the gym and they
will be counted out loud.
Curriculum: Counting
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Scene 8 –Playground
There isn’t much time left, and so the friends decide to look for Hulk on the
school playground.
“Let’s Play”
Find Hulk
Hulk will randomly pop up in different places on
the TV screen. The player needs to touch the
corresponding place in the book to find him.
ACTIVITIES
Everybody seems to be outside playsing and having fun. The friends decied
to look around.
Find the Kids
The screen will show a picture of a child on the TV,
and you need to find that same child on the book
page and click on him or her.
Curriculum: Search and Find
Easy Level:
1 minute to find the correct kid.
Difficult Level: 30 seconds to find the correct kid.
“Let’s Explore”
Click on the tree, bird, flower, kite, boat, milk,
swing, spring-bouncer, merry-go-round, see-saw
or slide to hear the word pronounced and see
animations.
Curriculum: Vocabulary
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Scene 9 - Backstage
ACTIVITIES
The big show is about to start, and the friends rush backstage to get ready.
Except someone’s mixed up all their costumes! Working together, the friends
decide that they’ll get the costumes put together.
“Let’s Play”
There are 3 parts of the characters’ costumes:
head, body and legs. Click the arrow in the book to
switch between costume parts on the screen until
the head, body and legs all match the character on
the right hand side of the screen.
Curriculum: Pattern Matching
Easy Level:
2 minutes to match the hero’s costume
Difficult Level: 1 minute to match the hero’s costume
“Let’s Explore”
Click the different body parts (head, feet, arms, etc)
of Spider-Man in the book and he will call them out
one by one.
Curriculum: Body Parts
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Scene 10 – Show Begins!
“Let’s Play”
Music notes will come up from four sides of the
screen. You need to click the corresponding
instrument in the book when the note comes
across the instrument on the screen.
ACTIVITIES
Suddenly, the friends see Hulk. He was just a little nervous, but the friends
tell him not to worry. Then, with Hulk’s help, the friends get ready to put on
their best show ever!
Curriculum: Music
Easy Level:
Fewer notes and move slower
Difficult Level: More notes and move faster
“Let’s Explore”
Click a hero in the book and his or her instrument’s
name will be called out, and the hero will play a
solo on the instrument.
Curriculum: Musical Instruments
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Scene A – Music Game
Make your very own music with Spider-Man and Friends!
ACTIVITIES
“Let’s Play”
Click on one of the instruments, and the song will
play with that instrument. You can click on more
instruments to add them to the song. Click the
piano at the bottom to play it. To play the main
melody of the song from the beginning, click on
the “Play” icon. Use the microphone to sing along
with the heroes.
Curriculum: Music, Instruments
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Scene B – New Words
In this game, you need to listen to the description
of the hero and identify which hero is being
described. A shadow of the hero will be shown
as well. Use the color buttons to pick the correct
hero.
Curriculum: Listening
Easy Level: Choose a correct answer from 2 choices.
Difficult Level: Choose a correct answer from 4 choices.
ACTIVITIES
Game A
Game B
Fill in the blank. Click the words or objects on
the book page to complete the sentences on the
screen.
Curriculum: Vocabulary
Easy Level:
1 minute to find the correct answer
Difficult Level: 30 seconds to find the correct answer
Using the V.Smile JoystickTM to Play
You can also play with the V.Smile SmartBook
SmartridgeTM by using the regular V.Smile joystickTM.
However, you will only be able to play a limited
number of games and activities. To access all the
functions of the V.Smile SmartBook SmartridgeTM,
please use the V.Smile SmartBookTM main unit.
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CARE & MAINTENANCE
1. Keep your V.Smile™ clean by wiping it with a slightly damp cloth. Never
use solvents or abrasives.
2. Keep the unit out of direct sunlight and away from direct sources of
heat.
TROUBLESHOOTING / CARE & MAINTENANCE
3. Remove the batteries when not using it for an extended period of time.
4. Avoid dropping it. NEVER try to dismantle it.
5. Always keep the V.Smile™ away from water.
WARNING
A very small percentage of the public, due to an existing condition, may
experience epileptic seizures or momentary loss of consciousness when
viewing certain types of flashing colors or patterns, especially on television.
While the V.Smile™ Learning System does not contribute to any additional
risks, we do recommend that parents supervise their children while they play
video games. If your child experiences dizziness, altered vision, disorientation,
or convulsions, discontinue use immediately and consult your physician.
Please note that focusing on a television screen at close range and handling
a joystick for a prolonged period of time may cause fatigue or discomfort. We
recommend that children take a 15-minute break for every hour of play.
TROUBLESHOOTING
If you have a problem that cannot be solved by using this manual, we encourage
you to visit us online or contact our Consumer Services Department with any
problems and/or suggestions that you might have. A support representative
will be happy to assist you.
Before requesting support, please be ready to provide or include the
information below:
The name of your product or model number. (The model number is typically
located on the back or bottom of your product.)
The actual problem you are experiencing.
The actions you took right before the problem occurred.
Internet: www.vtechkids.com
Phone:1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada
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OTHTER INFO
DISCLAIMER AND LIMITATION OF LIABILITY
VTech® Electronics North America, L.L.C. and its suppliers assume no
responsibility for any damage or loss resulting from the use of this handbook.
VTech® Electronics North America, L.L.C. and its supplies assume no
responsibility for any loss or claims by third parties that may arise through the
use of this software. VTech® Electronics North America, L.L.C. and its suppliers
assume no responsibility for any damage or loss caused by deletion of data
as a result of malfunction, dead battery, or repairs. Be sure to make backup
copies of important data on other media to protect against data loss.
COMPANY: VTech® Electronics North America, L.L.C.
ADDRESS: 1155 West Dundee Rd, Suite 130, Arlington Heights, LL 60004
USA
1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada
NOTE:
This equipment has been tested and found to comply with the limits for a
Class B digital device, pursuant to Part 15 of the FCC Rules. These limits
are designed to provide reasonable protection against harmful interference
in a residential installation. This equipment generates, uses and can radiate
radio frequency energy and, if not installed and used in accordance with
the instructions, may cause harmful interference to radio communications.
However, there is no guarantee that interference will not occur in a particular
installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off
and on, the user is encouraged to try to correct the interference by one or
more of the following measures:
OTHTER INFO
TEL NO.:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different from that to
which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for help.
Caution:
Changes or modifications not expressly approved by the party
responsible for compliance could void the user’s authority to
operate the equipment.
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2007 © VTech
Printed in China
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