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Chapter 16
Creating graphic displays
This chapter describes:
About graphic
displays

What graphic displays are.

Parts of the Graphics editor.

Techniques for working in graphic displays.

Techniques for working with graphic objects.

Testing graphic displays.

Creating and working with global object displays.

Adding controller instruction faceplates to an application.

Using objects from the graphic libraries.
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Importing graphic files from third-party applications.
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Using placeholders to specify tag values.

Setting up tag placeholders for global objects.
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Setting up the appearance and behavior of graphic displays.
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Docking displays to the FactoryTalk View SE Client window.

Printing graphic displays at run time.
A graphic display represents a run-time operator’s view of plant activity.
A graphic display can show system or process data, and provide an operator
with ways to write values to external devices such as programmable
controllers. To create a visual record of tag values, the operator can print the
display at run time.
A graphic display can contain up to a total of 3000 connections, whether they
originate from the expressions or the tags.

Each expression associated with an object is counted as one connection
regardless of the number of tags in the expression.
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Each animation of an object (except the Touch animation) is counted
as one connection.

Each connection in the Connections property of an object that is linked
to a tag is counted as one connection.
Rockwell Automation Publication VIEWSE-UM006J-EN-E
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