Download ViewSE-UM006 - Literature Library
Transcript
Chapter 16 Creating graphic displays This chapter describes: About graphic displays What graphic displays are. Parts of the Graphics editor. Techniques for working in graphic displays. Techniques for working with graphic objects. Testing graphic displays. Creating and working with global object displays. Adding controller instruction faceplates to an application. Using objects from the graphic libraries. Importing graphic files from third-party applications. Using placeholders to specify tag values. Setting up tag placeholders for global objects. Setting up the appearance and behavior of graphic displays. Docking displays to the FactoryTalk View SE Client window. Printing graphic displays at run time. A graphic display represents a run-time operator’s view of plant activity. A graphic display can show system or process data, and provide an operator with ways to write values to external devices such as programmable controllers. To create a visual record of tag values, the operator can print the display at run time. A graphic display can contain up to a total of 3000 connections, whether they originate from the expressions or the tags. Each expression associated with an object is counted as one connection regardless of the number of tags in the expression. Each animation of an object (except the Touch animation) is counted as one connection. Each connection in the Connections property of an object that is linked to a tag is counted as one connection. Rockwell Automation Publication VIEWSE-UM006J-EN-E 393
Related documents
FactoryTalk View Site Edition User's Guide
Developing RSViewSE
Service Manual
User's Guide
User`s Guide Volume 1
FactoryTalk View Machine Edition User's Guide
FactoryTalk® View Machine Edition User`s Guide
- Rockwell Automation
Local PDF
9528-UM001 - Literature Library
IEEE Std 1063-2001, IEEE Standard for Software User Documentation
FactoryTalk View Machine Edition User's Guide