Download Final document - Human Media Interaction
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Bachelor thesis – MiS20, the robotic soccer simulator Hans Dollen Wim Fikkert C.6.1. Skidding Skidding occurs whenever an object tries to accelerate faster that it possibly can resulting in loss of movement force. This force cannot be transferred to the floor fully. C.6.2. Drifting Drifting occurs whenever an object, especially a robot, tries to turn to fast for its current velocity. It will not drift out of the turn. C.6.3. Noise movement The ball is as not perfectly round as we simulate it currently in the MiS20. It is an orange golf ball which means it has a number of small dents across its surface. This also implies that this ball will not move in a straight line always, it will move from side to side sometimes. This is very hard to simulate. The best way to accomplish a simulation of this behavior is to implement a noisy movement instead of a linear movement as we have done. 69