Download Crestron CP2E Installation guide
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Programming options In addition to direct physical connections through RS-232 or Ethernet ports, there are other methods of combining Crestron programming with Kaleidescape commands. There are several methods of connecting Kaleidescape module signals to other device modules. The Kaleidescape control protocol also allows for routing commands indirectly, through a single physical connection, to any Kaleidescape player or server (command routing). The following table illustrates how physical connections work with Crestron and Kaleidescape programming options (listed in order from highly recommended to least recommended). Table 3: Connections between Crestron and Kaleidescape Method Diagram Description Multiple TCP/IP clients Recommended Each player is associated with the Kaleidescape module through the player’s individual TCP/IP client. Pros: Good control flexibility and throughput Cons: Several TCP/IP clients to manage. Cannot power on the older KPLAYER-2000 or KPLAYER-2500. Multiple RS-232 ports Each player has a direct connection to an RS-232 port on the controller. Pros: Best control flexibility and fair throughput. Cons: Limited distances, might require additional RS-232 ports. Command routing with a single TCP/IP client Kaleidescape module signals are jammed together through a single TCP/IP client. Pros: Easier to program, good throughput. Cons: Places extra load on Crestron processor. Cannot power on a player. Command routing with a single RS-232 port Kaleidescape module signals are jammed together through a single RS-232 port. Pros: Single RS-232 connection. Cons: Places extra load on Crestron processor. Poor throughput and limited distances. Cannot power on a player. Programming Crestron Controllers for a Kaleidescape System Page 27