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Vectorization PHOTOMOD 6.0.2 7.2.1. Labels creation ................................................................................................. 55 7.2.2. Labels attributes ............................................................................................... 56 7.3. Attributes assigning ...................................................................................................... 57 7.3.1. Assigning of unique attribute value ..................................................................... 57 7.3.2. Save the objects height in the attribute ............................................................... 58 7.3.3. Automatic filling layer’s attributes ....................................................................... 59 7.3.4. Objects collation ............................................................................................... 61 7.4. Operations with objects using attributes ......................................................................... 62 7.4.1. Merging point objects by attribute ....................................................................... 62 7.4.2. Object search using attribute value ..................................................................... 63 7.4.3. Select by attribute value range ........................................................................... 65 7.4.4. Custom object paint .......................................................................................... 66 7.5. Attribute value range .................................................................................................... 67 7.6. Attributes value interpolation ......................................................................................... 68 7.7. Layer’s semantics check .............................................................................................. 68 7.8. Calculation canopy of forest .......................................................................................... 71 8. Operations with vector objects ................................................................................................. 74 8.1. The “Edit” menu ........................................................................................................... 74 8.2. Vector objects selection ................................................................................................ 76 8.2.1. Objects selection tools ....................................................................................... 76 8.2.2. Objects selection modes .................................................................................... 76 8.2.3. Selecting classifier layer object .......................................................................... 77 8.3. Vector objects copying ................................................................................................. 78 8.4. Vector objects editing ................................................................................................... 79 8.4.1. Vertices editing ................................................................................................. 79 8.4.2. Adding vertices to a line segment ...................................................................... 80 8.4.3. Polyline moving ................................................................................................. 80 8.4.4. Polyline deleting ................................................................................................ 80 8.5. Vector objects interpolation ........................................................................................... 80 8.5.1. Quick interpolation ............................................................................................ 80 8.5.2. Corners round off .............................................................................................. 81 8.5.3. Vertices thinning out .......................................................................................... 82 8.5.4. Interpolation ...................................................................................................... 82 8.5.5. Elevations interpolating ..................................................................................... 83 8.5.6. Convolution smoothing ...................................................................................... 84 8.6. Editing of smooth curves .............................................................................................. 85 8.6.1. The “Curve transforms” menu ............................................................................ 85 8.6.2. Smooth curves creation mode ............................................................................ 85 8.6.3. Conversion of smooth curves ............................................................................. 85 8.6.4. Automatic smoothing ......................................................................................... 86 8.6.5. Editing of curve line segments ........................................................................... 86 8.6.6. Smoothing control ............................................................................................. 86 8.7. Undo editing operations ............................................................................................... 87 9. Geometric transformations of vector objects ............................................................................. 88 9.1. Transformation of vector objects ................................................................................... 88 9.1.1. Vector objects moving ....................................................................................... 88 9.1.2. Converting polygons to points ............................................................................ 89 9.1.3. Conversion of vector object to geometric shape .................................................. 89 9.1.4. Correcting by residuals vectors .......................................................................... 90 9.1.5. Cut vectors by selected polygons ....................................................................... 91 9.1.6. Splitting objects into layers depending on type .................................................... 92 9.1.7. Vector objects transformation ............................................................................. 92 9.1.8. Projective transform .......................................................................................... 93 9.2. Creation of additional vector objects .............................................................................. 94 3